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Autonomous assembly has been a desired functionality of many intelligent robot systems. We study a new challenging assembly task, designing and constructing a bridge without a blueprint. In this task, the robot needs to first design a…

机器人学 · 计算机科学 2021-08-06 Yunfei Li , Tao Kong , Lei Li , Yifeng Li , Yi Wu

There has been a recent explosion in the capabilities of game-playing artificial intelligence. Many classes of tasks, from video games to motor control to board games, are now solvable by fairly generic algorithms, based on deep learning…

人工智能 · 计算机科学 2018-10-18 Vlad Firoiu , Tina Ju , Josh Tenenbaum

A key phase in the bridge design process is the selection of the structural system. Due to budget and time constraints, engineers typically rely on engineering judgment and prior experience when selecting a structural system, often…

机器学习 · 统计学 2018-03-14 Achyuthan Jootoo , David Lattanzi

In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

机器学习 · 计算机科学 2022-05-18 Dejan Markovikj

In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…

机器学习 · 计算机科学 2022-11-08 Emily Halina , Matthew Guzdial

Two-player zero-sum "graph games" are a central model, which proceeds as follows. A token is placed on a vertex of a graph, and the two players move it to produce an infinite "play", which determines the winner or payoff of the game.…

计算机科学与博弈论 · 计算机科学 2022-11-28 Guy Avni , Ismael Jecker , Djordje Zikelic

The online advertising market, with its thousands of auctions run per second, presents a daunting challenge for advertisers who wish to optimize their spend under a budget constraint. Thus, advertising platforms typically provide automated…

机器学习 · 计算机科学 2023-10-17 Dmytro Korenkevych , Frank Cheng , Artsiom Balakir , Alex Nikulkov , Lingnan Gao , Zhihao Cen , Zuobing Xu , Zheqing Zhu

A generally intelligent agent must be able to teach itself how to solve problems in complex domains with minimal human supervision. Recently, deep reinforcement learning algorithms combined with self-play have achieved superhuman…

人工智能 · 计算机科学 2018-05-22 Stephen McAleer , Forest Agostinelli , Alexander Shmakov , Pierre Baldi

Recent advances in machine learning have spurred significant interest in learning-augmented algorithms, particularly for online optimization. A growing body of work has studied online bidding in this framework, aiming to characterize the…

数据结构与算法 · 计算机科学 2026-05-11 Changyeol Lee , Dahoon Lee , Jongseo Lee , Yongho Shin , Changki Yun

Conventional bidding strategies for online display ad auction heavily relies on observed performance indicators such as clicks or conversions. A bidding strategy naively pursuing these easily observable metrics, however, fails to optimize…

机器学习 · 计算机科学 2020-07-10 Daisuke Moriwaki , Yuta Hayakawa , Isshu Munemasa , Yuta Saito , Akira Matsui

We study the problem of learning to bid when the bidder's value is dynamic, i.e., when the current value depends on past outcomes. Specifically, we consider a bidder participating in repeated second-price auctions whose value depends on the…

机器学习 · 计算机科学 2026-05-28 Benjamin Heymann , Otmane Sakhi

Internet live streaming is widely used in online entertainment and e-commerce, where live advertising is an important marketing tool for anchors. An advertising campaign hopes to maximize the effect (such as conversions) under constraints…

机器学习 · 统计学 2025-08-11 Bo Yang , Ruixuan Luo , Junqi Jin , Han Zhu

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

机器学习 · 计算机科学 2018-01-09 Benjamin Spector , Serge Belongie

Despite rapid progress, current deep learning methods face a number of critical challenges. These include high energy consumption, catastrophic forgetting, dependance on global losses, and an inability to reason symbolically. By combining…

机器学习 · 计算机科学 2021-07-23 Wilkie Olin-Ammentorp , Maxim Bazhenov

Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement…

机器学习 · 计算机科学 2017-11-15 Kai Arulkumaran , Marc Peter Deisenroth , Miles Brundage , Anil Anthony Bharath

In multi-player card games such as Skat or Bridge, the early stages of the game, such as bidding, game selection, and initial card selection, are often more critical to the success of the play than refined middle- and end-game play. At the…

人工智能 · 计算机科学 2025-12-18 Stefan Edelkamp

This paper proposes a safe reinforcement learning algorithm for generation bidding decisions and unit maintenance scheduling in a competitive electricity market environment. In this problem, each unit aims to find a bidding strategy that…

系统与控制 · 电气工程与系统科学 2021-12-21 Pegah Rokhforoz , Olga Fink

Reinforcement learning has been widely applied in automated bidding. Traditional approaches model bidding as a Markov Decision Process (MDP). Recently, some studies have explored using generative reinforcement learning methods to address…

机器学习 · 计算机科学 2025-07-23 Kaiyuan Li , Pengyu Wang , Yunshan Peng , Pengjia Yuan , Yanxiang Zeng , Rui Xiang , Yanhua Cheng , Xialong Liu , Peng Jiang

Participatory budgeting is a method of collectively understanding and addressing spending priorities where citizens vote on how a budget is spent, it is regularly run to improve the fairness of the distribution of public funds.…

多智能体系统 · 计算机科学 2025-07-24 Hugh Adams , Srijoni Majumdar , Evangelos Pournaras

Reinforcement learning combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level performance in fixed game environments and turn-based two player board games. However, to…

人工智能 · 计算机科学 2020-02-03 Inseok Oh , Seungeun Rho , Sangbin Moon , Seongho Son , Hyoil Lee , Jinyun Chung