中文
相关论文

相关论文: Develop the application for learning place value

200 篇论文

This chapter aims to stress the importance of addressing culture when designing and implementing learning analytics services. Learning analytics have been implemented in different countries with the purpose of improving learning and…

计算机与社会 · 计算机科学 2022-12-20 Olga Viberg , Ioana Jivet , Maren Scheffel

Students express a wide range of preferences for learning environments. We are trying to measure the manifestation of learning styles in various learning environments. In particular, we are interested in performance in an environment that…

物理教育 · 物理学 2007-05-23 Stacey M. Davis , Scott V. Franklin

With rapid technological advancements, mobile learning (m-Learning) offers incredible opportunities, especially in the area of higher education. However, while interest in this area has been significant and several pilot studies have been…

计算机与社会 · 计算机科学 2018-01-16 Muasaad Alrasheedi , Luiz Fernando Capretz

As Artificial Intelligence (AI) becomes increasingly integrated into daily life, there is a growing need to equip the next generation with the ability to apply, interact with, evaluate, and collaborate with AI systems responsibly. Prior…

人机交互 · 计算机科学 2025-12-09 Ruiwei Xiao , Xinying Hou , Ying-Jui Tseng , Hsuan Nieu , Guanze Liao , John Stamper , Kenneth R. Koedinger

This research paper presents a study of undergraduate technology students' self-reflective learning about artificial intelligence (AI). Research on AI literacy proposes that learners must develop five competencies associated with AI:…

计算机与社会 · 计算机科学 2025-08-22 Ashish Hingle , Aditya Johri

Recent automatic curriculum learning algorithms, and in particular Teacher-Student algorithms, rely on the notion of learning progress, making the assumption that the good next tasks are the ones on which the learner is making the fastest…

机器学习 · 计算机科学 2020-08-17 Lucas Willems , Salem Lahlou , Yoshua Bengio

Characterizing the content of a technical document in terms of its learning utility can be useful for applications related to education, such as generating reading lists from large collections of documents. We refer to this learning utility…

计算与语言 · 计算机科学 2017-08-02 Emily Sheng , Prem Natarajan , Jonathan Gordon , Gully Burns

Active learning comprises many varied techniques that engage students actively in the construction of their understanding. Because of this variation, different active learning techniques may be best suited to achieving different learning…

综合经济学 · 经济学 2025-08-11 Sarah A. Jacobson , Luyao Zhang , Jiasheng Zhu

The challenge of spatial resource allocation is pervasive across various domains such as transportation, industry, and daily life. As the scale of real-world issues continues to expand and demands for real-time solutions increase,…

机器学习 · 计算机科学 2024-03-08 Di Zhang , Moyang Wang , Joseph Mango , Xiang Li , Xianrui Xu

In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…

计算机与社会 · 计算机科学 2025-10-15 Ananth Hariharan

A good teacher should not only be knowledgeable, but should also be able to communicate in a way that the student understands -- to share the student's representation of the world. In this work, we introduce a new controlled experimental…

The availability of abundant labeled data in recent years led the researchers to introduce a methodology called transfer learning, which utilizes existing data in situations where there are difficulties in collecting new annotated data.…

机器学习 · 计算机科学 2021-04-07 Abolfazl Farahani , Behrouz Pourshojae , Khaled Rasheed , Hamid R. Arabnia

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

人机交互 · 计算机科学 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

This article is a gentle discussion about the field of reinforcement learning in practice, about opportunities and challenges, touching a broad range of topics, with perspectives and without technical details. The article is based on both…

机器学习 · 计算机科学 2022-04-25 Yuxi Li

When considering performing an Introductory Physics for Life Sciences course transformation for one's own institution, life science majors' achievement goals are a necessary consideration to ensure the pedagogical transformation will be…

物理教育 · 物理学 2018-05-07 Andrew J. Mason , Charles A. Bertram

The results from most machine learning experiments are used for a specific purpose and then discarded. This results in a significant loss of information and requires rerunning experiments to compare learning algorithms. This also requires…

机器学习 · 统计学 2014-06-06 Michael R. Smith , Andrew White , Christophe Giraud-Carrier , Tony Martinez

We introduce our experiment of research-oriented teaching mainly in Nanjing University and Tsinghua University, China. The great population and enrollment in China makes it worth to concern. It lasts 20 years and involves thousands of…

物理教育 · 物理学 2008-01-15 Dexin Lu , Dong Ruan , Wang Xu , Nianle Wu , Minwen Xiao , Yu an

This study investigated e-resources use, storage, the preferred format for reading, and difficulties faced while accessing e-resources. Electronic resources are playing a crucial role all over the world, and they are increasing widely in…

数字图书馆 · 计算机科学 2022-10-19 Mane Sunita D , Subaveerapandiyan A

Placement Optimization is an important problem in systems and chip design, which consists of mapping the nodes of a graph onto a limited set of resources to optimize for an objective, subject to constraints. In this paper, we start by…

人工智能 · 计算机科学 2020-03-20 Anna Goldie , Azalia Mirhoseini

Software architecture education remains challenging for instructors, students, and software industry professionals. Several initiatives have been proposed to mitigate the inherent challenges, including games, supporting tools, collaborative…

计算机与社会 · 计算机科学 2022-10-11 Brauner R. N. Oliveira , Elisa Y. Nakagawa