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Computational Thinking (CT) has been described as a universally applicable ability such as reading and writing. In this paper, we describe an innovative pedagogy using Rapid Digital Game Creation (RDGC) for learning CT skills. RDGC involves…

其他计算机科学 · 计算机科学 2010-11-19 Praveen Kuruvada , Daniel Asamoah , Nikunj Dalal , Subhash Kak

Sequential recommendation demonstrates the capability to recommend items by modeling the sequential behavior of users. Traditional methods typically treat users as sequences of items, overlooking the collaborative relationships among them.…

信息检索 · 计算机科学 2023-08-15 Sijia Liu , Jiahao Liu , Hansu Gu , Dongsheng Li , Tun Lu , Peng Zhang , Ning Gu

In trick-taking card games, a two-step process of state sampling and evaluation is widely used to approximate move values. While the evaluation component is vital, the accuracy of move value estimates is also fundamentally linked to how…

人工智能 · 计算机科学 2019-09-12 Christopher Solinas , Douglas Rebstock , Michael Buro

This paper introduces the settlement generation competition for Minecraft, the first part of the Generative Design in Minecraft challenge. The settlement generation competition is about creating Artificial Intelligence (AI) agents that can…

人工智能 · 计算机科学 2018-08-01 Christoph Salge , Michael Cerny Green , Rodrigo Canaan , Julian Togelius

The Hearthstone AI framework and competition motivates the development of artificial intelligence agents that can play collectible card games. A special feature of those games is the high variety of cards, which can be chosen by the players…

人工智能 · 计算机科学 2019-06-12 Alexander Dockhorn , Sanaz Mostaghim

Coded distributed computing (CDC) has emerged as a promising approach because it enables computation tasks to be carried out in a distributed manner while mitigating straggler effects, which often account for the long overall completion…

计算机科学与博弈论 · 计算机科学 2021-02-18 Jer Shyuan Ng , Wei Yang Bryan Lim , Zehui Xiong , Dusit Niyato , Cyril Leung , Dong In Kim , Junshan Zhang , Qiang Yang

Recommender systems have demonstrated significant impact across diverse domains, yet ensuring the reproducibility of experimental findings remains a persistent challenge. A primary obstacle lies in the fragmented and often opaque data…

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

计算机科学与博弈论 · 计算机科学 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

Recommendation systems are highly interested in technology companies nowadays. The businesses are constantly growing users and products, causing the number of users and items to continuously increase over time, to very large numbers.…

信息检索 · 计算机科学 2024-01-19 Vu Hong Quan , Le Hoang Ngan , Le Minh Duc , Nguyen Tran Ngoc Linh , Hoang Quynh-Le

This paper presents Knowledge-Based Reinforcement Learning (KB-RL) as a method that combines a knowledge-based approach and a reinforcement learning (RL) technique into one method for intelligent problem solving. The proposed approach…

人工智能 · 计算机科学 2024-09-05 Viktor Voss , Liudmyla Nechepurenko , Rudi Schaefer , Steffen Bauer

Procedural city generation that focuses on believability and adaptability to random terrain is a difficult challenge in the field of Procedural Content Generation (PCG). Dozens of researchers compete for a realistic approach in challenges…

Several programming languages use garbage collectors (GCs) to automatically manage memory for the programmer. Such collectors must decide when to look for unreachable objects to free, which can have a large performance impact on some…

编程语言 · 计算机科学 2023-03-28 Lujing Cen , Ryan Marcus , Hongzi Mao , Justin Gottschlich , Mohammad Alizadeh , Tim Kraska

Recommender systems play an essential role in the choices people make in domains such as entertainment, shopping, food, news, employment, and education. The machine learning models underlying these recommender systems are often enormously…

信息检索 · 计算机科学 2023-08-30 Sahil Verma , Ashudeep Singh , Varich Boonsanong , John P. Dickerson , Chirag Shah

Causal reinforcement learning (RL) lacks benchmarks for complex systems that combine sequential decision making, hidden information, large masked action spaces, and explicit causal structure. We introduce MTG-Causal-RL, a Gymnasium…

机器学习 · 计算机科学 2026-05-08 Cristiano da Costa Cunha , Ajmal Mian , Tim French , Wei Liu

An approach to evolutionary ensemble learning for classification is proposed in which boosting is used to construct a stack of programs. Each application of boosting identifies a single champion and a residual dataset, i.e. the training…

神经与进化计算 · 计算机科学 2023-11-27 Zhilei Zhou , Ziyu Qiu , Brad Niblett , Andrew Johnston , Jeffrey Schwartzentruber , Nur Zincir-Heywood , Malcolm Heywood

Generative recommendation aims to learn the underlying generative process over the entire item set to produce recommendations for users. Although it leverages non-linear probabilistic models to surpass the limited modeling capacity of…

信息检索 · 计算机科学 2025-04-24 Yi Zhang , Yiwen Zhang , Yu Wang , Tong Chen , Hongzhi Yin

This paper proposes \emph{knowledge-based paraonoia search} (KBPS) to find forced wins during trick-taking in the card game Skat; for some one of the most interesting card games for three players. It combines efficient partial information…

人工智能 · 计算机科学 2021-04-13 Stefan Edelkamp

Sequential recommendation systems often struggle to make predictions or take action when dealing with cold-start items that have limited amount of interactions. In this work, we propose SimRec - a new approach to mitigate the cold-start…

信息检索 · 计算机科学 2024-10-30 Shaked Brody , Shoval Lagziel

Reward allocation, also known as the credit assignment problem, has been an important topic in economics, engineering, and machine learning. An important concept in reward allocation is the core, which is the set of stable allocations where…

计算机科学与博弈论 · 计算机科学 2024-11-01 Nam Phuong Tran , The Anh Ta , Shuqing Shi , Debmalya Mandal , Yali Du , Long Tran-Thanh

Sequential Recommendation (SeqRec) aims to predict the next item by capturing sequential patterns from users' historical interactions, playing a crucial role in many real-world recommender systems. However, existing approaches predominantly…

信息检索 · 计算机科学 2025-08-04 Jiakai Tang , Sunhao Dai , Teng Shi , Jun Xu , Xu Chen , Wen Chen , Jian Wu , Yuning Jiang