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Live multimedia streaming from mobile devices is rapidly gaining popularity but little is known about the QoE they provide. In this paper, we examine the Periscope service. We first crawl the service in order to understand its usage…

多媒体 · 计算机科学 2016-10-04 Matti Siekkinen , Enrico Masala , Teemu Kämäräinen

The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms…

社会与信息网络 · 计算机科学 2018-03-08 Aravindh Raman , Gareth Tyson , Nishanth Sastry

Smartphones, the ubiquitous mobile screens now normal parts of everyday social situations, have created a kind of ongoing natural experiment for social scientists. According to Garfinkel's ethnomethodology social action gets its meaning not…

人机交互 · 计算机科学 2019-10-28 Eerik Mantere

Smartphone use has grown rapidly, but the ways it shapes concurrent face-to-face interaction remains scarcely studied. In our research we have formulated two new concepts to depict this: 1) Sticky media device illustrates situations in…

人机交互 · 计算机科学 2019-10-30 Sanna Raudaskoski , Eerik Mantere , Satu Valkonen

Despite gaining traction in North America, live streaming has not reached the popularity it has in China, where livestreaming has a tremendous impact on the social behaviors of users. To better understand this socio-technological…

人机交互 · 计算机科学 2018-03-19 Zhicong Lu , Haijun Xia , Seongkook Heo , Daniel Wigdor

Live streaming, which allows streamers to broadcast their work to live viewers, is an emerging practice for teaching and learning computer programming. Participation in live streaming is growing rapidly, despite several apparent challenges,…

人机交互 · 计算机科学 2020-10-29 Yan Chen , Walter S. Lasecki , Tao Dong

Background: With the popularity of live streaming platforms at an all-time high, and many people turning to alternative venues for educational needs, this full research paper explores the viewership habits of software and game development…

计算机与社会 · 计算机科学 2025-11-05 Ella Kokinda , D. M. Boyer

This survey presents the evolution of live media streaming and the technological developments behind today's IP-based low-latency live streaming systems. Live streaming primarily involves capturing, encoding, packaging and delivering…

网络与互联网体系结构 · 计算机科学 2025-04-01 Abdelhak Bentaleb , May Lim , Mehmet N. Akcay , Ali C. Begen , Sarra Hammoudi , Roger Zimmermann

With the advancement in personal smart devices and pervasive network connectivity, users are no longer passive content consumers, but also contributors in producing new contents. This expansion in live services requires a detailed analysis…

多媒体 · 计算机科学 2020-03-25 Emna Baccour , Aiman Erbad , Kashif Bilal , Amr Mohamed , Mohsen Guizani , Mounir Hamdi

Smartphone apps provide a vitally important opportunity for monitoring human mobility, human experience of ubiquitous information aids, and human activity in our increasingly well-instrumented spaces. As wireless data capabilities move…

计算机与社会 · 计算机科学 2018-06-22 Scott Kirkpatrick , Ron Bekkerman , Adi Zmirli , Francesco Malandrino

Mindfulness practice has many mental and physical well-being benefits. With the increased popularity of live stream technologies and the impact of COVID-19, many people have turned to live stream tools to participate in online meditation…

人机交互 · 计算机科学 2024-02-22 Jingjin Li , Jiajing Guo , Gilly Leshed

Smartphone usage in public spaces can raise privacy concerns, in terms of shoulder surfing and unintended camera capture. In real-world public space settings, we investigated the impact of tangible privacy-enhancing tools (here: screen…

人机交互 · 计算机科学 2026-02-10 Andreas Tjeldflaat , Piero Romare , Yuki Onishi , Morten Fjeld , Bjørn Sætrevik

Low-latency video streaming over 5G has become rapidly popular over the last few years due to its increased usage in hosting virtual events, online education, webinars, and all-hands meetings. Our work aims to address the absence of studies…

多媒体 · 计算机科学 2024-03-04 Imran Khan , Tuyen X. Tran , Matti Hiltunen , Theodore Karagioules , Dimitrios Koutsonikolas

Smartphones and tablets have become ubiquitous in our daily lives. Smartphones, in particular, have become more than personal assistants. These devices have provided new avenues for consumers to play, work, and socialize whenever and…

密码学与安全 · 计算机科学 2019-11-12 Abdulaziz Alzubaidi , Jugal Kalita

Teens are using mobile devices for an increasing number of activities. Smartphones and a variety of mobile apps for communication, entertainment, and productivity have become an integral part of their lives. This mobile phone use has…

人机交互 · 计算机科学 2015-10-22 Frank Bentley , Karen Church , Beverly Harrison , Kent Lyons , Matthew Rafalow

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

人机交互 · 计算机科学 2023-02-02 Ella Kokinda , Paige Rodeghero

Live streaming platforms offer a distinctive way for users and content creators to interact with each other through real-time communication. While research on user behavior in online platforms has explored how users discover their favorite…

人机交互 · 计算机科学 2025-09-12 Akira Matsui , Kazuki Fujikawa , Ryo Sasaki , Ryo Adachi

Live-streaming, as a new-generation media to connect users and authors, has attracted a lot of attention and experienced rapid growth in recent years. Compared with the content-static short-video recommendation, the live-streaming…

信息检索 · 计算机科学 2025-02-11 Yucheng Lu , Jiangxia Cao , Xu Kuan , Wei Cheng , Wei Jiang , Jiaming Zhang , Yang Shuang , Liu Zhaojie , Liyin Hong

Understanding livestream platforms' accessibility challenges for minority groups, such as people with disabilities, is critical to increasing the diversity and inclusion of those platforms. While prior work investigated the experiences of…

人机交互 · 计算机科学 2023-03-01 Beiyan Cao , Changyang He , Muzhi Zhou , Mingming Fan

The number of smartphones, tablets, sensors, and connected wearable devices are rapidly increasing. Today, in many parts of the globe, the penetration of mobile computers has overtaken the number of traditional personal computers. This…

密码学与安全 · 计算机科学 2014-10-21 Muhammad Haris , Hamed Haddadi , Pan Hui
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