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In this work, we present a control framework to effectively maneuver wheelchairs with a dynamically stable mobile manipulator. Wheelchairs are a type of nonholonomic cart system, maneuvering such systems with mobile manipulators (MM) is…

机器人学 · 计算机科学 2024-04-23 Cunxi Dai , Xiaohan Liu , Roberto Shu , Ralph Hollis

We review how sensorimotor control is dictated by interacting neural populations, optimal feedback mechanisms, and the biomechanics of bodies. First, we outline the distributed anatomical loops that shuttle sensorimotor signals between…

神经元与认知 · 定量生物学 2025-09-19 Muhammad Noman Almani , John Lazzari , Jeff Walker , Shreya Saxena

As cities evolve toward more complex and multimodal transportation systems, the need for human-centered multi-agent simulation tools has never been more urgent. Yet most existing platforms remain limited - they often separate different…

多智能体系统 · 计算机科学 2025-07-16 Shiva Azimi , Arash Tavakoli

Models of a playground swing have been studied since the 1960s. However, in most of them, the position of the swinger is controlled directly. This simplifies the problem but hides the mechanics of torques applied to keep the swing moving in…

经典物理 · 物理学 2022-06-22 Sergiy Koshkin , Vojin Jovanovic

There are many application fields for robotic systems including service robotics, search and rescue missions, industry and space robotics. As the scenarios in these areas grow more and more complex, there is a high demand for powerful tools…

机器人学 · 计算机科学 2016-05-31 Sebastian G. Brunner , Franz Steinmetz , Rico Belder , Andreas Dömel

Past research has widely explored the design and fabrication of resistive matrix-based tactile sensors as a means of creating touch-sensitive devices. However, developing portable, adaptive, and long-lasting tactile sensing systems that…

人机交互 · 计算机科学 2025-04-25 Devin Murphy , Junyi Zhu , Paul Pu Liang , Wojciech Matusik , Yiyue Luo

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

机器人学 · 计算机科学 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

Cyclops, introduced in this paper, is an open research platform for everyone that wants to validate novel ideas and approaches in the area of self-driving heavy-duty vehicle platooning. The platform consists of multiple 1/14 scale…

机器人学 · 计算机科学 2022-03-04 Hyeongyu Lee , Jaegeun Park , Changjin Koo , Jong-Chan Kim , Yongsoon Eun

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

机器人学 · 计算机科学 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

This paper introduces a novel model-based adaptive shared control to allow for the identification and design challenge for shared-control systems, in which humans and automation share control tasks. The main challenge is the adaptive…

系统与控制 · 电气工程与系统科学 2025-07-08 Balint Varga

This paper addresses the design and development of an autonomous biped robot using master and worker combination of controllers. In addition, the bot is wirelessly controllable. The work presented here explains the walking pattern, system…

机器人学 · 计算机科学 2015-08-13 Aditya Gupta , Abhishek Shamra

While current humanoid whole-body control frameworks predominantly rely on the static environment assumptions, addressing tasks characterized by high dynamism and complex interactions presents a formidable challenge. In this paper, we…

机器人学 · 计算机科学 2026-05-22 Jinrui Han , Dewei Wang , Chenyun Zhang , Xinzhe Liu , Ping Luo , Chenjia Bai , Xuelong Li

We identify the need for a gamified self-driving simulator where game mechanics encourage high-quality data capture, and design and apply such a simulator to collecting lane-following training data. The resulting synthetic data enables a…

机器人学 · 计算机科学 2019-11-19 Joshua E. Siegel , Georgios Pappas , Konstantinos Politopoulos , Yongbin Sun

Walking-in-place (WIP) is a locomotion technique that enables users to "walk infinitely" through vast virtual environments using walking-like gestures within a limited physical space. This paper investigates alternative interaction schemes…

人机交互 · 计算机科学 2023-08-31 Yutaro Hirao , Takuji Narumi , Ferran Argelaguet , Anatole Lécuyer

Neuromorphic engineering is a rapidly developing field that aims to take inspiration from the biological organization of neural systems to develop novel technology for computing, sensing, and actuating. The unique properties of such systems…

系统与控制 · 电气工程与系统科学 2022-01-26 Luka Ribar , Rodolphe Sepulchre

Tactile displays have a wide potential field of applications, ranging from enhancing Virtual-Reality scenarios up to aiding telesurgery as well as in fundamental psychological and neurophysiological research. In this paper, we describe an…

人机交互 · 计算机科学 2018-04-25 Andreas Tarnowsky , Jan Jamaszyk , Daniel Brandes , Franz-Erich Wolter

Humanoid activities involving sequential contacts are crucial for complex robotic interactions and operations in the real world and are traditionally solved by model-based motion planning, which is time-consuming and often relies on…

机器人学 · 计算机科学 2024-11-08 Chong Zhang , Wenli Xiao , Tairan He , Guanya Shi

Human motor control remains agile and robust despite limited sensory information for feedback, a property attributed to the body's ability to perform morphological computation through muscle coordination with variable impedance. However, it…

系统与控制 · 电气工程与系统科学 2025-12-04 Hidaka Asai , Tomoyuki Noda , Jun Morimoto

The DeepMind Control Suite is a set of continuous control tasks with a standardised structure and interpretable rewards, intended to serve as performance benchmarks for reinforcement learning agents. The tasks are written in Python and…

The current reward learning from human preferences could be used to resolve complex reinforcement learning (RL) tasks without access to a reward function by defining a single fixed preference between pairs of trajectory segments. However,…

人工智能 · 计算机科学 2020-12-29 Zehong Cao , KaiChiu Wong , Chin-Teng Lin