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相关论文: A Game-Theoretic Model for Analysis and Design of …

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Self-organization is a process where a stable pattern is formed by the cooperative behavior between parts of an initially disordered system without external control or influence. It has been introduced to multi-agent systems as an internal…

人工智能 · 计算机科学 2021-05-27 Jieting Luo , Beishui Liao , John-Jules Meyer

Collaboration is a fundamental and essential characteristic of many complex systems, ranging from ant colonies to human societies. Each component within a complex system interacts with others, even at a distance, to accomplish a given task.…

多智能体系统 · 计算机科学 2025-09-04 Mehdi Bakhshipoor , Yousef Azizi , Seyed Ehsan Nedaaee Oskoee

Agent-based IoT applications have recently been proposed in several domains, such as health care, smart cities and agriculture. Deploying these applications in specific settings has been very challenging for many reasons including the…

多智能体系统 · 计算机科学 2018-02-13 Nathalia Nascimento , Paulo Alencar , Carlos Lucena , Donald Cowan

Networks such as organizational network of a global company play an important role in a variety of knowledge management and information diffusion tasks. The nodes in these networks correspond to individuals who are self-interested. The…

计算机科学与博弈论 · 计算机科学 2014-10-10 Swapnil Dhamal , Y. Narahari

We investigate a game-theoretic model of a social system where both the rules of the game and the interaction structure are shaped by the behavior of the agents. We call this type of model, with several types of feedback couplings from the…

种群与进化 · 定量生物学 2016-11-25 Sungmin Lee , Petter Holme , Zhi-Xi Wu

Network-based systems are inherently interconnected, with the design and performance of subnetworks being interdependent. However, the decisions of self-interested operators may lead to suboptimal outcomes for users and the overall system.…

系统与控制 · 电气工程与系统科学 2026-02-11 Mingjia He , Andrea Censi , Runyu Zhang , Emilio Frazzoli , Gioele Zardini

In this paper, we study a model of network formation in large populations. Each agent can choose the strength of interaction (i.e. connection) with other agents to find a Nash equilibrium. Different from the recently-developed theory of…

最优化与控制 · 数学 2025-08-07 Gokce Dayanikli , Mathieu Lauriere

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

计算机科学与博弈论 · 计算机科学 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

Recent years have witnessed significant advances in technologies and services in modern network applications, including smart grid management, wireless communication, cybersecurity as well as multi-agent autonomous systems. Considering the…

多智能体系统 · 计算机科学 2023-08-29 Tao Li , Guanze Peng , Quanyan Zhu , Tamer Basar

Context: New systems have emerged within the Industry 4.0 paradigm. These systems incorporate characteristics such as autonomy in decision making and acting in the context of IoT systems, continuous connectivity between devices and…

计算机与社会 · 计算机科学 2021-10-04 Bruno Pedraça de Souza , Claudia Maria Lima Werner

We introduce Game networks (G nets), a novel representation for multi-agent decision problems. Compared to other game-theoretic representations, such as strategic or extensive forms, G nets are more structured and more compact; more…

计算机科学与博弈论 · 计算机科学 2024-01-18 Pierfrancesco La Mura

We consider a dynamic social network model in which agents play repeated games in pairings determined by a stochastically evolving social network. Individual agents begin to interact at random, with the interactions modeled as games. The…

概率论 · 数学 2007-05-23 Brian Skyrms , Robin Pemantle

In this article, we introduce a game-theoretic learning framework for the multi-agent wireless network. By combining learning in artificial intelligence (AI) with game theory, several promising properties emerge such as obtaining high…

计算机科学与博弈论 · 计算机科学 2019-04-18 Ximing Wang , Jinlong Wang , Jin Chen , Yijun Yang , Lijun Kong , Xin Liu , Luliang Jia , Yuhua Xu

Strategic interactions between a group of individuals or organisations can be modelled as games played on networks, where a player's payoff depends not only on their actions but also on those of their neighbours. Inferring the network…

机器学习 · 计算机科学 2022-08-19 Emanuele Rossi , Federico Monti , Yan Leng , Michael M. Bronstein , Xiaowen Dong

We introduce a class of strategic games in which agents are assigned to nodes of a topology graph and the utility of an agent depends on both the agent's inherent utilities for other agents as well as her distance from these agents on the…

计算机科学与博弈论 · 计算机科学 2023-10-18 Martin Bullinger , Warut Suksompong

This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the…

最优化与控制 · 数学 2025-05-26 Guido Carnevale , Nicola Mimmo , Giuseppe Notarstefano

Network Creation Games(NCGs) model the creation of decentralized communication networks like the Internet. In such games strategic agents corresponding to network nodes selfishly decide with whom to connect to optimize some objective…

计算机科学与博弈论 · 计算机科学 2020-06-29 Hagen Echzell , Tobias Friedrich , Pascal Lenzner , Anna Melnichenko

We study a network formation game where nodes wish to send traffic to other nodes. Nodes can contract bilaterally other nodes to form bidirectional links as well as nodes can break unilaterally contracts to eliminate the corresponding…

计算机科学与博弈论 · 计算机科学 2012-03-27 Carme Àlvarez , Aleix Fernàndez

The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

计算机与社会 · 计算机科学 2025-02-07 Margarita Zambrano , Xinling Li , Riccardo Fiorista , Gioele Zardini

An increasing number of emerging applications, e.g., internet of things, vehicular communications, augmented reality, and the growing complexity due to the interoperability requirements of these systems, lead to the need to change the tools…

多智能体系统 · 计算机科学 2019-01-16 Merim Dzaferagic , M. Majid Butt , Maria Murphy , Nicholas Kaminski , Nicola Marchetti