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Parity games have witnessed several new quasi-polynomial algorithms since the breakthrough result of Calude et al. (STOC 2017). The combinatorial object underlying these approaches is a universal tree, as identified by Czerwi\'nski et al.…

数据结构与算法 · 计算机科学 2025-06-25 Zhuan Khye Koh , Georg Loho

The recent breakthrough paper by Calude et al. has given the first algorithm for solving parity games in quasi-polynomial time, where previously the best algorithms were mildly subexponential. We devise an alternative quasi-polynomial time…

数据结构与算法 · 计算机科学 2020-01-15 Marcin Jurdzinski , Ranko Lazic

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

计算机科学与博弈论 · 计算机科学 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

The complexity of parity games is a long standing open problem that saw a major breakthrough in 2017 when two quasi-polynomial algorithms were published. This article presents a third, independent approach to solving parity games in…

形式语言与自动机理论 · 计算机科学 2023-06-22 Karoliina Lehtinen , Udi Boker

This paper is a contribution to the study of parity games and the recent constructions of three quasipolynomial time algorithms for solving them. We revisit a result of Czerwi\'nski, Daviaud, Fijalkow, Jurdzi\'nski, Lazi\'c, and Parys…

计算机科学与博弈论 · 计算机科学 2018-10-22 Thomas Colcombet , Nathanaël Fijalkow

Calude et al. have recently shown that parity games can be solved in quasi-polynomial time, a landmark result that has led to a number of approaches with quasi-polynomial complexity. Jurdinski and Lasic have further improved the precise…

数据结构与算法 · 计算机科学 2022-11-18 Daniele Dell'Erba , Sven Schewe

So-called separation automata are in the core of several recently invented quasi-polynomial time algorithms for parity games. An explicit $q$-state separation automaton implies an algorithm for parity games with running time polynomial in…

形式语言与自动机理论 · 计算机科学 2019-09-27 Alexander Kozachinskiy , Mikhail Vyalyi

An improved translation from alternating parity automata on infinite words to alternating weak automata is given. The blow-up of the number of states is related to the size of the smallest universal ordered trees and hence it is…

形式语言与自动机理论 · 计算机科学 2020-01-15 Laure Daviaud , Marcin Jurdziński , Karoliina Lehtinen

The quest for a polynomial time algorithm for solving parity games gained momentum in 2017 when two different quasipolynomial time algorithms were constructed. In this paper, we further analyse the second algorithm due to Jurdzi\'nski and…

计算机科学与博弈论 · 计算机科学 2018-01-30 Nathanaël Fijalkow

Recently, five quasi-polynomial-time algorithms solving parity games were proposed. We elaborate on one of the algorithms, by Lehtinen (2018). Czerwi\'nski et al. (2019) observe that four of the algorithms can be expressed as constructions…

形式语言与自动机理论 · 计算机科学 2019-10-10 Paweł Parys

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

计算机科学中的逻辑 · 计算机科学 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

Calude, Jain, Khoussainov, Li, and Stephan (2017) proposed a quasi-polynomial-time algorithm solving parity games. After this breakthrough result, a few other quasi-polynomial-time algorithms were introduced; none of them is easy to…

形式语言与自动机理论 · 计算机科学 2019-04-30 Paweł Parys

The notion of separating automata was introduced by Bojanczyk and Czerwinski for understanding the first quasipolynomial time algorithm for parity games. In this paper we show that separating automata is a powerful tool for constructing…

计算机科学与博弈论 · 计算机科学 2021-09-20 Ashwani Anand , Nathanaël Fijalkow , Aliénor Goubault-Larrecq , Jérôme Leroux , Pierre Ohlmann

In a mean-payoff parity game, one of the two players aims both to achieve a qualitative parity objective and to minimize a quantitative long-term average of payoffs (aka. mean payoff). The game is zero-sum and hence the aim of the other…

计算机科学与博弈论 · 计算机科学 2020-01-15 Laure Daviaud , Marcin Jurdzinski , Ranko Lazic

Progress-measure lifting algorithms for solving parity games have the best worst-case asymptotic runtime, but are limited by their asymmetric nature, and known from the work of Czerwi\'nski et al. (2018) to be subject to a matching…

计算机科学中的逻辑 · 计算机科学 2020-10-19 Marcin Jurdziński , Rémi Morvan , Pierre Ohlmann , K. S. Thejaswini

We improve the complexity of solving parity games (with priorities in vertices) for $d={\omega}(\log n)$ by a factor of ${\theta}(d^2)$: the best complexity known to date was $O(mdn^{1.45+\log_2(d/\log_2(n))})$, while we obtain…

计算机科学与博弈论 · 计算机科学 2023-05-02 Paweł Parys , Aleksander Wiącek

The Strahler number of a rooted tree is the largest height of a perfect binary tree that is its minor. The Strahler number of a parity game is proposed to be defined as the smallest Strahler number of the tree of any of its attractor…

数据结构与算法 · 计算机科学 2020-08-04 Laure Daviaud , Marcin Jurdziński , K. S. Thejaswini

An attractor decomposition meta-algorithm for solving parity games is given that generalises the classic McNaughton-Zielonka algorithm and its recent quasi-polynomial variants due to Parys (2019), and to Lehtinen, Schewe, and Wojtczak…

数据结构与算法 · 计算机科学 2022-08-30 Marcin Jurdziński , Rémi Morvan , K. S. Thejaswini

Consider the following one-player game. Take a well-formed sequence of opening and closing brackets. As a move, the player can pair any opening bracket with any closing bracket to its right, erasing them. The goal is to re-pair (erase) the…

形式语言与自动机理论 · 计算机科学 2019-04-18 Dmitry Chistikov , Mikhail Vyalyi

Partial methods play an important role in formal methods and beyond. Recently such methods were developed for parity games, where polynomial-time partial solvers decide the winners of a subset of nodes. We investigate here how effective…

计算机科学中的逻辑 · 计算机科学 2016-09-15 Patrick Ah-Fat , Michael Huth
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