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相关论文: An Optimal Value Iteration Algorithm for Parity Ga…

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We study the stochastic versions of a broad class of combinatorial problems where the weights of the elements in the input dataset are uncertain. The class of problems that we study includes shortest paths, minimum weight spanning trees,…

数据结构与算法 · 计算机科学 2016-11-18 Jian Li , Amol Deshpande

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

计算复杂性 · 计算机科学 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

Parity games are a much researched class of games in NP intersect CoNP that are not known to be in P. Consequently, researchers have considered specialised algorithms for the case where certain graph parameters are small. In this paper, we…

计算机科学与博弈论 · 计算机科学 2015-07-01 John Fearnley , Sven Schewe

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players' actions. In concave games, where players' strategy sets are…

计算机科学与博弈论 · 计算机科学 2025-12-12 Vincent Leon , Iosif Sakos , Ryann Sim , Antonios Varvitsiotis

The notions of cutwidth and pathwidth of digraphs play a central role in the containment theory for tournaments, or more generally semi-complete digraphs, developed in a recent series of papers by Chudnovsky, Fradkin, Kim, Scott, and…

数据结构与算法 · 计算机科学 2012-10-22 Michał Pilipczuk

We present a polynomial time dynamic programming algorithm for optimal partitions in the shortest path metric induced by a tree. This resolves, among other things, the exact complexity status of the optimal partition problems in one…

数据结构与算法 · 计算机科学 2012-12-17 Marek Karpinski , Andrzej Lingas , Dzmitry Sledneu

The process of revising (or constructing) a policy at execution time -- known as decision-time planning -- has been key to achieving superhuman performance in perfect-information games like chess and Go. A recent line of work has extended…

人工智能 · 计算机科学 2024-05-14 Samuel Sokota , Gabriele Farina , David J. Wu , Hengyuan Hu , Kevin A. Wang , J. Zico Kolter , Noam Brown

Efficient discovery of frequent itemsets in large datasets is a crucial task of data mining. In recent years, several approaches have been proposed for generating high utility patterns, they arise the problems of producing a large number of…

数据库 · 计算机科学 2012-12-04 B. Adinarayana Reddy , O. Srinivasa Rao , M. H. M. Krishna Prasad

This article presents a validation of a recently proposed strongly polynomial-time algorithm for the general linear programming problem. The proposed algorithm is an implicit reduction procedure that combines primal and dual linear…

最优化与控制 · 数学 2026-04-28 Samuel Awoniyi

The measure and conquer approach has proven to be a powerful tool to analyse exact algorithms for combinatorial problems, like Dominating Set and Independent Set. In this paper, we propose to use measure and conquer also as a tool in the…

数据结构与算法 · 计算机科学 2008-02-21 Johan M. M. Van Rooij , Hans L. Bodlaender

We initiate a systematic study of utilizing predictions to improve over approximation guarantees of classic algorithms, without increasing the running time. We propose a systematic method for a wide class of optimization problems that ask…

数据结构与算法 · 计算机科学 2024-11-26 Antonios Antoniadis , Marek Eliáš , Adam Polak , Moritz Venzin

The k-means algorithm is a well-known method for partitioning n points that lie in the d-dimensional space into k clusters. Its main features are simplicity and speed in practice. Theoretically, however, the best known upper bound on its…

计算几何 · 计算机科学 2008-12-03 Andrea Vattani

We study the problem of supervised learning a metric space under discriminative constraints. Given a universe $X$ and sets ${\cal S}, {\cal D}\subset {X \choose 2}$ of similar and dissimilar pairs, we seek to find a mapping $f:X\to Y$, into…

计算几何 · 计算机科学 2019-03-20 Diego Ihara Centurion , Neshat Mohammadi , Anastasios Sidiropoulos

We study several questions related to diversifying search results. We give improved approximation algorithms in each of the following problems, together with some lower bounds. - We give a polynomial-time approximation scheme (PTAS) for a…

数据结构与算法 · 计算机科学 2022-03-04 Amir Abboud , Vincent Cohen-Addad , Euiwoong Lee , Pasin Manurangsi

Symmetric strategy improvement is an algorithm introduced by Schewe et al. (ICALP 2015) that can be used to solve two-player games on directed graphs such as parity games and mean payoff games. In contrast to the usual well-known strategy…

计算机科学与博弈论 · 计算机科学 2023-09-06 Tom van Dijk , Georg Loho , Matthew Maat

This work revisits quantum algorithms for the well-known welded tree problem, proposing a very succinct quantum algorithm based on the simplest coined quantum walks. It simply iterates the naturally defined coined quantum walk operator for…

量子物理 · 物理学 2023-10-24 Guanzhong Li , Lvzhou Li , Jingquan Luo

An approximation algorithm for a constraint satisfaction problem is called robust if it outputs an assignment satisfying a $(1 - f(\epsilon))$-fraction of the constraints on any $(1-\epsilon)$-satisfiable instance, where the loss function…

数据结构与算法 · 计算机科学 2022-11-09 Antoine Méot , Arnaud de Mesmay , Moritz Mühlenthaler , Alantha Newman

The window mechanism was introduced by Chatterjee et al. to reinforce mean-payoff and total-payoff objectives with time bounds in two-player turn-based games on graphs. It has since proved useful in a variety of settings, including parity…

计算机科学与博弈论 · 计算机科学 2021-08-12 James C. A. Main , Mickael Randour , Jeremy Sproston

This study examines the time complexities of the unbalanced optimal transport problems from an algorithmic perspective for the first time. We reveal which problems in unbalanced optimal transport can/cannot be solved efficiently.…

机器学习 · 计算机科学 2021-01-11 Ryoma Sato , Makoto Yamada , Hisashi Kashima

Games, in their mathematical sense, are everywhere (game industries, economics, defense, education, chemistry, biology, ...).Search algorithms in games are artificial intelligence methods for playing such games. Unfortunately, there is no…

人工智能 · 计算机科学 2025-05-16 Quentin Cohen-Solal