相关论文: Determinacy of Schmidt's Game and Other Intersecti…
Blackwell games are infinite games of imperfect information. The two players simultaneously make their moves, and are then informed of each other's moves. Payoff is determined by a Borel measurable function $f$ on the set of possible…
We present a novel formulation of quantum game theory based on the Schmidt decomposition, which has the merit that the entanglement of quantum strategies is manifestly quantified. We apply this formulation to 2-player, 2-strategy symmetric…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…
We prove that the countable intersection of $C^1$-diffeomorphic images of certain Diophantine sets has full Hausdorff dimension. For example, we show this for the set of badly approximable vectors in $\mathbb{R}^d$, improving earlier…
Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…
We derive multiparty games that, if the winning chance exceeds a certain limit, prove the incompatibility of the parties' causal relations with any partial order. This, in turn, means that the parties exert a back-action on the causal…
It is well-known that in finite strategic games true common belief (or common knowledge) of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies. We…
In this paper, we extend the Descent framework, which enables learning and planning in the context of two-player games with perfect information, to the framework of stochastic games. We propose two ways of doing this, the first way…
Dynamic noncooperative game theory is a field of mathematics and economics in which a lot of research is being carried out at present featuring a great number of applications in many different areas of economics and management science like…
While many types of non-measurable sets are never $(\alpha, \beta)$-winning in the sense of Schmidt's game, we show that this is not the case for certain Vitali sets. Our main theorems show that for certain values of $\alpha, \beta$ one can…
Let $f: M \to M$ be a $C^{1+\theta}$-partially hyperbolic diffeomorphism. We introduce a type of modified Schmidt games which is induced by $f$ and played on any unstable manifold. Utilizing it we generalize some results of \cite{Wu} as…
We propose a new determinacy hypothesis for transfinite games, use the hypothesis to extend the perfect set theorem, prove relationships between various determinacy hypotheses, expose inconsistent versions of determinacy, and provide a…
In this paper we study the classical Schmidt game on two families of sets: one related to frequencies of digits in base-$2$ expansions, and one connected to the set of the badly approximable numbers. Namely, we describe some nontrivial…
We propose a new model of a distributed game, called an ATS game, which is played on a non-deterministic asynchronous transition system -- a natural distributed finite-state device working on Mazurkiewicz traces. This new…
Game theory is usually considered applied mathematics, but a few game-theoretic results, such as Borel determinacy, were developed by mathematicians for mathematics in a broad sense. These results usually state determinacy, i.e. the…
Given $b > 1$ and $y \in \mathbb{R}/\mathbb{Z}$, we consider the set of $x\in \mathbb{R}$ such that $y$ is not a limit point of the sequence $\{b^n x \bmod 1: n\in\mathbb{N}\}$. Such sets are known to have full Hausdorff dimension, and in…
This paper studies sequential quantum games under the assumption that the moves of the players are drawn from groups and not just plain sets. The extra group structure makes possible to easily derive some very general results characterizing…
We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…
We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton with epsilon transitions and only Player I can elapse time. We show that for fixed number…