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相关论文: Faster Algorithms for Mean-Payoff Parity Games

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We consider two-player games played on finite colored graphs where the goal is the construction of an infinite path with one of the following frequency-related properties: (i) all colors occur with the same asymptotic frequency, (ii) there…

计算机科学与博弈论 · 计算机科学 2010-06-29 Alessandro Bianco , Marco Faella , Fabio Mogavero , Aniello Murano

In a multi-objective game, each individual's payoff is a \emph{vector-valued} function of everyone's actions. Under such vectorial payoffs, Pareto-efficiency is used to formulate each individual's best-response condition, inducing…

计算机科学与博弈论 · 计算机科学 2018-09-14 Anisse Ismaili

Synthesis of finite-state controllers from high-level specifications in multi-agent systems can be reduced to solving multi-player concurrent games over finite graphs. The complexity of solving such games with qualitative objectives for…

计算机科学与博弈论 · 计算机科学 2018-09-28 Shaull Almagor , Rajeev Alur , Suguman Bansal

We consider simple stochastic games $\mathcal G$ with energy-parity objectives, a combination of quantitative rewards with a qualitative parity condition. The Maximizer tries to avoid running out of energy while simultaneously satisfying a…

计算机科学与博弈论 · 计算机科学 2023-07-13 Mohan Dantam , Richard Mayr

We consider the graph $k$-partitioning problem under the min-max objective, termed as Minmax $k$-cut. The input here is a graph $G=(V,E)$ with non-negative edge weights $w:E\rightarrow \mathbb{R}_+$ and an integer $k\geq 2$ and the goal is…

数据结构与算法 · 计算机科学 2020-11-09 Karthekeyan Chandrasekaran , Weihang Wang

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

计算机科学与博弈论 · 计算机科学 2013-06-21 Krishnendu Chatterjee

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

计算复杂性 · 计算机科学 2022-07-21 Tobias Winkler , Maximilian Weininger

Given a weighted bipartite graph $G = (L, R, E, w)$, the maximum weight matching (MWM) problem seeks to find a matching $M \subseteq E$ that maximizes the total weight $\sum_{e \in M} w(e)$. This paper presents a novel algorithm with a time…

数据结构与算法 · 计算机科学 2025-04-07 Shawxing Kwok

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

计算机科学与博弈论 · 计算机科学 2021-09-20 Tobias Winkler , Maximilian Weininger

One-counter MDPs (OC-MDPs) and one-counter simple stochastic games (OC-SSGs) are 1-player, and 2-player turn-based zero-sum, stochastic games played on the transition graph of classic one-counter automata (equivalently, pushdown automata…

计算机科学与博弈论 · 计算机科学 2011-07-21 Tomáš Brázdil , Václav Brožek , Kousha Etessami , Antonín Kučera

Mechanism design is a well-established game-theoretic paradigm for designing games to achieve desired outcomes. This paper addresses a closely related but distinct concept, equilibrium design. Unlike mechanism design, the designer's…

计算机科学与博弈论 · 计算机科学 2024-08-20 Muhammad Najib , Giuseppe Perelli

Random graph matching refers to recovering the underlying vertex correspondence between two random graphs with correlated edges; a prominent example is when the two random graphs are given by Erd\H{o}s-R\'{e}nyi graphs $G(n,\frac{d}{n})$.…

机器学习 · 统计学 2020-07-21 Jian Ding , Zongming Ma , Yihong Wu , Jiaming Xu

In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…

数据结构与算法 · 计算机科学 2014-09-15 Lajos L. Pongrácz

M\"uller games form a well-established class of games for model checking and verification. These games are played on directed graphs $\mathcal G$ where Player 0 and Player 1 play by generating an infinite path through the graph. The winner…

计算机科学与博弈论 · 计算机科学 2023-11-09 Zihui Liang , Bakh Khoussainov , Mingyu Xiao

We consider network games where a large number of agents interact according to a network sampled from a random network model, represented by a graphon. By exploiting previous results on convergence of such large network games to graphon…

计算机科学与博弈论 · 计算机科学 2023-03-21 Feras Al Taha , Francesca Parise

We study strategy improvement algorithms for solving parity games. While these algorithms are known to solve parity games using a very small number of iterations, experimental studies have found that a high step complexity causes them to…

数据结构与算法 · 计算机科学 2017-05-08 John Fearnley

In this paper we introduce and study {\em all-pay bidding games}, a class of two player, zero-sum games on graphs. The game proceeds as follows. We place a token on some vertex in the graph and assign budgets to the two players. Each turn,…

计算机科学与博弈论 · 计算机科学 2019-11-20 Guy Avni , Rasmus Ibsen-Jensen , Josef Tkadlec

An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…

统计理论 · 数学 2018-08-20 Anna Ben-Hamou , Roberto I. Oliveira , Yuval Peres

Graph partition is a key component to achieve workload balance and reduce job completion time in parallel graph processing systems. Among the various partition strategies, edge partition has demonstrated more promising performance in…

数据结构与算法 · 计算机科学 2020-12-18 Zhenyu Guo , Mingyu Xiao , Yi Zhou , Dongxiang Zhang , Kian-Lee Tan

Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…

计算机科学与博弈论 · 计算机科学 2023-07-28 Tobias Hecking , Swathy Muthukrishnan , Alexander Weinert