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The AI model has surpassed human players in the game of Go, and it is widely believed that the AI model has encoded new knowledge about the Go game beyond human players. In this way, explaining the knowledge encoded by the AI model and…

人工智能 · 计算机科学 2023-10-17 Huilin Zhou , Huijie Tang , Mingjie Li , Hao Zhang , Zhenyu Liu , Quanshi Zhang

We study how humans learn from AI, leveraging an introduction of an AI-powered Go program (APG) that unexpectedly outperformed the best professional player. We compare the move quality of professional players to APG's superior solutions…

综合经济学 · 经济学 2025-01-13 Sukwoong Choi , Hyo Kang , Namil Kim , Junsik Kim

Given recent successes in AI (e.g., AlphaGo's victory against Lee Sedol in the game of GO), it's become increasingly important to assess: how close are AI systems to human-level intelligence? This paper describes the Allen AI Science…

人工智能 · 计算机科学 2017-02-24 Carissa Schoenick , Peter Clark , Oyvind Tafjord , Peter Turney , Oren Etzioni

The Google DeepMind challenge match in March 2016 was a historic achievement for computer Go development. This article discusses the development of computational intelligence (CI) and its relative strength in comparison with human…

General game playing artificial intelligence has recently seen important advances due to the various techniques known as 'deep learning'. However the advances conceal equally important limitations in their reliance on: massive data sets;…

人机交互 · 计算机科学 2016-06-22 Benjamin Ultan Cowley

We attack the state-of-the-art Go-playing AI system KataGo by training adversarial policies against it, achieving a >97% win rate against KataGo running at superhuman settings. Our adversaries do not win by playing Go well. Instead, they…

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to…

人工智能 · 计算机科学 2015-01-28 Christopher Clark , Amos Storkey

With breakthrough of the AlphaGo, human-computer gaming AI has ushered in a big explosion, attracting more and more researchers all around the world. As a recognized standard for testing artificial intelligence, various human-computer…

人工智能 · 计算机科学 2024-04-01 Qiyue Yin , Jun Yang , Kaiqi Huang , Meijing Zhao , Wancheng Ni , Bin Liang , Yan Huang , Shu Wu , Liang Wang

Across a growing number of domains, human experts are expected to learn from and adapt to AI with superior decision making abilities. But how can we quantify such human adaptation to AI? We develop a simple measure of human adaptation to AI…

人机交互 · 计算机科学 2021-02-02 Minkyu Shin , Jin Kim , Minkyung Kim

"Theorem proving is similar to the game of Go. So, we can probably improve our provers using deep learning, like DeepMind built the super-human computer Go program, AlphaGo." Such optimism has been observed among participants of AITP2017.…

人工智能 · 计算机科学 2019-06-21 Yutaka Nagashima

The widespread availability of superhuman AI engines is changing how we play the ancient game of Go. The open-source software packages developed after the AlphaGo series shifted focus from producing strong playing entities to providing…

人工智能 · 计算机科学 2020-11-16 Attila Egri-Nagy , Antti Törmänen

Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass the most skilled human players in classic games such as Go, or commercial computer…

人工智能 · 计算机科学 2020-09-28 James Goodman , Sebastian Risi , Simon Lucas

How will superhuman artificial intelligence (AI) affect human decision making? And what will be the mechanisms behind this effect? We address these questions in a domain where AI already exceeds human performance, analyzing more than 5.8…

人工智能 · 计算机科学 2023-04-17 Minkyu Shin , Jin Kim , Bas van Opheusden , Thomas L. Griffiths

Deep learning's recent history has been one of achievement: from triumphing over humans in the game of Go to world-leading performance in image classification, voice recognition, translation, and other tasks. But this progress has come with…

机器学习 · 计算机科学 2022-07-28 Neil C. Thompson , Kristjan Greenewald , Keeheon Lee , Gabriel F. Manso

The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep reinforcement learning's capabilities, achieving superhuman performance in the complex game of Go with progressively increasing autonomy.…

The success of AlphaZero (AZ) has demonstrated that neural-network-based Go AIs can surpass human performance by a large margin. Given that the state space of Go is extremely large and a human player can play the game from any legal state,…

人工智能 · 计算机科学 2022-11-08 Li-Cheng Lan , Huan Zhang , Ti-Rong Wu , Meng-Yu Tsai , I-Chen Wu , Cho-Jui Hsieh

While Artificial Intelligence has successfully outperformed humans in complex combinatorial games (such as chess and checkers), humans have retained their supremacy in social interactions that require intuition and adaptation, such as…

计算机与社会 · 计算机科学 2014-04-22 Fatimah Ishowo-Oloko , Jacob Crandall , Manuel Cebrian , Sherief Abdallah , Iyad Rahwan

From the beginning if the history of AI, there has been interest in games as a platform of research. As the field developed, human-level competence in complex games became a target researchers worked to reach. Only relatively recently has…

人工智能 · 计算机科学 2019-08-30 Rodrigo Canaan , Christoph Salge , Julian Togelius , Andy Nealen

The Elo rating system has been used world wide for individual sports and team sports, as exemplified by the European Go Federation (EGF), International Chess Federation (FIDE), International Federation of Association Football (FIFA), and…

人工智能 · 计算机科学 2021-05-04 Ben Wise

Competing with top human players in the ancient game of Go has been a long-term goal of artificial intelligence. Go's high branching factor makes traditional search techniques ineffective, even on leading-edge hardware, and Go's evaluation…

机器学习 · 计算机科学 2016-03-01 Yuandong Tian , Yan Zhu
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