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相关论文: Value Iteration Algorithm for Mean-field Games

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We study the problem of computing optimal correlated equilibria (CEs) in infinite-horizon multi-player stochastic games, where correlation signals are provided over time. In this setting, optimal CEs require history-dependent policies; this…

计算机科学与博弈论 · 计算机科学 2025-06-10 Jiarui Gan , Rupak Majumdar

We consider a finite state, finite action, zero-sum stochastic games with data defining the game lying in the ordered field of algebraic numbers. In both the discounted and the limiting average versions of these games we prove that the…

最优化与控制 · 数学 2017-12-18 K. Avrachenkov , V. Ejov , J. A. Filar , A. Moghaddam

We propose a new deterministic symmetric recursive algorithm for solving mean-payoff games.

计算机科学与博弈论 · 计算机科学 2026-03-10 Pierre Ohlmann

Given a large number of homogeneous players that are distributed across three possible states, we consider the problem in which these players have to control their transition rates, while minimizing a cost. The optimal transition rates are…

系统与控制 · 计算机科学 2018-02-13 Leonardo Stella , Dario Bauso

The recent mean field game (MFG) formalism facilitates otherwise intractable computation of approximate Nash equilibria in many-agent settings. In this paper, we consider discrete-time finite MFGs subject to finite-horizon objectives. We…

多智能体系统 · 计算机科学 2022-07-11 Kai Cui , Heinz Koeppl

We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…

计算机科学与博弈论 · 计算机科学 2010-12-13 Sachin Adlakha , Ramesh Johari

We consider mean-field control problems in discrete time with discounted reward, infinite time horizon and compact state and action space. The existence of optimal policies is shown and the limiting mean-field problem is derived when the…

最优化与控制 · 数学 2025-10-16 Nicole Bäuerle

We investigate a time-inconsistent, non-Markovian finite-player game in continuous time, where each player's objective functional depends non-linearly on the expected value of the state process. As a result, the classical Bellman optimality…

概率论 · 数学 2025-12-10 Dylan Possamaï , Chiara Rossato

Motivated by recent developments in mean-field games in ecology, in this paper we introduce a connection between the best response dynamics in evolutionary game theory, the minimization of the highest income of a game, and minimizing…

最优化与控制 · 数学 2024-11-13 Dante Kalise , Alessio Oliviero , Domènec Ruiz-Balet

This paper introduces an explicit algorithm for computing perfect public equilibrium (PPE) payoffs in repeated games with imperfect public monitoring, public randomization, and discounting. The method adapts the established framework by…

理论经济学 · 经济学 2024-11-05 Jasmina Karabegovic

Fixed point iterations play a central role in the design and the analysis of a large number of optimization algorithms. We study a new iterative scheme in which the update is obtained by applying a composition of quasinonexpansive operators…

最优化与控制 · 数学 2017-08-15 Patrick L. Combettes , Lilian E. Glaudin

In a mean-payoff parity game, one of the two players aims both to achieve a qualitative parity objective and to minimize a quantitative long-term average of payoffs (aka. mean payoff). The game is zero-sum and hence the aim of the other…

计算机科学与博弈论 · 计算机科学 2020-01-15 Laure Daviaud , Marcin Jurdzinski , Ranko Lazic

Markov decision processes are widely used for planning and verification in settings that combine controllable or adversarial choices with probabilistic behaviour. The standard analysis algorithm, value iteration, only provides a lower bound…

计算机科学中的逻辑 · 计算机科学 2019-10-21 Arnd Hartmanns , Benjamin Lucien Kaminski

Markov decision processes (MDPs) are standard models for probabilistic systems with non-deterministic behaviours. Mean payoff (or long-run average reward) provides a mathematically elegant formalism to express performance related…

性能 · 计算机科学 2017-09-08 Jan Křetínský , Tobias Meggendorfer

We establish a connection between federated learning, a concept from machine learning, and mean-field games, a concept from game theory and control theory. In this analogy, the local federated learners are considered as the players and the…

机器学习 · 统计学 2021-07-09 Arash Mehrjou

This paper develops a linear programming approach for mean field games with reflected jump-diffusion dynamics. We first prove the equivalence between the mean field equilibria in the linear programming formulation and those in the weak…

最优化与控制 · 数学 2025-11-14 Zongxia Liang , Xiang Yu , Keyu Zhang

We consider a mean-field game model where the cost functions depend on a fixed parameter, called \textit{state}, which is unknown to players. Players learn about the state from a a stream of private signals they receive throughout the game.…

最优化与控制 · 数学 2024-02-01 Eran Shmaya , Bruno Ziliotto

Mean field games model equilibria in games with a continuum of players as limiting systems of symmetric $n$-player games with weak interaction between the players. We consider a finite-state, infinite-horizon problem with two cost criteria:…

偏微分方程分析 · 数学 2022-11-17 Asaf Cohen , Ethan Zell

This work solves the equilibrium price formation problem for the risky stock by combining mean-field game theory with the binomial tree framework, adapting the classic approach of Cox, Ross \& Rubinstein. For agents with exponential and…

数理金融 · 定量金融 2025-12-23 Masaaki Fujii

In this work, we study the contraction conditions of iterative algorithms for stationary and finite-horizon discrete-time regularized mean-field games (MFGs) with multiple populations, where each population only interacts with the state…

最优化与控制 · 数学 2026-05-26 Uğur Aydın , Tamer Başar