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Cache eviction algorithms are used widely in operating systems, databases and other systems that use caches to speed up execution by caching data that is used by the application. There are many policies such as MRU (Most Recently Used), MFU…

数据结构与算法 · 计算机科学 2021-10-25 Dhruv Matani , Ketan Shah , Anirban Mitra

We present a sub-matrix update algorithm for the continuous-time auxiliary field method that allows the simulation of large lattice and impurity problems. The algorithm takes optimal advantage of modern CPU architectures by consistently…

We present a global optimization approach to optical flow estimation. The approach optimizes a classical optical flow objective over the full space of mappings between discrete grids. No descriptor matching is used. The highly regular…

计算机视觉与模式识别 · 计算机科学 2016-04-13 Qifeng Chen , Vladlen Koltun

This paper introduces a consensus-based generalized multi-population aggregative game coordination approach with application to electric vehicles charging under transmission line constraints. The algorithm enables agents to seek an…

系统与控制 · 电气工程与系统科学 2023-10-19 Mahsa Ghavami , Babak Ghaffarzadeh Bakhshayesh , Mohammad Haeri , Giacomo Como , Hamed Kebriaei

Many real-world domains contain multiple agents behaving strategically with probabilistic transitions and uncertain (potentially infinite) duration. Such settings can be modeled as stochastic games. While algorithms have been developed for…

计算机科学与博弈论 · 计算机科学 2020-06-25 Sam Ganzfried , Conner Laughlin , Charles Morefield

We introduce Q-Nash, a quantum annealing algorithm for the NP-complete problem of Fnding pure Nash equilibria in graphical games. The algorithm consists of two phases. The first phase determines all combinations of best response strategies…

计算机科学与博弈论 · 计算机科学 2020-08-21 Christoph Roch , Thomy Phan , Sebastian Feld , Robert Müller , Thomas Gabor , Claudia Linnhoff-Popien

We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…

计算机科学与博弈论 · 计算机科学 2025-04-24 Ioannis Avramopoulos

In bi-objective integer optimization the optimal result corresponds to a set of non-dominated solutions. We propose a generic bi-objective branch-and-bound algorithm that uses a problem-independent branching rule exploiting available…

数据结构与算法 · 计算机科学 2018-09-19 Sophie N. Parragh , Fabien Tricoire

We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…

计算机科学与博弈论 · 计算机科学 2023-07-04 Panayotis Mertikopoulos , Ya-Ping Hsieh , Volkan Cevher

Mobile-edge cloud computing is a new paradigm to provide cloud computing capabilities at the edge of pervasive radio access networks in close proximity to mobile users. In this paper, we first study the multi-user computation offloading…

网络与互联网体系结构 · 计算机科学 2015-10-06 Xu Chen , Lei Jiao , Wenzhong Li , Xiaoming Fu

We present a distributed anytime algorithm for performing MAP inference in graphical models. The problem is formulated as a linear programming relaxation over the edges of a graph. The resulting program has a constraint structure that…

人工智能 · 计算机科学 2012-02-20 Joop van de Ven , Fabio Ramos

We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

计算机科学中的逻辑 · 计算机科学 2020-09-24 Lauri Hella , Antti Kuusisto , Raine Rönnholm

We study alternating good-for-games (GFG) automata, i.e., alternating automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be read. We show…

形式语言与自动机理论 · 计算机科学 2020-02-19 Udi Boker , Denis Kuperberg , Karoliina Lehtinen , Michał Skrzypczak

This paper considers mean field games with optimal stopping time (OSMFGs) where agents make optimal exit decisions, the coupled obstacle and Fokker-Planck equations in such models pose challenges versus classic MFGs. This paper proposes a…

数值分析 · 数学 2023-10-10 Chengfeng Shen , Yifan Luo , Zhennan Zhou

Device-to-Device (D2D) communications incorporated with content caching have been regarded as a promising way to offload the cellular traffic data. In this paper, the caching strategy is investigated to maximize the D2D offloading gain with…

信号处理 · 电气工程与系统科学 2019-08-05 Yijin Pan , Cunhua Pan , Zhaohui Yang , Ming Chen , Jiangzhou Wang

Cuckoo hashing [4] is a multiple choice hashing scheme in which each item can be placed in multiple locations, and collisions are resolved by moving items to their alternative locations. In the classical implementation of two-way cuckoo…

数据结构与算法 · 计算机科学 2011-11-16 Ely Porat , Bar Shalem

The swap Monte Carlo algorithm combines the translational motion with the exchange of particle species, and is unprecedentedly efficient for some models of glass former. In order to clarify the physics underlying this acceleration, we study…

无序系统与神经网络 · 物理学 2017-12-29 Harukuni Ikeda , Francesco Zamponi , Atsushi Ikeda

In this work, we present a logic based on first-order CTL, namely Game Analysis Logic (GAL), in order to reason about games. We relate models and solution concepts of Game Theory as models and formulas of GAL, respectively. Precisely, we…

计算机科学中的逻辑 · 计算机科学 2014-04-15 Davi Romero de Vasconcelos , Edward Hermann Haeusler

Global optimization is an active area of research in atomistic simulations, and many algorithms have been proposed to date. A prominent example is basin hopping Monte Carlo, which performs a modified Metropolis Monte Carlo search to explore…

化学物理 · 物理学 2020-02-04 Martín Leandro Paleico , Jörg Behler

Classic cache-oblivious parallel matrix multiplication algorithms achieve optimality either in time or space, but not both, which promotes lots of research on the best possible balance or tradeoff of such algorithms. We study modern…

分布式、并行与集群计算 · 计算机科学 2019-11-14 Yuan Tang
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