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相关论文: An Optimal Value Iteration Algorithm for Parity Ga…

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Recently Cristian S. Calude, Sanjay Jain, Bakhadyr Khoussainov, Wei Li and Frank Stephan proposed a quasi-polynomial time algorithm for parity games. This paper proposes a short proof of correctness of their algorithm.

形式语言与自动机理论 · 计算机科学 2017-04-25 Hugo Gimbert , Rasmus Ibsen-Jensen

The Strahler number of a rooted tree is the largest height of a perfect binary tree that is its minor. The Strahler number of a parity game is proposed to be defined as the smallest Strahler number of the tree of any of its attractor…

数据结构与算法 · 计算机科学 2020-08-04 Laure Daviaud , Marcin Jurdziński , K. S. Thejaswini

We study algorithms for solving parity, mean-payoff and energy games. We propose a systematic framework, which we call Fast value iteration, for describing, comparing, and proving correctness of such algorithms. The approach is based on…

计算机科学与博弈论 · 计算机科学 2025-02-13 Michaël Cadilhac , Antonio Casares , Pierre Ohlmann

Small Progress Measures is one of the most efficient parity game solving algorithms. The original algorithm provides the full solution (winning regions and strategies) in $O(dm \cdot (n/\lceil d / 2 \rceil)^{\lceil d/2 \rceil})$ time, and…

计算机科学中的逻辑 · 计算机科学 2015-05-20 Maciej Gazda , Tim A. C. Willemse

We study the computational complexity of solving mean payoff games. This class of games can be seen as an extension of parity games, and they have similar complexity status: in both cases solving them is in $\textbf{NP} \cap \textbf{coNP}$…

计算机科学与博弈论 · 计算机科学 2019-02-06 Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

Quantitative games are two-player zero-sum games played on directed weighted graphs. Total-payoff games (that can be seen as a refinement of the well-studied mean-payoff games) are the variant where the payoff of a play is computed as the…

计算机科学与博弈论 · 计算机科学 2015-07-15 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Benjamin Monmege

We develop a quasi-polynomial time Las Vegas algorithm for approximating Nash equilibria in polymatrix games over trees, under a mild renormalizing assumption. Our result, in particular, leads to an expected polynomial-time algorithm for…

计算机科学与博弈论 · 计算机科学 2016-04-12 Siddharth Barman , Katrina Ligett , Georgios Piliouras

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

计算机科学与博弈论 · 计算机科学 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…

计算机科学与博弈论 · 计算机科学 2015-03-20 Christoph Dittmann , Stephan Kreutzer , Alexandru I. Tomescu

Despite the many recent practical and theoretical breakthroughs in computational game theory, equilibrium finding in extensive-form team games remains a significant challenge. While NP-hard in the worst case, there are provably efficient…

计算机科学与博弈论 · 计算机科学 2022-01-19 Brian Hu Zhang , Tuomas Sandholm

We provide an algorithm to solve Rabin and Streett games over graphs with $n$ vertices, $m$ edges, and $k$ colours that runs in $\tilde{O}\left(mn(k!)^{1+o(1)} \right)$ time and $O(nk\log k \log n)$ space, where $\tilde{O}$ hides…

计算机科学中的逻辑 · 计算机科学 2024-01-30 Rupak Majumdar , Irmak Saglam , K. S. Thejaswini

We give an algorithm for solving unique games (UG) instances whenever low-degree sum-of-squares proofs certify good bounds on the small-set-expansion of the underlying constraint graph via a hypercontractive inequality. Our algorithm is in…

计算复杂性 · 计算机科学 2021-06-29 Mitali Bafna , Boaz Barak , Pravesh Kothari , Tselil Schramm , David Steurer

We propose a novel algorithm for the solution of mean-payoff games that merges together two seemingly unrelated concepts introduced in the context of parity games, small progress measures and quasi dominions. We show that the integration of…

计算机科学中的逻辑 · 计算机科学 2019-07-16 Massimo Benerecetti , Daniele Dell'Erba , Fabio Mogavero

Solving parity games, which are equivalent to modal $\mu$-calculus model checking, is a central algorithmic problem in formal methods. Besides the standard computation model with the explicit representation of games, another important…

计算机科学与博弈论 · 计算机科学 2019-09-12 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Alexander Svozil

Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…

计算机科学中的逻辑 · 计算机科学 2019-09-18 Tom van Dijk

We investigate pruning in search trees of so-called quantified integer linear programs (QIPs). QIPs consist of a set of linear inequalities and a minimax objective function, where some variables are existentially and others are universally…

离散数学 · 计算机科学 2022-09-28 Michael Hartisch , Ulf Lorenz

We revisit the approaches to the solution of parity games based on progress measures and show how the notion of quasi dominions can be integrated with those approaches. The idea is that, while progress measure based techniques typically…

计算机科学中的逻辑 · 计算机科学 2021-11-10 Massimo Benerecetti , Daniele Dell'Erba , Marco Faella , Fabio Mogavero

Partial methods play an important role in formal methods and beyond. Recently such methods were developed for parity games, where polynomial-time partial solvers decide the winners of a subset of nodes. We investigate here how effective…

计算机科学中的逻辑 · 计算机科学 2016-09-15 Patrick Ah-Fat , Michael Huth

The notion of separating automata was introduced by Bojanczyk and Czerwinski for understanding the first quasipolynomial time algorithm for parity games. In this paper we show that separating automata is a powerful tool for constructing…

计算机科学与博弈论 · 计算机科学 2021-09-20 Ashwani Anand , Nathanaël Fijalkow , Aliénor Goubault-Larrecq , Jérôme Leroux , Pierre Ohlmann

Recently, five quasi-polynomial-time algorithms solving parity games were proposed. We elaborate on one of the algorithms, by Lehtinen (2018). Czerwi\'nski et al. (2019) observe that four of the algorithms can be expressed as constructions…

形式语言与自动机理论 · 计算机科学 2019-10-10 Paweł Parys