中文
相关论文

相关论文: Memoryless Determinacy of Infinite Parity Games: A…

200 篇论文

This paper examines games with strategic complements or substitutes and incomplete information, where players are uncertain about the opponents' parameters. We assume that the players' beliefs about the opponent's parameters are selected…

理论经济学 · 经济学 2025-01-28 Joep van Sloun

The quest for a polynomial time algorithm for solving parity games gained momentum in 2017 when two different quasipolynomial time algorithms were constructed. In this paper, we further analyse the second algorithm due to Jurdzi\'nski and…

计算机科学与博弈论 · 计算机科学 2018-01-30 Nathanaël Fijalkow

Optimization under uncertainty is a fundamental problem in learning and decision-making, particularly in multi-agent systems. Previously, Feldman, Kalai, and Tennenholtz [2010] demonstrated the ability to efficiently compete in repeated…

计算机科学与博弈论 · 计算机科学 2026-01-29 Daniel Ablin , Alon Cohen

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

计算机科学与博弈论 · 计算机科学 2013-07-10 Andreas Polyméris , Fabián Riquelme

We revisit the problem of learning in two-player zero-sum Markov games, focusing on developing an algorithm that is uncoupled, convergent, and rational, with non-asymptotic convergence rates. We start from the case of stateless matrix game…

计算机科学与博弈论 · 计算机科学 2023-11-10 Yang Cai , Haipeng Luo , Chen-Yu Wei , Weiqiang Zheng

We study stochastic two-player turn-based games in which the objective of one player is to ensure several infinite-horizon total reward objectives, while the other player attempts to spoil at least one of the objectives. The games have…

计算机科学与博弈论 · 计算机科学 2016-05-13 Romain Brenguier , Vojtěch Forejt

Iterated Prisoner's Dilemma(IPD) is a well-known benchmark for studying the long term behaviors of rational agents, such as how cooperation can emerge among selfish and unrelated agents that need to co-exist over long term. Many well-known…

计算机科学与博弈论 · 计算机科学 2017-12-19 Shiheng Wang , Fangzhen Lin

This paper provides a polynomial-time algorithm for solving parity games that runs in $\mathcal{O}(n^{2}\cdot(n + m))$ time-ending a search that has taken decades. Unlike previous attractor-based algorithms, the presented algorithm only…

数据结构与算法 · 计算机科学 2025-11-07 Rick van der Heijden

We study repeated games played by players with bounded computational power, where, in contrast to Abreu and Rubisntein (1988), the memory is costly. We prove a folk theorem: the limit set of equilibrium payoffs in mixed strategies, as the…

概率论 · 数学 2010-08-17 Penelope Hernandez , Eilon Solan

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

形式语言与自动机理论 · 计算机科学 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

Fictitious play is a simple and widely studied adaptive heuristic for playing repeated games. It is well known that fictitious play fails to be Hannan consistent. Several variants of fictitious play including regret matching, generalized…

计算机科学与博弈论 · 计算机科学 2017-04-12 Zifan Li , Ambuj Tewari

This paper addresses several significant gaps in the theory of restricted mis\`ere play (Plambeck, Siegel 2008), primarily in the well-studied universe of dead-ending games, $\mathcal{E}$ (Milley, Renault 2013); if a player run out of moves…

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

计算机科学与博弈论 · 计算机科学 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein

We propose a new determinacy hypothesis for transfinite games, use the hypothesis to extend the perfect set theorem, prove relationships between various determinacy hypotheses, expose inconsistent versions of determinacy, and provide a…

逻辑 · 数学 2016-12-16 Dmytro Taranovsky

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

计算机科学中的逻辑 · 计算机科学 2025-02-26 Pablo F. Castro , Pedro D'Argenio

The observation that every two-person adversarial game is an affine transformation of a zero-sum game is traceable to Luce & Raiffa (1957) and made explicit in Aumann (1987). Recent work of (ADP) Adler et al. (2009), and of Raimondo (2023)…

理论经济学 · 经济学 2024-12-04 M. Ali Khan , Arthur Paul Pedersen , David Schrittesser

For some time the discrete strategy improvement algorithm due to Jurdzinski and Voge had been considered as a candidate for solving parity games in polynomial time. However, it has recently been proved by Oliver Friedmann that the strategy…

计算复杂性 · 计算机科学 2012-10-10 Felix Canavoi , Erich Grädel , Roman Rabinovich

First cycle games (FCG) are played on a finite graph by two players who push a token along the edges until a vertex is repeated, and a simple cycle is formed. The winner is determined by some fixed property Y of the sequence of labels of…

计算机科学中的逻辑 · 计算机科学 2014-04-04 Benjamin Aminof , Sasha Rubin

We study the computational complexity of solving stochastic games with mean-payoff objectives. Instead of identifying special classes in which simple strategies are sufficient to play $\epsilon$-optimally, or form $\epsilon$-Nash…

计算机科学与博弈论 · 计算机科学 2024-05-16 Sougata Bose , Rasmus Ibsen-Jensen , Patrick Totzke

Game Logic with sabotage ($\mathsf{GL_s}$) is introduced as a simple and natural extension of Parikh's game logic with a single additional primitive, which allows players to lay traps for the opponent. $\mathsf{GL_s}$ can be used to model…

计算机科学中的逻辑 · 计算机科学 2024-06-06 Noah Abou El Wafa , André Platzer