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The quality of opponent Artificial Intelligence (AI) in fighting videogames is crucial. Some other game genres can rely on their story or visuals, but fighting games are all about the adversarial experience. In this paper, we will introduce…

人工智能 · 计算机科学 2020-07-27 Ignacio Gajardo , Felipe Besoain , Nicolas A. Barriga

Reinforcement learning is considered to be a strong AI paradigm which can be used to teach machines through interaction with the environment and learning from their mistakes. Despite its perceived utility, it has not yet been successfully…

机器学习 · 统计学 2017-04-11 Ahmad El Sallab , Mohammed Abdou , Etienne Perot , Senthil Yogamani

We propose Deep Optimistic Linear Support Learning (DOL) to solve high-dimensional multi-objective decision problems where the relative importances of the objectives are not known a priori. Using features from the high-dimensional inputs,…

人工智能 · 计算机科学 2016-10-11 Hossam Mossalam , Yannis M. Assael , Diederik M. Roijers , Shimon Whiteson

Deep Reinforcement Learning (DRL) has shown its promising capabilities to learn optimal policies directly from trial and error. However, learning can be hindered if the goal of the learning, defined by the reward function, is "not optimal".…

人工智能 · 计算机科学 2019-10-09 Yizheng Zhang , Andre Rosendo

Self-trained autonomous agents developed using machine learning are showing great promise in a variety of control settings, perhaps most remarkably in applications involving autonomous vehicles. The main challenge associated with…

机器学习 · 计算机科学 2022-11-11 Patrik Hammersborg , Inga Strümke

We present a control approach for autonomous vehicles based on deep reinforcement learning. A neural network agent is trained to map its estimated state to acceleration and steering commands given the objective of reaching a specific target…

机器人学 · 计算机科学 2020-03-16 Andreas Folkers , Matthias Rick , Christof Büskens

The objective of this study is to design and implement a reinforcement learning (RL) environment using D\&D 5E combat scenarios to challenge smaller RL agents through interaction with a robust adversarial agent controlled by advanced Large…

人工智能 · 计算机科学 2025-03-21 Joseph Emmanuel DL Dayo , Michel Onasis S. Ogbinar , Prospero C. Naval

AI-based defensive solutions are necessary to defend networks and information assets against intelligent automated attacks. Gathering enough realistic data for training machine learning-based defenses is a significant practical challenge.…

密码学与安全 · 计算机科学 2021-10-05 Kalle Kujanpää , Willie Victor , Alexander Ilin

While Artificial Intelligence has successfully outperformed humans in complex combinatorial games (such as chess and checkers), humans have retained their supremacy in social interactions that require intuition and adaptation, such as…

计算机与社会 · 计算机科学 2014-04-22 Fatimah Ishowo-Oloko , Jacob Crandall , Manuel Cebrian , Sherief Abdallah , Iyad Rahwan

Advances in reinforcement learning (RL) have resulted in recent breakthroughs in the application of artificial intelligence (AI) across many different domains. An emerging landscape of development environments is making powerful RL…

机器学习 · 计算机科学 2021-03-11 Edward W. Staley , Corban G. Rivera , Ashley J. Llorens

Although there has been remarkable progress and impressive performance on reinforcement learning (RL) on Atari games, there are many problems with challenging characteristics that have not yet been explored in Deep Learning for RL. These…

人工智能 · 计算机科学 2018-09-17 Akshat Agarwal , Ryan Hope , Katia Sycara

Deep reinforcement learning (DRL) has effectively enhanced gameplay experiences and game design across various game genres. However, few studies on fighting game agents have focused explicitly on enhancing player enjoyment, a critical…

人工智能 · 计算机科学 2025-04-11 Shouren Wang , Zehua Jiang , Fernando Sliva , Sam Earle , Julian Togelius

Deep learning has the potential to revolutionize sports performance, with applications ranging from perception and comprehension to decision. This paper presents a comprehensive survey of deep learning in sports performance, focusing on…

计算机视觉与模式识别 · 计算机科学 2023-07-10 Zhonghan Zhao , Wenhao Chai , Shengyu Hao , Wenhao Hu , Guanhong Wang , Shidong Cao , Mingli Song , Jenq-Neng Hwang , Gaoang Wang

Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

人工智能 · 计算机科学 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

机器学习 · 计算机科学 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

Machine Learning has become an integral part of engineering design and decision making in several domains, including sports. Deep Neural Networks (DNNs) have been the state-of-the-art methods for predicting outcomes of professional sports…

机器学习 · 计算机科学 2022-06-22 Abhinav Lalwani , Aman Saraiya , Apoorv Singh , Aditya Jain , Tirtharaj Dash

This paper presents a deep reinforcement learning agent (AI) that uses sound as the input on the DareFightingICE platform at the DareFightingICE Competition in IEEE CoG 2022. In this work, an AI that only uses sound as the input is called…

机器学习 · 计算机科学 2022-07-01 Thai Van Nguyen , Xincheng Dai , Ibrahim Khan , Ruck Thawonmas , Hai V. Pham

Learning competitive behaviors in multi-agent settings such as racing requires long-term reasoning about potential adversarial interactions. This paper presents Deep Latent Competition (DLC), a novel reinforcement learning algorithm that…

Deep reinforcement learning (RL) has emerged as a promising approach for autonomously acquiring complex behaviors from low level sensor observations. Although a large portion of deep RL research has focused on applications in video games…

机器人学 · 计算机科学 2021-02-08 Julian Ibarz , Jie Tan , Chelsea Finn , Mrinal Kalakrishnan , Peter Pastor , Sergey Levine

In recent years, much progress has been made in computer Go and most of the results have been obtained thanks to search algorithms (Monte Carlo Tree Search) and Deep Reinforcement Learning (DRL). In this paper, we propose to use and analyze…

人工智能 · 计算机科学 2024-05-24 Brahim Driss , Jérôme Arjonilla , Hui Wang , Abdallah Saffidine , Tristan Cazenave