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相关论文: Faster Algorithms for Mean-Payoff Parity Games

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We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stochastic games played on the transition graph of classic…

计算机科学与博弈论 · 计算机科学 2010-09-29 Tomáš Brázdil , Václav Brožek , Kousha Etessami

We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…

计算机科学与博弈论 · 计算机科学 2018-09-11 Arno Pauly

We present efficient parallel algorithms for computing maximal matchings in hypergraphs. Our algorithm finds locally maximal edges in the hypergraph and adds them in parallel to the matching. In the CRCW PRAM models our algorithms achieve…

数据结构与算法 · 计算机科学 2026-03-13 Henrik Reinstädtler , Christian Schulz , Nodari Sitchinava , Fabian Walliser

We consider two-player partial-observation stochastic games on finite-state graphs where player 1 has partial observation and player 2 has perfect observation. The winning condition we study are \omega-regular conditions specified as parity…

计算机科学中的逻辑 · 计算机科学 2014-01-15 Krishnendu Chatterjee , Laurent Doyen , Sumit Nain , Moshe Y. Vardi

In the restricted shortest paths problem, we are given a graph $G$ whose edges are assigned two non-negative weights: lengths and delays, a source $s$, and a delay threshold $D$. The goal is to find, for each target $t$, the length of the…

数据结构与算法 · 计算机科学 2024-10-23 Vikrant Ashvinkumar , Aaron Bernstein , Adam Karczmarz

A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…

数据结构与算法 · 计算机科学 2023-01-30 Monika Henzinger , Ami Paz , A. R. Sricharan

The problem of solving a parity game is at the core of many problems in model checking, satisfiability checking and program synthesis. Some of the best algorithms for solving parity game are strategy improvement algorithms. These are global…

计算机科学与博弈论 · 计算机科学 2010-06-09 Oliver Friedmann , Martin Lange

We consider the incomplete multi-graph matching problem, which is a generalization of the NP-hard quadratic assignment problem for matching multiple finite sets. Multi-graph matching plays a central role in computer vision, e.g., for…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Max Kahl , Sebastian Stricker , Lisa Hutschenreiter , Florian Bernard , Bogdan Savchynskyy

We give an algorithm that decides whether the bipartite crossing number of a given graph is at most $k$. The running time of the algorithm is upper bounded by $2^{O(k)} + n^{O(1)}$, where $n$ is the number of vertices of the input graph,…

数据结构与算法 · 计算机科学 2015-12-21 Yasuaki Kobayashi , Hisao Tamaki

We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usual sense, our algorithm computes more information about the game, information that is important with respect to applications. The weights of…

计算机科学与博弈论 · 计算机科学 2010-06-09 Luboš Brim , Jakub Chaloupka

Quantum circuits composed of CNOT and $R_z$ are fundamental building blocks of many quantum algorithms, so optimizing the synthesis of such quantum circuits is crucial. We address this problem from a theoretical perspective by studying the…

量子物理 · 物理学 2025-09-15 Yixin Cao , Yiren Lu , Junhong Nie , Xiaoming Sun , Guojing Tian

Graph data is ubiquitous in academia and industry, from social networks to bioinformatics. The pervasiveness of graphs today has raised the demand for algorithms that can answer various questions: Which products would a user like to…

机器学习 · 计算机科学 2020-12-01 Minji Yoon , Théophile Gervet , Bryan Hooi , Christos Faloutsos

Small Progress Measures is one of the classical parity game solving algorithms. For games with n vertices, m edges and d different priorities, the original algorithm computes the winning regions and a winning strategy for one of the players…

计算机科学中的逻辑 · 计算机科学 2015-09-25 Maciej Gazda , Tim A. C. Willemse

We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…

The classical algorithm for solving B\"uchi games requires time $O(n\cdot m)$ for game graphs with $n$ states and $m$ edges. For game graphs with constant outdegree, the best known algorithm has running time $O(n^2/\log n)$. We present two…

计算机科学与博弈论 · 计算机科学 2008-12-18 Krishnendu Chatterjee , Thomas A. Henzinger , Nir Piterman

The interval scheduling problem is one variant of the scheduling problem. In this paper, we propose a novel variant of the interval scheduling problem, whose definition is as follows: given jobs are specified by their {\em release times},…

数据结构与算法 · 计算机科学 2018-05-16 Koji M. Kobayashi

This paper discusses the problem of efficiently solving parity games where player Odd has to obey an additional 'strong transition fairness constraint' on its vertices -- given that a player Odd vertex $v$ is visited infinitely often, a…

计算机科学与博弈论 · 计算机科学 2023-10-24 Irmak Sağlam , Anne-Kathrin Schmuck

We define a graph-based rate optimization problem and consider its computation, which provides a unified approach to the computation of various theoretical limits, including the (conditional) graph entropy, rate-distortion functions and…

信息论 · 计算机科学 2025-03-18 Deheng Yuan , Tao Guo , Zhongyi Huang , Shi Jin

We study the parameterized complexity of interdiction problems in graphs. For an optimization problem on graphs, one can formulate an interdiction problem as a game consisting of two players, namely, an interdictor and an evader, who…

计算复杂性 · 计算机科学 2014-01-14 Jiong Guo , Yash Raj Shrestha

In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To this end, we introduce the notion of requirement, and the…

计算机科学与博弈论 · 计算机科学 2024-02-14 Léonard Brice , Marie van den Bogaard , Jean-François Raskin