相关论文: The Chern-Mather class of the multiview variety
The multiview variety from computer vision is generalized to images by $n$ cameras of points linked by a distance constraint. The resulting five-dimensional variety lives in a product of $2n$ projective planes. We determine defining…
We present an algebraic study of line correspondences for pinhole cameras, in contrast to the thoroughly studied point correspondences. We define the line multiview variety as the Zariski closure of the image of the map projecting lines in…
Multiview varieties are mathematical models for the set of image feature correspondences that can be produced by a given camera arrangement. They possess an invariant known as their Euclidean distance (ED) degree, which measures the…
Multiview geometry is the study of two-dimensional images of three-dimensional scenes, a foundational subject in computer vision. We determine a universal Groebner basis for the multiview ideal of n generic cameras. As the cameras move, the…
We present a generalization of multiview varieties as closures of images obtained by projecting subspaces of a given dimension onto several views, from the photographic and geometric points of view. Motivated by applications in Computer…
The depth of a visible surface of a scene is the distance between the surface and the sensor. Recovering depth information from two-dimensional images of a scene is an important task in computer vision that can assist numerous applications…
Estimating a depth map from multiple views of a scene is a fundamental task in computer vision. As soon as more than two viewpoints are available, one faces the very basic question how to measure similarity across >2 image patches.…
Conventional absolute camera pose via a Perspective-n-Point (PnP) solver often assumes that the correspondences between 2D image pixels and 3D points are given. When the correspondences between 2D and 3D points are not known a priori, the…
Calibration in a multi camera network has widely been studied for over several years starting from the earlier days of photogrammetry. Many authors have presented several calibration algorithms with their relative advantages and…
We introduce a method to classify imagery using a convo- lutional neural network (CNN) on multi-view image pro- jections. The power of our method comes from using pro- jections of multiple images at multiple depth planes near the…
Point cloud based methods have produced promising results in areas such as 3D object detection in autonomous driving. However, most of the recent point cloud work focuses on single depth sensor data, whereas less work has been done on…
To reconstruct the points in three dimensional space, we need at least two images. In this paper we compared two different methods: the first uses only two images, the second one uses three. During the research we measured how camera…
We revisit the classical Perspective-Three-Point (P3P) problem, which aims to recover the absolute pose of a calibrated camera from three 2D-3D correspondences. It has long been known that P3P can be reduced to a quartic polynomial with…
The field of multiple view geometry has seen tremendous progress in reconstruction and calibration due to methods for extracting reliable point features and key developments in projective geometry. Point features, however, are not available…
The essential variety is an algebraic subvariety of dimension $5$ in real projective space $\mathbb R\mathrm P^{8}$ which encodes the relative pose of two calibrated pinhole cameras. The $5$-point algorithm in computer vision computes the…
We consider the robust Perspective-n-Point (PnP) problem using a hybrid approach that combines deep learning with model based algorithms. PnP is the problem of estimating the pose of a calibrated camera given a set of 3D points in the world…
Two-view triangulation is a problem of minimizing a quadratic polynomial under an equality constraint. We derive a polynomial that encodes the local minimizers of this problem using the theory of Lagrange multipliers. This offers a simpler…
We propose a minimal solution for pose estimation using both points and lines for a multi-perspective camera. In this paper, we treat the multi-perspective camera as a collection of rigidly attached perspective cameras. These type of…
We systematically compile an exhaustive catalogue of multiview varieties and anchored multiview varieties arising from projections of points and lines in 1, 2, and 3-dimensional projective space. We say that two such varieties are…
We study the set of image tuples arising from fixed cameras observing varying planar 3-dimensional point configurations. We derive a formula for the number of complex critical points of the triangulation problem, which seeks to reconstruct…