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This paper considers a time-varying game with $N$ players. Every time slot, players observe their own random events and then take a control action. The events and control actions affect the individual utilities earned by each player. The…

计算机科学与博弈论 · 计算机科学 2014-02-04 Michael J. Neely

This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

统计理论 · 数学 2024-02-27 Jozsef Konczer

Survival analysis is an integral part of the statistical toolbox. However, while most domains of classical statistics have embraced deep learning, survival analysis only recently gained some minor attention from the deep learning community.…

This paper presents and derives the interrelations between survival analysis and master equation. Survival analysis deals with modeling the transitions between succeeding states of a system in terms of hazard rates. Questions related with…

统计力学 · 物理学 2007-05-23 Dirk Helbing

In this paper, we consider a novel framework of positive-unlabeled data in which as positive data survival times are observed for subjects who have events during the observation time as positive data and as unlabeled data censoring times…

统计方法学 · 统计学 2020-11-30 Tomoki Toyabe , Yasuhiro Hasegawa , Takahiro Hoshino

In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…

计算机科学与博弈论 · 计算机科学 2024-06-11 Christian Giannetti

Animals use a wide variety of strategies to reduce or avoid aggression in conflicts over resources. These strategies range from sharing resources without outward signs of conflict to the development of dominance hierarchies, in which…

种群与进化 · 定量生物学 2019-11-01 Cameron L. Hall , Mason A. Porter , Marian S. Dawkins

Infinite-duration games with disturbances extend the classical framework of infinite-duration games, which captures the reactive synthesis problem, with a discrete measure of resilience against non-antagonistic external influence. This…

计算机科学与博弈论 · 计算机科学 2020-07-09 Daniel Neider , Patrick Totzke , Martin Zimmermann

Nowadays, video game developers record every virtual action performed by their players. As each player can remain in the game for years, this results in an exceptionally rich dataset that can be used to understand and predict player…

计算机与社会 · 计算机科学 2019-02-20 Pei Pei Chen , Anna Guitart , Ana Fernández del Río , África Periáñez

Conventional survival analysis approaches estimate risk scores or individualized time-to-event distributions conditioned on covariates. In practice, there is often great population-level phenotypic heterogeneity, resulting from (unknown)…

机器学习 · 统计学 2020-03-03 Paidamoyo Chapfuwa , Chunyuan Li , Nikhil Mehta , Lawrence Carin , Ricardo Henao

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

计算机科学与博弈论 · 计算机科学 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

Safe anytime-valid inference (SAVI) provides measures of statistical evidence and certainty -- e-processes for testing and confidence sequences for estimation -- that remain valid at all stopping times, accommodating continuous monitoring…

统计理论 · 数学 2023-06-21 Aaditya Ramdas , Peter Grünwald , Vladimir Vovk , Glenn Shafer

We introduce a framework to build a survival/risk bump hunting model with a censored time-to-event response. Our Survival Bump Hunting (SBH) method is based on a recursive peeling procedure that uses a specific survival peeling criterion…

统计方法学 · 统计学 2015-11-24 Jean-Eudes Dazard , Michael Choe , Michael LeBlanc , J. Sunil Rao

We tackle the problem of learning equilibria in simulation-based games. In such games, the players' utility functions cannot be described analytically, as they are given through a black-box simulator that can be queried to obtain noisy…

计算机科学与博弈论 · 计算机科学 2020-02-26 Alberto Marchesi , Francesco Trovò , Nicola Gatti

This study presents a comprehensive analysis of user behavior and clustering in a popular mobile battle royale game, employing temporal and static data mining techniques to uncover distinct player segments. Our methodology encompasses time…

社会与信息网络 · 计算机科学 2024-09-27 Yang Qiu , Yuxin Gong , Guanliang Liu

In decision-dependent games, multiple players optimize their decisions under a data distribution that shifts with their joint actions, creating complex dynamics in applications like market pricing. A practical consequence of these dynamics…

计算机科学与博弈论 · 计算机科学 2025-09-04 Guangzheng Zhong , Yang Liu , Jiming Liu

Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…

神经与进化计算 · 计算机科学 2014-06-03 Zahid Halim

Machine playtesting tools and game moment search engines require exposure to the diversity of a game's state space if they are to report on or index the most interesting moments of possible play. Meanwhile, mobile app distribution services…

人机交互 · 计算机科学 2018-12-10 Zeping Zhan , Batu Aytemiz , Adam M. Smith

Survival analysis is a statistical technique used to estimate the time until an event occurs. Although it is applied across a wide range of fields, adjusting for reporting delays under practical constraints remains a significant challenge…

机器学习 · 统计学 2025-10-27 Yuta Shikuri , Hironori Fujisawa

Many online platforms have deployed anti-fraud systems to detect and prevent fraudulent activities. However, there is usually a gap between the time that a user commits a fraudulent action and the time that the user is suspended by the…

机器学习 · 计算机科学 2018-11-15 Panpan Zheng , Shuhan Yuan , Xintao Wu