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This paper investigates the automatic exploration problem under the unknown environment, which is the key point of applying the robotic system to some social tasks. The solution to this problem via stacking decision rules is impossible to…

机器人学 · 计算机科学 2020-07-24 Haoran Li , Qichao Zhang , Dongbin Zhao

We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…

机器学习 · 计算机科学 2018-09-03 Henry Charlesworth

Navigating through intersections is one of the main challenging tasks for an autonomous vehicle. However, for the majority of intersections regulated by traffic lights, the problem could be solved by a simple rule-based method in which the…

机器人学 · 计算机科学 2021-05-04 Alessandro Paolo Capasso , Paolo Maramotti , Anthony Dell'Eva , Alberto Broggi

Real-time bidding is the new paradigm of programmatic advertising. An advertiser wants to make the intelligent choice of utilizing a \textbf{Demand-Side Platform} to improve the performance of their ad campaigns. Existing approaches are…

人工智能 · 计算机科学 2022-09-14 Yining Lu , Changjie Lu , Naina Bandyopadhyay , Manoj Kumar , Gaurav Gupta

In this paper, we propose a novel Reinforcement Learning approach for solving the Active Information Acquisition problem, which requires an agent to choose a sequence of actions in order to acquire information about a process of interest…

机器学习 · 计算机科学 2019-10-25 Heejin Jeong , Brent Schlotfeldt , Hamed Hassani , Manfred Morari , Daniel D. Lee , George J. Pappas

The Obstacle Tower Challenge is the task to master a procedurally generated chain of levels that subsequently get harder to complete. Whereas the most top performing entries of last year's competition used human demonstrations or reward…

机器学习 · 计算机科学 2020-07-21 Marco Pleines , Jenia Jitsev , Mike Preuss , Frank Zimmer

Quantum methods allow to reduce communication complexity of some computational tasks, with several separated partners, beyond classical constraints. Nevertheless, experimental demonstrations of this fact are thus far limited to some…

量子物理 · 物理学 2014-06-18 S. Muhammad , A. Tavakoli , M. Kurant , M. Pawlowski , M. Zukowski , M. Bourennane

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

机器学习 · 计算机科学 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…

计算机科学与博弈论 · 计算机科学 2024-12-24 Shaull Almagor , Guy Avni , Neta Dafni

The desire to make applications and machines more intelligent and the aspiration to enable their operation without human interaction have been driving innovations in neural networks, deep learning, and other machine learning techniques.…

机器学习 · 计算机科学 2022-09-30 Fadi AlMahamid , Katarina Grolinger

Automated bidding to optimize online advertising with various constraints, e.g. ROI constraints and budget constraints, is widely adopted by advertisers. A key challenge lies in designing algorithms for non-truthful mechanisms with ROI…

计算机科学与博弈论 · 计算机科学 2025-10-21 Yuan Deng , Yilin Li , Wei Tang , Hanrui Zhang

Over the past decade, bidding in power markets has attracted widespread attention. Reinforcement Learning (RL) has been widely used for power market bidding as a powerful AI tool to make decisions under real-world uncertainties. However,…

机器学习 · 计算机科学 2024-10-16 Jinyu Liu , Hongye Guo , Yun Li , Qinghu Tang , Fuquan Huang , Tunan Chen , Haiwang Zhong , Qixin Chen

Real-time bidding (RTB) based display advertising has become one of the key technological advances in computational advertising. RTB enables advertisers to buy individual ad impressions via an auction in real-time and facilitates the…

计算机科学与博弈论 · 计算机科学 2018-03-13 Kan Ren , Weinan Zhang , Ke Chang , Yifei Rong , Yong Yu , Jun Wang

Social dilemmas are situations where individuals face a temptation to increase their payoffs at a cost to total welfare. Building artificially intelligent agents that achieve good outcomes in these situations is important because many real…

人工智能 · 计算机科学 2018-03-05 Adam Lerer , Alexander Peysakhovich

In this unprecedented era of technology-driven transformation, it becomes more critical than ever that we aggressively invest in developing robust artificial intelligence (AI) for wargaming in support of decision-making. By advancing…

机器学习 · 计算机科学 2024-02-12 Scotty Black , Christian Darken

We study a game between autobidding algorithms that compete in an online advertising platform. Each autobidder is tasked with maximizing its advertiser's total value over multiple rounds of a repeated auction, subject to budget and…

计算机科学与博弈论 · 计算机科学 2024-12-03 Brendan Lucier , Sarath Pattathil , Aleksandrs Slivkins , Mengxiao Zhang

In this paper, we propose a decision making algorithm intended for automated vehicles that negotiate with other possibly non-automated vehicles in intersections. The decision algorithm is separated into two parts: a high-level decision…

机器人学 · 计算机科学 2019-08-02 Tommy Tram , Ivo Batkovic , Mohammad Ali , Jonas Sjöberg

Objective: This paper describes the development of hybrid artificial intelligence strategies for drone navigation. Methods: The navigation module combines a deep learning model with a rule-based engine depending on the agent state. The deep…

人工智能 · 计算机科学 2025-01-09 Rubén San-Segundo , Lucía Angulo , Manuel Gil-Martín , David Carramiñana , Ana M. Bernardos

Many high-stakes AI deployments proceed only if every stakeholder deems the system acceptable relative to their own minimum standard. With randomization over a finite menu of options, this becomes a feasibility question: does there exist a…

计算机科学与博弈论 · 计算机科学 2026-04-21 Davin Choo , Paul W. Goldberg , Nicholas Teh

Traditional methods for computing equilibria in auctions become computationally intractable as auction complexity increases, particularly in multi-item and dynamic auctions. This paper introduces a self-play based reinforcement learning…

综合经济学 · 经济学 2024-10-21 Pranjal Rawat