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We investigate certain word-construction games with variable turn orders. In these games, Alice and Bob take turns on choosing consecutive letters of a word of fixed length, with Alice winning if the result lies in a predetermined target…

形式语言与自动机理论 · 计算机科学 2021-05-04 Pierre Marcus , Ilkka Törmä

We study the class of word-building games, where two players pick letters from a finite alphabet to construct a finite or infinite word. The outcome is determined by whether the resulting word lies in a prescribed set (a win for player $A$)…

动力系统 · 数学 2015-01-19 Ville Salo , Ilkka Törmä

We study a variant of the synchronization game on finite deterministic automata. In this game, Alice chooses one input letter of an automaton $A$ on each of her moves while Bob may respond with an arbitrary finite word over the input…

形式语言与自动机理论 · 计算机科学 2026-01-27 Anton E. Lipin , Mikhail V. Volkov

We define a notion of randomness for individual and collections of formal languages based on automatic martingales acting on sequences of words from some underlying domain. An automatic martingale bets if the incoming word belongs to the…

形式语言与自动机理论 · 计算机科学 2018-02-20 Birzhan Moldagaliyev

A fair coin is flipped $n$ times, and two finite sequences of heads and tails (words) $A$ and $B$ of the same length are given. Each time the word $A$ appears in the sequence of coin flips, Alice gets a point, and each time the word $B$…

In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…

逻辑 · 数学 2007-05-23 Denis I. Saveliev

A language $L$ over an alphabet $\Sigma$ is prefix-convex if, for any words $x,y,z\in\Sigma^*$, whenever $x$ and $xyz$ are in $L$, then so is $xy$. Prefix-convex languages include right-ideal, prefix-closed, and prefix-free languages. We…

形式语言与自动机理论 · 计算机科学 2016-06-27 Janusz Brzozowski , Corwin Sinnamon

We survey recent results concerning the complexity of regular languages represented by their minimal deterministic finite automata. In addition to the quotient complexity of the language -- which is the number of its (left) quotients, and…

形式语言与自动机理论 · 计算机科学 2017-02-17 Janusz A. Brzozowski

We consider a simple streaming game between two players Alice and Bob, which we call the mirror game. In this game, Alice and Bob take turns saying numbers belonging to the set $\{1, 2, \dots,2N\}$. A player loses if they repeat a number…

计算复杂性 · 计算机科学 2017-10-10 Sumegha Garg , Jon Schneider

Why do some languages like Czech permit free word order, while others like English do not? We address this question by pretraining transformer language models on a spectrum of synthetic word-order variants of natural languages. We observe…

计算与语言 · 计算机科学 2026-03-23 Jonas Mayer Martins , Jaap Jumelet , Viola Priesemann , Lisa Beinborn

The downward and upward closures of a regular language $L$ are obtained by collecting all the subwords and superwords of its elements, respectively. The downward and upward interiors of $L$ are obtained dually by collecting words having all…

形式语言与自动机理论 · 计算机科学 2015-12-02 Prateek Karandikar , Matthias Niewerth , Philippe Schnoebelen

We consider the learning and communication complexity of subsequence containment. In the learning problem, we seek to learn a classifier that positively labels a binary string $x$ if it contains a fixed binary string $y$ as a subsequence.…

离散数学 · 计算机科学 2023-01-23 Mason DiCicco , Daniel Reichman

We examine deterministic and nondeterministic state complexities of regular operations on prefix-free languages. We strengthen several results by providing witness languages over smaller alphabets, usually as small as possible. We next…

形式语言与自动机理论 · 计算机科学 2010-08-11 Galina Jirásková , Monika Krausová

Many problems in compositional synthesis and verification of multi-agent systems -- such as rational verification and assume-guarantee verification in probabilistic systems -- reduce to reasoning about two-player multi-objective stochastic…

计算机科学与博弈论 · 计算机科学 2026-02-16 Moritz Graf , Anthony Lin , Rupak Majumdar

This work is a contribution to the study of rewrite games. Positions are finite words, and the possible moves are defined by a finite number of local rewriting rules. We introduce and investigate taking-and-merging games, that is, where…

形式语言与自动机理论 · 计算机科学 2023-06-22 Eric Duchêne , Victor Marsault , Aline Parreau , Michel Rigo

Most natural languages have a predominant or fixed word order. For example in English the word order is usually Subject-Verb-Object. This work attempts to explain this phenomenon as well as other typological findings regarding word order…

计算与语言 · 计算机科学 2021-09-02 Idan Rejwan , Avi Caciularu

In this paper we consider block languages, namely sets of words having the same length, and study the deterministic and nondeterministic state complexity of several operations on these languages. Being a subclass of finite languages, the…

形式语言与自动机理论 · 计算机科学 2024-09-12 Guilherme Duarte , Nelma Moreira , Luca Prigioniero , Rogério Reis

The state complexity of the result of a regular operation is often positively correlated with the number of distinct transformations induced by letters in the minimal deterministic finite automaton of the input languages. That is, more…

形式语言与自动机理论 · 计算机科学 2018-09-07 Sylvie Davies

We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…

组合数学 · 数学 2026-04-29 Sergi Elizalde , Yixin Lin

A language $L$ is the orthogonal catenation of languages $L_1$ and $L_2$ if every word of $L$ can be written in a unique way as a catenation of a word in $L_1$ and a word in $L_2$. We establish a tight bound for the state complexity of…

形式语言与自动机理论 · 计算机科学 2009-04-23 Mark Daley , Michael Domaratzki , Kai Salomaa
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