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The Explorer-Director game, first introduced by Nedev and Muthukrishnan, can be described as a game where two players -- Explorer and Director -- determine the movement of a token on the vertices of a graph. At each time step, the Explorer…

组合数学 · 数学 2021-04-20 Pat Devlin , Erin Meger , Abigail Raz , Polymath REU Participants

The Explorer-Director game, first introduced by Nedev and Muthukrishnan (2008), simulates a Mobile Agent exploring a ring network with an inconsistent global sense of direction. Two players, the Explorer and the Director, jointly control a…

组合数学 · 数学 2026-03-11 Abigail Raz , Paddy Yang

We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…

量子物理 · 物理学 2013-10-17 Richard Cleve , Rajat Mittal

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Anuj Dawar , Bjarki Holm

We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…

组合数学 · 数学 2024-08-02 Ali Deniz Bagdas , Dennis Clemens , Fabian Hamann , Yannick Mogge

In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…

计算机科学与博弈论 · 计算机科学 2021-04-30 Markus Brill , Rupert Freeman , Vincent Conitzer

Recently, in [K.R. Apt and S. Simon: Well-founded extensive games with perfect information, TARK21], we studied well-founded games, a natural extension of finite extensive games with perfect information in which all plays are finite. We…

计算机科学与博弈论 · 计算机科学 2023-07-18 Krzysztof R. Apt , Sunil Simon

We study the conditions under which the iterated elimination of strictly dominated strategies is order independent and we identify a class of discontinuous games for which order does not matter. In this way, we answer the open problem…

最优化与控制 · 数学 2013-03-29 Monica Patriche

Entanglement is a digraph complexity measure that origins in fixed-point theory. Its purpose is to count the nested depth of cycles in digraphs. In this paper we prove that the class of undirected graphs of entanglement at most $k$, for…

离散数学 · 计算机科学 2009-04-13 Walid Belkhir

Strategic-form min-max game theory examines the existence, multiplicity, selection of equilibria, and the worst-case computational complexity under perfect rationality. However, in many applications, games are drawn from an ensemble, and…

计算机科学与博弈论 · 计算机科学 2026-02-17 Yuma Ichikawa

The numbers game is a one-player game played on a finite simple graph with certain ``amplitudes'' assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…

组合数学 · 数学 2007-10-02 Robert G. Donnelly

For matrix games we study how small nonzero probability must be used in optimal strategies. We show that for nxn win-lose-draw games (i.e. (-1,0,1) matrix games) nonzero probabilities smaller than n^{-O(n)} are never needed. We also…

We describe and develop a close relationship between two problems that have customarily been regarded as distinct: that of maximizing entropy, and that of minimizing worst-case expected loss. Using a formulation grounded in the equilibrium…

统计理论 · 数学 2007-06-13 Peter D. Grunwald , A. Philip Dawid

Determining a Nash equilibrium in a $2$-player non-zero sum game is known to be PPAD-hard (Chen and Deng (2006), Chen, Deng and Teng (2009)). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and…

计算机科学与博弈论 · 计算机科学 2010-11-01 Samir Datta , Nagarajan Krishnamurthy

We relate the amount of entanglement required to play linear-system non-local games near-optimally to the hyperlinear profile of finitely-presented groups. By calculating the hyperlinear profile of a certain group, we give an example of a…

量子物理 · 物理学 2018-10-17 William Slofstra , Thomas Vidick

In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically…

计算机科学与博弈论 · 计算机科学 2025-11-24 Francesco Morri , Hélène Le Cadre , David Salas , Didier Aussel

The semigroup game is a two-person zero-sum game defined on a semigroup S as follows: Players 1 and 2 choose elements x and y in S, respectively, and player 1 receives a payoff f(xy) defined by a function f from S to [-1,1]. If the…

计算机科学与博弈论 · 计算机科学 2016-07-11 Valerio Capraro , Kent Morrison

In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…

离散数学 · 计算机科学 2015-06-02 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

This note serves as a short and reader-friendly introduction to twisted Brin-Thompson groups, which were recently constructed by Belk and the author to provide a family of simple groups with a variety of interesting properties. Most…

群论 · 数学 2022-01-04 Matthew C. B. Zaremsky

Many emerging applications - such as adversarial training, AI alignment, and robust optimization - can be framed as zero-sum games between neural nets, with von Neumann-Nash equilibria (NE) capturing the desirable system behavior. While…

机器学习 · 计算机科学 2025-12-02 Deep Patel , Emmanouil-Vasileios Vlatakis-Gkaragkounis
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