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Adversarial board games, as a paradigmatic domain of strategic reasoning and intelligence, have long served as both a popular competitive activity and a benchmark for evaluating artificial intelligence (AI) systems. Building on this…

Entity Matching (EM) is crucial for identifying equivalent data entities across different sources, a task that becomes increasingly challenging with the growth and heterogeneity of data. Blocking techniques, which reduce the computational…

机器学习 · 计算机科学 2024-09-26 Mohammad Hossein Moslemi , Harini Balamurugan , Mostafa Milani

ELO rating system is proposed by Arpad Elo, a Hungarian-American physics professor. Originally, it was proposed for the ranking system of chess players, but it was soon adapted to many other zero-sum sports fields like football, baseball,…

人机交互 · 计算机科学 2023-10-24 Yuhan Song

Evolutionarily stable strategy (ESS) is an important solution concept in game theory which has been applied frequently to biological models. Informally an ESS is a strategy that if followed by the population cannot be taken over by a…

计算机科学与博弈论 · 计算机科学 2019-01-18 Sam Ganzfried

A checkers-like model game with a simplified set of rules is studied through extensive simulations of agents with different expertise and strategies. The introduction of complementary strategies, in a quite general way, provides a tool to…

Large language model (LLM) agents are increasingly deployed in competitive multi-agent settings, raising fundamental questions about whether they converge to equilibria and how their strategic behavior can be characterized. In this paper,…

多智能体系统 · 计算机科学 2026-04-14 Jiayi Yao , Cong Chen , Baosen Zhang

Until now mean-field-type game theory was not focused on cognitively-plausible models of choices in humans, animals, machines, robots, software-defined and mobile devices strategic interactions. This work presents some effects of users'…

计算机科学与博弈论 · 计算机科学 2017-02-28 Giulia Rossi , Alain Tcheukam , Hamidou Tembine

In various economic environments, people observe other people with whom they strategically interact. We can model such information-sharing relations as an information network, and the strategic interactions as a game on the network. When…

统计方法学 · 统计学 2019-11-27 Nathan Canen , Jacob Schwartz , Kyungchul Song

We consider a classic many-to-one matching setting, where participants need to be assigned to teams based on the preferences of both sides. Unlike most of the matching literature, we aim to provide fairness not only to participants, but…

理论经济学 · 经济学 2025-09-30 Ayumi Igarashi , Naoyuki Kamiyama , Yasushi Kawase , Warut Suksompong , Hanna Sumita , Yu Yokoi

Most algorithmic studies on multi-agent information design so far have focused on the restricted situation with no inter-agent externalities; a few exceptions investigated truly strategic games such as zero-sum games and second-price…

计算机科学与博弈论 · 计算机科学 2022-09-07 Chenghan Zhou , Thanh H. Nguyen , Haifeng Xu

Data ecosystems are becoming larger and more complex due to online tracking, wearable computing, and the Internet of Things. But privacy concerns are threatening to erode the potential benefits of these systems. Recently, users have…

密码学与安全 · 计算机科学 2017-10-17 Jeffrey Pawlick , Quanyan Zhu

Fairness-aware classification requires balancing performance and fairness, often intensified by intersectional biases. Conflicting fairness definitions further complicate the task, making it difficult to identify universally fair solutions.…

机器学习 · 计算机科学 2025-09-11 Swati Swati , Arjun Roy , Emmanouil Panagiotou , Eirini Ntoutsi

Algorithmic fairness has emerged as a central issue in ML, and it has become standard practice to adjust ML algorithms so that they will satisfy fairness requirements such as Equal Opportunity. In this paper we consider the effects of…

机器学习 · 计算机科学 2025-10-28 Ronen Gradwohl , Eilam Shapira , Moshe Tennenholtz

In this paper, we propose a gamification approach as a novel framework for smart building infrastructure with the goal of motivating human occupants to reconsider personal energy usage and to have positive effects on their environment.…

Deploying machine learning models in production may allow adversaries to infer sensitive information about training data. There is a vast literature analyzing different types of inference risks, ranging from membership inference to…

On two-sided matching platforms such as online dating and recruiting, recommendation algorithms often aim to maximize the total number of matches. However, this objective creates an imbalance, where some users receive far too many matches…

机器学习 · 计算机科学 2026-05-20 Ren Kishimoto , Rikiya Takehi , Koichi Tanaka , Masahiro Nomura , Riku Togashi , Yoji Tomita , Yuta Saito

Many real-world scenarios involve teams of agents that have to coordinate their actions to reach a shared goal. We focus on the setting in which a team of agents faces an opponent in a zero-sum, imperfect-information game. Team members can…

多智能体系统 · 计算机科学 2021-02-10 Federico Cacciamani , Andrea Celli , Marco Ciccone , Nicola Gatti

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

机器学习 · 计算机科学 2025-11-27 Eden Saig , Nir Rosenfeld

In applied game theory the motivation of players is a key element. It is encoded in the payoffs of the game form and often based on utility functions. But there are cases were formal descriptions in the form of a utility function do not…

计算机科学与博弈论 · 计算机科学 2015-06-04 Jules Hedges , Paulo Oliva , Evguenia Sprits , Viktor Winschel , Philipp Zahn

A large body of research is currently investigating on the connection between machine learning and game theory. In this work, game theory notions are injected into a preference learning framework. Specifically, a preference learning problem…

机器学习 · 计算机科学 2018-12-20 Mirko Polato , Fabio Aiolli