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Motions of virtual characters in movies or video games are typically generated by recording actors using motion capturing methods. Animations generated this way often need postprocessing, such as improving the periodicity of cyclic…

计算机视觉与模式识别 · 计算机科学 2015-02-27 Martin Bauer , Markus Eslitzbichler , Markus Grasmair

Mobile applications and on-body devices are becoming increasingly ubiquitous tools for physical activity tracking. We propose utilizing a self-tracker's habits to support continuous prediction of whether they will reach their daily step…

人机交互 · 计算机科学 2016-10-19 Adam Wang , Steve Chang , John Wilson

Modern methods for counting people in crowded scenes rely on deep networks to estimate people densities in individual images. As such, only very few take advantage of temporal consistency in video sequences, and those that do only impose…

计算机视觉与模式识别 · 计算机科学 2021-08-04 Weizhe Liu , Mathieu Salzmann , Pascal Fua

This paper demonstrates human synthesis based on the Radio Frequency (RF) signals, which leverages the fact that RF signals can record human movements with the signal reflections off the human body. Different from existing RF sensing works…

多媒体 · 计算机科学 2021-12-08 Cong Yu , Zhi Wu , Dongheng Zhang , Zhi Lu , Yang Hu , Yan Chen

Sometimes a simple and fast algorithm is required to detect human presence and movement with a low error rate in a controlled environment for security purposes. Here a light weight algorithm has been presented that generates alert on…

计算机视觉与模式识别 · 计算机科学 2015-07-01 Merina Kundu , Dhriti Sengupta , Jayati Ghosh Dastidar

This paper proposes a perceptual visual analysis regarding the personality of virtual humans. Many studies have presented findings regarding the way human beings perceive virtual humans with respect to their faces, body animation, motion in…

Image-based virtual try-on aims to synthesize a naturally dressed person image with a clothing image, which revolutionizes online shopping and inspires related topics within image generation, showing both research significance and…

计算机视觉与模式识别 · 计算机科学 2024-09-04 Dan Song , Xuanpu Zhang , Juan Zhou , Weizhi Nie , Ruofeng Tong , Mohan Kankanhalli , An-An Liu

Pose-guided person image generation usually involves using paired source-target images to supervise the training, which significantly increases the data preparation effort and limits the application of the models. To deal with this problem,…

计算机视觉与模式识别 · 计算机科学 2021-04-12 Tianxiang Ma , Bo Peng , Wei Wang , Jing Dong

Existing AI systems for modeling human behavior operate at the level of individuals or detect events after they occur. As a result, they systematically fail to capture the collective dynamics that determine whether a group remains stable or…

人工智能 · 计算机科学 2026-05-14 Helene Malyutina

Social media and online review platforms have become valuable sources for studying how people express opinions, report experiences, and respond to events across space. This work presents a practical guide to using user-generated social data…

社会与信息网络 · 计算机科学 2026-04-10 Lingyao Li

Different people and cultures associate different emotional states to different parts and spaces of cities. These vary according to individuals, their cultures and also to the time of day, day of week, season, special occasions and more.…

人机交互 · 计算机科学 2014-12-19 Salvatore Iaconesi , Oriana Persico

In recent years, motion capture technology using computers has developed rapidly. Because of its high efficiency and excellent performance, it replaces many traditional methods and is being widely used in many fields. Our project is about…

计算机视觉与模式识别 · 计算机科学 2021-12-23 Yanquan Chen , Fei Yang , Tianyu Lang , Guanfang Dong , Anup Basu

This work aims to generate natural and diverse group motions of multiple humans from textual descriptions. While single-person text-to-motion generation is extensively studied, it remains challenging to synthesize motions for more than one…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Mengyi Shan , Lu Dong , Yutao Han , Yuan Yao , Tao Liu , Ifeoma Nwogu , Guo-Jun Qi , Mitch Hill

A generalized gamification framework is introduced as a form of smart infrastructure with potential to improve sustainability and energy efficiency by leveraging humans-in-the-loop strategy. The proposed framework enables a Human-Centric…

By analyzing the motion of people and other objects in a scene, we demonstrate how to infer depth, occlusion, lighting, and shadow information from video taken from a single camera viewpoint. This information is then used to composite new…

计算机视觉与模式识别 · 计算机科学 2020-07-21 Yifan Wang , Brian Curless , Steve Seitz

The unexpected historical period we are living has abruptly pushed us to loosen any sort of interaction between individuals, gradually forcing us to deal with new ways to allow compliance with safety distances; indeed the present situation…

计算机与社会 · 计算机科学 2021-11-09 Damiano Perri , Marco Simonetti , Alex Bordini , Simone Cimarelli , Osvaldo Gervasi

Security is an important topic in our contemporary world, and the ability to automate the detection of any events of interest that can take place in a crowd is of great interest to a population. We hypothesize that the detection of events…

The accurate estimation of human activity in cities is one of the first steps towards understanding the structure of the urban environment. Human activities are highly granular and dynamic in spatial and temporal dimensions. Estimating…

信息论 · 计算机科学 2025-01-14 Roberto Murcio , Balamurugan Soundararaj

We present an analytic provenance data repository that can be used to study human analysis activity, thought processes, and software interaction with visual analysis tools during exploratory data analysis. We conducted a series of user…

人机交互 · 计算机科学 2018-01-17 Sina Mohseni , Andrew Pachuilo , Ehsanul Haque Nirjhar , Rhema Linder , Alyssa Pena , Eric D. Ragan

While digital trace data from sources like search engines hold enormous potential for tracking and understanding human behavior, these streams of data lack information about the actual experiences of those individuals generating the data.…