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We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol, when played repeatedly ad infinitum. We focus on establishing that such repeated games -- by virtue of inherent quantum-mechanical…

量子物理 · 物理学 2024-02-27 Archan Mukhopadhyay , Saikat Sur , Tanay Saha , Shubhadeep Sadhukhan , Sagar Chakraborty

We study a type of generalized recursive game introduced by Castronova, Chen, and Zumbrun featuring increasing stakes, with an emphasis on continuous guts poker and $1$ v. $n$ coalitions. Our main results are to develop practical numerical…

最优化与控制 · 数学 2022-12-13 Kevin Buck , Jae Hwan Lee , Jacob Platnick , Aric Wheeler , Kevin Zumbrun

The purpose of this article is to introduce a new iterative algorithm with properties resembling real life bipartite graphs. The algorithm enables us to generate wide range of random bigraphs, which features are determined by a set of…

人工智能 · 计算机科学 2010-11-03 Szymon Chojnacki , Mieczysław Kłopotek

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

计算机科学与博弈论 · 计算机科学 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

Two-player games on finite graphs provide a rigorous foundation for modeling the strategic interaction between reactive systems and their environment. While concurrent game semantics naturally capture the synchronous interactions…

计算机科学与博弈论 · 计算机科学 2026-01-21 Ashwani Anand , Christel Baier , Calvin Chau , Sascha Klüppelholz , Ali Mirzaei , Satya Prakash Nayak , Anne-Kathrin Schmuck

We carry out a game-theoretic analysis of the recursive game "Guts," a variant of poker featuring repeated play with possibly growing stakes. An interesting aspect of such games is the need to account for funds lost to all players if…

最优化与控制 · 数学 2023-11-30 Luca Castornova , Yijia Chen , Kevin Zumbrun

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

计算机科学与博弈论 · 计算机科学 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

We study an elementary two-player card game where in each round players compare cards and the holder of the smallest card wins. Using the rate equations approach, we treat the stochastic version of the game in which cards are drawn…

适应与自组织系统 · 物理学 2007-05-23 E. Ben-Naim , P. L. Krapivsky

We study large-scale distributed cooperative systems that use optimistic replication. We represent a system as a graph of actions (operations) connected by edges that reify semantic constraints between actions. Constraint types include…

数据库 · 计算机科学 2007-10-08 Pierre Sutra , Marc Shapiro , João Pedro Barreto

We propose a new version of the spatial model of voting. Platforms of five parties are evolving in a two-dimensional landscape of political issues so as to get maximal numbers of voters. For a Gaussian landscape the evolution leads to a…

物理与社会 · 物理学 2009-11-11 Krzysztof Kulakowski

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

最优化与控制 · 数学 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

This study employs gamified experiments to investigate and refine the Schelling Model of Segregation, a framework that demonstrates how individual preferences can lead to systemic segregation. Using a movement selection algorithm derived…

物理与社会 · 物理学 2025-01-15 Aleix Nicolás Olivé , Luce Prignano , Dimitri Marinelli , Emanuele Cozzo

We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a successor state. It is often advantageous for players to choose…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Luca de Alfaro , Rupak Majumdar , Vishwanath Raman , Mariëlle Stoelinga

Changes in political geography and electoral district boundaries shape representation in the United States Congress. To disentangle the effects of geography and gerrymandering, we generate a large ensemble of alternative redistricting plans…

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

计算机科学与博弈论 · 计算机科学 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…

计算机科学与博弈论 · 计算机科学 2011-11-22 Adam O. Kalinich

We consider two-player random extensive form games where the payoffs at the leaves are independently drawn uniformly at random from a given feasible set C. We study the asymptotic distribution of the subgame perfect equilibrium outcome for…

计算机科学与博弈论 · 计算机科学 2015-09-09 Itai Arieli , Yakov Babichenko

Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…

人工智能 · 计算机科学 2017-06-29 Michele Flammini , Gianpiero Monaco , Qiang Zhang

Many games often share common ideas or aspects between them, such as their rules, controls, or playing area. However, in the context of General Game Playing (GGP) for board games, this area remains under-explored. We propose to formalise…

人工智能 · 计算机科学 2021-07-05 Éric Piette , Matthew Stephenson , Dennis J. N. J. Soemers , Cameron Browne

Let G=(V,E) be a connected graph. A set U subseteq V is convex if G[U] is connected and all vertices of V\U have at most one neighbor in U. Let sigma(W) denote the unique smallest convex set that contains W subseteq V. Two players play the…

数据结构与算法 · 计算机科学 2016-10-25 Wing-Kai Hon , Ton Kloks , Fu-Hong Liu , Hsiang-Hsuan Liu , Tao-Ming Wang , Yue-Li Wang