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相关论文: Dataset of Video Game Development Problems

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The software process model consists of a set of activities undertaken to design, develop and maintain software systems. A variety of software process models have been designed to structure, describe and prescribe the software development…

软件工程 · 计算机科学 2013-06-06 Rupinder Kaur , Jyotsna Sengupta

Video games have become an integral part of most people's lives in recent times. This led to an abundance of data related to video games being shared online. However, this comes with issues such as incorrect ratings, reviews or anything…

计算机视觉与模式识别 · 计算机科学 2018-05-30 Vishal Batchu , Varshit Battu , Murali Krishna Reddy , Radhika Mamidi

IT security issues are an important aspect for each and every organization within the video game industry. Within the video game industry alone, you might not normally think of security risks being an issue. But as we can and have seen in…

密码学与安全 · 计算机科学 2011-11-09 Stephen Mohr , Syed Shawon Rahman

Deep-Learning(DL) applications have been widely employed to assist in various tasks. They are constructed based on a data-driven programming paradigm that is different from conventional software applications. Given the increasing popularity…

软件工程 · 计算机科学 2019-10-09 Xufan Zhang , Yilin Yang , Yang Feng , Zhenyu Chen

A software development screencast is a video that captures the screen of a developer working on a particular task while explaining its implementation details. Due to the increased popularity of software development screencasts (e.g.,…

软件工程 · 计算机科学 2017-08-03 Mathias Ellmann , Alexander Oeser , Davide Fucci , Walid Maalej

This paper presents the results of a research study related to software system failures, with the goal of understanding how we might better evolve, maintain and support software systems in production. We have qualitatively analyzed thirty…

软件工程 · 计算机科学 2020-08-26 Jonathan Sillito , Esdras Kutomi

Data is a cornerstone of empirical software engineering (ESE) research and practice. Data underpin numerous process and project management activities, including the estimation of development effort and the prediction of the likely location…

软件工程 · 计算机科学 2020-12-22 Michael F. Bosu , Stephen G. MacDonell

In general, video games not only prevail in entertainment but also have become an alternative methodology for knowledge learning, skill acquisition and assistance for medical treatment as well as health care in education,…

人工智能 · 计算机科学 2019-08-28 Ke Chen

Game engines provide video game developers with a wide range of fundamental subsystems for creating games, such as 2D/3D graphics rendering, input device management, and audio playback. Developers often integrate these subsystems with other…

Software product lines have recently been presented as one of the best promising improvements for the efficient software development. Different research works contribute supportive parameters and negotiations regarding the problems of…

软件工程 · 计算机科学 2017-03-13 Furrakh Shahzad , Maruf Pasha , Urooj Pasha , Bushra Majeed , Khurram Shahzad

Today's research progress in the field of multi-document summarization is obstructed by the small number of available datasets. Since the acquisition of reference summaries is costly, existing datasets contain only hundreds of samples at…

计算与语言 · 计算机科学 2020-02-18 Diego Antognini , Boi Faltings

Training machine learning approaches for vulnerability identification and producing reliable tools to assist developers in implementing quality software -- free of vulnerabilities -- is challenging due to the lack of large datasets and real…

密码学与安全 · 计算机科学 2021-10-20 Sofia Reis , Rui Abreu

As a novel and fast-changing field, the video game industry does not have a fixed and well-defined vocabulary. In particular, game genres are of interest: No two experts seem to agree on what they are and how they relate to each other. We…

人机交互 · 计算机科学 2023-03-14 Nicolas Grelier , Stéphane Kaufmann

Developing and training deep learning models is expensive, so software engineers have begun to reuse pre-trained deep learning models (PTMs) and fine-tune them for downstream tasks. Despite the wide-spread use of PTMs, we know little about…

Software estimation is one of the most important activities in the software project. The software effort estimation is required in the early stages of software life cycle. Project Failure is the major problem undergoing nowadays as seen by…

软件工程 · 计算机科学 2020-09-04 Akanksha Baghel , Meemansa Rathod , Pradeep Singh

Video game development is a complex endeavor, often involving complex software, large organizations, and aggressive release deadlines. Several studies have reported that periods of "crunch time" are prevalent in the video game industry, but…

软件工程 · 计算机科学 2019-04-02 Markus Borg , Vahid Garousi , Anas Mahmoud , Thomas Olsson , Oskar Stålberg

Video game genre classification based on its cover and textual description would be utterly beneficial to many modern identification, collocation, and retrieval systems. At the same time, it is also an extremely challenging task due to the…

计算机视觉与模式识别 · 计算机科学 2020-11-25 Yuhang Jiang , Lukun Zheng

Software engineering is not only about technical solutions. To a large extent, it is also concerned with organizational issues, project management, and human behavior. There are serious gender issues that can severely limit the…

软件工程 · 计算机科学 2021-04-30 Karina Kohl , Rafael Prikladnicki

Sentiment analysis is an essential technique for investigating the emotional climate within developer teams, contributing to both team productivity and project success. Existing sentiment analysis tools in software engineering primarily…

软件工程 · 计算机科学 2025-07-11 Martin Obaidi , Marc Herrmann , Elisa Schmid , Raymond Ochsner , Kurt Schneider , Jil Klünder

The machine learning community currently has no standardized process for documenting datasets, which can lead to severe consequences in high-stakes domains. To address this gap, we propose datasheets for datasets. In the electronics…