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In this paper, we introduce a new type of bionic AI that enhances decision-making unpredictability by incorporating responses from a living fly. Traditional AI systems, while reliable and predictable, lack nuanced and sometimes unseasoned…

神经与进化计算 · 计算机科学 2024-10-18 Denys J. C. Matthies , Ruben Schlonsak , Hanzhi Zhuang , Rui Song

The Pommerman Team Environment is a recently proposed benchmark which involves a multi-agent domain with challenges such as partial observability, decentralized execution (without communication), and very sparse and delayed rewards. The…

多智能体系统 · 计算机科学 2019-05-07 Chao Gao , Pablo Hernandez-Leal , Bilal Kartal , Matthew E. Taylor

This paper describes a competition proposal for evolving Intelligent Agents for the game-playing framework called EvoMan. The framework is based on the boss fights of the game called Mega Man II developed by Capcom. For this particular…

人工智能 · 计算机科学 2020-01-07 Fabricio Olivetti de Franca , Denis Fantinato , Karine Miras , A. E. Eiben , Patricia A. Vargas

Traditional interactive environments limit agents' intelligence growth with fixed tasks. Recently, single-agent environments address this by generating new tasks based on agent actions, enhancing task diversity. We consider the…

多智能体系统 · 计算机科学 2025-01-30 Yizhe Huang , Xingbo Wang , Hao Liu , Fanqi Kong , Aoyang Qin , Min Tang , Song-Chun Zhu , Mingjie Bi , Siyuan Qi , Xue Feng

Assisted by neural networks, reinforcement learning agents have been able to solve increasingly complex tasks over the last years. The simulation environment in which the agents interact is an essential component in any reinforcement…

机器学习 · 计算机科学 2018-09-03 Aqeel Labash , Ardi Tampuu , Tambet Matiisen , Jaan Aru , Raul Vicente

We present Pommerman, a multi-agent environment based on the classic console game Bomberman. Pommerman consists of a set of scenarios, each having at least four players and containing both cooperative and competitive aspects. We believe…

多智能体系统 · 计算机科学 2022-04-22 Cinjon Resnick , Wes Eldridge , David Ha , Denny Britz , Jakob Foerster , Julian Togelius , Kyunghyun Cho , Joan Bruna

The emergence of complex life on Earth is often attributed to the arms race that ensued from a huge number of organisms all competing for finite resources. We present an artificial intelligence research environment, inspired by the human…

多智能体系统 · 计算机科学 2019-03-05 Joseph Suarez , Yilun Du , Phillip Isola , Igor Mordatch

We present an innovative methodology for studying and teaching the impacts of AI through a role play game. The game serves two primary purposes: 1) training AI developers and AI policy professionals to reflect on and prepare for future…

计算机与社会 · 计算机科学 2019-12-20 Shahar Avin , Ross Gruetzemacher , James Fox

When making everyday decisions, people are guided by their conscience, an internal sense of right and wrong. By contrast, artificial agents are currently not endowed with a moral sense. As a consequence, they may learn to behave immorally…

机器学习 · 计算机科学 2022-02-09 Dan Hendrycks , Mantas Mazeika , Andy Zou , Sahil Patel , Christine Zhu , Jesus Navarro , Dawn Song , Bo Li , Jacob Steinhardt

Autonomous artificial agents must be able to learn behaviors in complex environments without humans to design tasks and rewards. Designing these functions for each environment is not feasible, thus, motivating the development of intrinsic…

机器学习 · 计算机科学 2025-02-20 Alana Santana , Paula P. Costa , Esther L. Colombini

Despite rapid technological progress, effective human-machine cooperation remains a significant challenge. Humans tend to cooperate less with machines than with fellow humans, a phenomenon known as the machine penalty. Here, we show that…

人机交互 · 计算机科学 2025-05-29 Zhen Wang , Ruiqi Song , Chen Shen , Shiya Yin , Zhao Song , Balaraju Battu , Lei Shi , Danyang Jia , Talal Rahwan , Shuyue Hu

In this book chapter we describe recent applications of artificial intelligence and in particular machine learning to active matter systems. Active matter is composed of agents, or particles, that are capable of propelling themselves. While…

软凝聚态物质 · 物理学 2025-01-16 Hartmut Löwen , Benno Liebchen

This survey paper examines the recent advancements in AI agent implementations, with a focus on their ability to achieve complex goals that require enhanced reasoning, planning, and tool execution capabilities. The primary objectives of…

人工智能 · 计算机科学 2024-04-18 Tula Masterman , Sandi Besen , Mason Sawtell , Alex Chao

The domain of text-based adventure games has been recently established as a new challenge of creating the agent that is both able to understand natural language, and acts intelligently in text-described environments. In this paper, we…

人工智能 · 计算机科学 2019-04-02 Bartosz Kostka , Jaroslaw Kwiecien , Jakub Kowalski , Pawel Rychlikowski

Recent advances have enabled LLM-powered AI agents to autonomously execute complex tasks by combining language model reasoning with tools, memory, and web access. But can these systems be trusted to follow deployment policies in realistic…

Reinforcement learning is a general and powerful framework with which to study and implement artificial intelligence. Recent advances in deep learning have enabled RL algorithms to achieve impressive performance in restricted domains such…

人工智能 · 计算机科学 2017-05-23 John Aslanides

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

人工智能 · 计算机科学 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

Games have been vital test beds for the rapid development of Agent-based research. Remarkable progress has been achieved in the past, but it is unclear if the findings equip for real-world problems. While pressure grows, some of the most…

多智能体系统 · 计算机科学 2025-01-22 Philipp Dominic Siedler

The development of agents with emotional intelligence is becoming increasingly vital due to their significant role in human-computer interaction and the growing integration of computer systems across various sectors of society. Affective…

人机交互 · 计算机科学 2026-05-05 Raziyeh Zall , Alireza Kheyrkhah , Erik Cambria , Zahra Naseri , M. Reza Kangavari

This paper summarizes the AAIA'17 Data Mining Challenge: Helping AI to Play Hearthstone which was held between March 23, and May 15, 2017 at the Knowledge Pit platform. We briefly describe the scope and background of this competition in the…

人工智能 · 计算机科学 2017-08-03 Andrzej Janusz , Maciej Świechowski , Tomasz Tajmajer