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We propose the study of many new variants of two-person graph labeling games. Hardly anything has been done in this wide open field so far.

组合数学 · 数学 2024-05-30 Zsolt Tuza

In this work, we propose two optical setups for two-players, non-zero and zero sum, quantum games in optical networks using light polarization of single-photon pulses, single-photon detectors and linear optical devices. The optical setups…

量子物理 · 物理学 2007-05-23 Rubens Viana Ramos , Paulo Benicio Melo de Sousa

We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…

组合数学 · 数学 2015-11-12 Daniel E. Brown , Lawrence G. Brown

Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning…

We study pure Nash equilibria in games on graphs with an imperfect monitoring based on a public signal. In such games, deviations and players responsible for those deviations can be hard to detect and track. We propose a generic epistemic…

计算机科学与博弈论 · 计算机科学 2019-08-21 Patricia Bouyer

Consider a game played on a simple graph $G = (V,E)$ where each vertex consists of a clickable light. Clicking any vertex $v$ toggles the on/off state of $v$ and its neighbors. One wins the game by finding a sequence of clicks that turns…

组合数学 · 数学 2022-07-05 William Boyles

We explain a highly efficient algorithm for playing the simplest type of dots and boxes endgame optimally (by which we mean "in such a way so as to maximise the number of boxes that you take"). The algorithm is sufficiently simple that it…

组合数学 · 数学 2014-05-19 Kevin Buzzard , Michael Ciere

We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…

组合数学 · 数学 2014-11-21 C. L. Jansen , M. Scheepers , S. L. Simon , E. Tatum

Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…

计算复杂性 · 计算机科学 2026-05-19 Grzegorz Gutowski , Konstanty Junosza-Szaniawski , Antonio Lauerbach , Alexander Wolff

We consider a stationary Mean Field Games system defined on a network. In this framework, the transition conditions at the vertices play a crucial role: the ones here considered are based on the optimal control interpretation of the…

偏微分方程分析 · 数学 2015-05-20 Fabio Camilli , Claudio Marchi

The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared in the study of automata and logic, and they later became…

In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…

计算机科学与博弈论 · 计算机科学 2019-11-20 Guy Avni , Rasmus Ibsen-Jensen , Josef Tkadlec

In the game theory literature, there appears to be little research on equilibrium selection for normal-form games with an infinite strategy space and discontinuous utility functions. Moreover, many existing selection methods are not…

计算机科学与博弈论 · 计算机科学 2018-09-24 Yuke Li , A. Stephen Morse

We refine existing general network optimization techniques, give new characterizations for the class of problems to which they can be applied, and show that they can also be used to solve various two-player games in almost linear time.…

计算机科学与博弈论 · 计算机科学 2008-01-29 Daniel Andersson

A java-based graphical tool for drawing Feynman diagrams is presented. It differs from similar existing tools in various respects. For example, it is based on models, consisting of particles (lines) and (optionally) vertices, each of which…

物理教育 · 物理学 2020-08-26 R. V. Harlander , S. Y. Klein , M. Lipp

LR(1) parsing was a focus of extensive research in the past 50 years. Though most fundamental mysteries have been resolved, a few remain hidden in the dark corners. The one we bumped into is the minimization of the LR(1) state machines,…

计算与语言 · 计算机科学 2021-10-05 Wuu Yang

Here, we prove the existence of solutions to first-order mean-field games (MFGs) arising in optimal switching. First, we use the penalization method to construct approximate solutions. Then, we prove uniform estimates for the penalized…

偏微分方程分析 · 数学 2016-10-04 Diogo A. Gomes , Stefania Patrizi

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

组合数学 · 数学 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

We will describe a combinatorial game that models the problem of resolution of singularities of algebraic varieties over a field of characteristic zero. By giving a winning strategy for this game, we give another proof of the existence of…

代数几何 · 数学 2014-01-31 Josef Schicho

We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…

组合数学 · 数学 2016-08-03 Richard Adams , Janae Dixon , Jennifer Elder , Jamie Peabody , Oscar Vega , Karen Willis