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相关论文: Procedural Content Generation through Quality Dive…

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This survey explores Procedural Content Generation via Machine Learning (PCGML), defined as the generation of game content using machine learning models trained on existing content. As the importance of PCG for game development increases,…

Diversity-based approaches have recently gained popularity as an alternative paradigm to performance-based policy search. A popular approach from this family, Quality-Diversity (QD), maintains a collection of high-performing policies…

机器学习 · 计算机科学 2020-12-17 Nemanja Rakicevic , Antoine Cully , Petar Kormushev

Exploration is a key challenge in Reinforcement Learning, especially in long-horizon, deceptive and sparse-reward environments. For such applications, population-based approaches have proven effective. Methods such as Quality-Diversity…

神经与进化计算 · 计算机科学 2022-11-24 Bryan Lim , Manon Flageat , Antoine Cully

We explore the generation of diverse environments using the Amorphous Fortress (AF) simulation framework. AF defines a set of Finite State Machine (FSM) nodes and edges that can be recombined to control the behavior of agents in the…

人工智能 · 计算机科学 2023-12-06 Sam Earle , M Charity , Dipika Rajesh , Mayu Wilson , Julian Togelius

We propose the use of quality-diversity algorithms for mixed-initiative game content generation. This idea is implemented as a new feature of the Evolutionary Dungeon Designer, a system for mixed-initiative design of the type of levels you…

人工智能 · 计算机科学 2020-03-06 Alberto Alvarez , Steve Dahlskog , Jose Font , Julian Togelius

Procedural content generation (PCG) has made substantial progress in shaping static 2D/3D geometry, while most methods treat gameplay mechanics as auxiliary and optimize only over space. We argue that this limits controllability and…

人工智能 · 计算机科学 2026-02-24 Kaijie Xu , Clark Verbrugge

Procedural Music Generation (PMG) is an emerging field that algorithmically creates music content for video games. By leveraging techniques from simple rule-based approaches to advanced machine learning algorithms, PMG has the potential to…

声音 · 计算机科学 2025-12-16 Shangxuan Luo , Joshua Reiss

Operational decisions in healthcare, logistics, and public policy increasingly involve algorithms that recommend candidate solutions, such as treatment plans, delivery routes, or policy options, while leaving the final choice to human…

机器学习 · 计算机科学 2025-08-06 Michael Lingzhi Li , Shixiang Zhu

We present initial research towards procedural generation of Simplified Boardgames and translating them into an efficient GDL code. This is a step towards establishing Simplified Boardgames as a comparison class for General Game Playing…

人工智能 · 计算机科学 2015-08-04 Jakub Kowalski , Marek Szykuła

Organizations increasingly adopt Retrieval-Augmented Generation (RAG) to enhance Large Language Models with enterprise-specific knowledge. However, current data quality (DQ) frameworks have been primarily developed for static datasets, and…

人工智能 · 计算机科学 2025-10-02 Leopold Müller , Joshua Holstein , Sarah Bause , Gerhard Satzger , Niklas Kühl

Ensuring safety of large language models (LLMs) is important. Red teaming--a systematic approach to identifying adversarial prompts that elicit harmful responses from target LLMs--has emerged as a crucial safety evaluation method. Within…

机器学习 · 计算机科学 2025-06-10 Ren-Jian Wang , Ke Xue , Zeyu Qin , Ziniu Li , Sheng Tang , Hao-Tian Li , Shengcai Liu , Chao Qian

A key aspect of intelligence is the ability to demonstrate a broad spectrum of behaviors for adapting to unexpected situations. Over the past decade, advancements in deep reinforcement learning have led to groundbreaking achievements to…

机器学习 · 计算机科学 2024-06-04 Luca Grillotti , Maxence Faldor , Borja G. León , Antoine Cully

While conditional language models have greatly improved in their ability to output high-quality natural language, many NLP applications benefit from being able to generate a diverse set of candidate sequences. Diverse decoding strategies…

计算与语言 · 计算机科学 2019-06-18 Daphne Ippolito , Reno Kriz , Maria Kustikova , João Sedoc , Chris Callison-Burch

In complex scenarios where a model of other actors is necessary to predict and interpret their actions, it is often desirable that the model works well with a wide variety of previously unknown actors. Hanabi is a card game that brings the…

人工智能 · 计算机科学 2019-07-10 Rodrigo Canaan , Julian Togelius , Andy Nealen , Stefan Menzel

Experiments with both qualitative and quantitative factors occur frequently in practical applications. Many construction methods for this kind of designs, such as marginally coupled designs, were proposed to pursue some good space-filling…

统计理论 · 数学 2021-01-08 Mei Zhang , Feng Yang , Yongdao Zhou

Quality-Diversity (QD) has demonstrated potential in discovering collections of diverse solutions to optimisation problems. Originally designed for deterministic environments, QD has been extended to noisy, stochastic, or uncertain domains…

神经与进化计算 · 计算机科学 2025-02-11 Manon Flageat , Johann Huber , François Helenon , Stephane Doncieux , Antoine Cully

The primary objective of a diverse planning approach is to generate a set of plans that are distinct from one another. Such an approach is applied in a variety of real-world domains, including risk management, automated stream data…

人工智能 · 计算机科学 2026-02-17 Mustafa F. Abdelwahed , Joan Espasa , Alice Toniolo , Ian P. Gent

This work studies the widely adopted ancestral sampling algorithms for auto-regressive language models, which is not widely studied in the literature. We use the quality-diversity (Q-D) trade-off to investigate three popular sampling…

计算与语言 · 计算机科学 2020-09-16 Moin Nadeem , Tianxing He , Kyunghyun Cho , James Glass

The goal of Quality Diversity Optimization is to generate a collection of diverse yet high-performing solutions to a given problem at hand. Typical benchmark problems are, for example, finding a repertoire of robot arm configurations or a…

机器学习 · 计算机科学 2022-08-02 Lennart Schneider , Florian Pfisterer , Janek Thomas , Bernd Bischl

The procedural generation of levels and content in video games is a challenging AI problem. Often such generation relies on an intelligent way of evaluating the content being generated so that constraints are satisfied and/or objectives…

人工智能 · 计算机科学 2019-04-22 Ahmed Khalifa , Michael Cerny Green , Gabriella Barros , Julian Togelius