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Artificial intelligence-based systems for player risk detection have become central to harm prevention efforts in the gambling industry. However, growing concerns around transparency and effectiveness have highlighted the absence of…

Fraud detection is essential in financial services, with the potential of greatly reducing criminal activities and saving considerable resources for businesses and customers. We address online fraud detection, which consists of classifying…

机器学习 · 计算机科学 2020-02-17 David Aparício , Ricardo Barata , João Bravo , João Tiago Ascensão , Pedro Bizarro

With the increase of credit card usage, the volume of credit card misuse also has significantly increased. As a result, financial organizations are working hard on developing and deploying credit card fraud detection methods, in order to…

机器学习 · 计算机科学 2019-12-09 Niloofar Yousefi , Marie Alaghband , Ivan Garibay

The Turing test aimed to recognize the behavior of a human from that of a computer algorithm. Such challenge is more relevant than ever in today's social media context, where limited attention and technology constrain the expressive power…

社会与信息网络 · 计算机科学 2017-03-07 Emilio Ferrara , Onur Varol , Clayton Davis , Filippo Menczer , Alessandro Flammini

We present a new method of automatic critical mechanic discovery for video games using a combination of game description parsing and playtrace information. This method is applied to several games within the General Video Game Artificial…

人工智能 · 计算机科学 2020-09-16 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Tiago Machado , Julian Togelius

Electronic payment platforms are estimated to process billions oftransactions daily, with the cumulative value of these transactionspotentially reaching into the trillions. Even a minor error within thishigh-volume environment could…

密码学与安全 · 计算机科学 2025-07-04 Mao Luo , Zhi Wang , Yiwen Huang , Qingyun Zhang , Zhouxing Su , Zhipeng Lv , Wen Hu , Jianguo Li

In this paper, we present a new methodology that employs tester agents to automate video game testing. We introduce two types of agents -synthetic and human-like- and two distinct approaches to create them. Our agents are derived from…

人工智能 · 计算机科学 2019-06-04 Sinan Ariyurek , Aysu Betin-Can , Elif Surer

We present an efficient and generalised procedure to accurately identify the best (or near best) performing algorithm for each sub-task in a multi-problem domain. Our approach treats this as a set of best arm identification problems for…

机器学习 · 计算机科学 2026-04-22 Matthew Stephenson , Alex Newcombe , Eric Piette , Dennis Soemers

Bot as it is popularly called is an inherent attributes of botnet tool. Botnet is a group of malicious tools acting as an entity. Furthermore, history has it that the aim of what gave rise to botnet was the idea to simplify the method of…

计算机与社会 · 计算机科学 2019-04-02 Maxwell Scale Uwadia Osagie , Osatohanmwen Enagbonma , Amanda Iriagbonse Inyang

With the increasing prevalence of fraudulent Android applications such as fake and malicious applications, it is crucial to detect them with high accuracy and adaptability. We present AgentDroid, a novel tool for Android fraudulent…

软件工程 · 计算机科学 2025-10-09 Ruwei Pan , Hongyu Zhang , Zhonghao Jiang , Ran Hou

Mobile gaming presents a number of main issues which remain open. These are concerned mainly with connectivity, computational capacities, memory and battery constraints. In this paper, we discuss the design of a fully distributed approach…

网络与互联网体系结构 · 计算机科学 2014-07-31 Stefano Ferretti , Gabriele D'Angelo

This report documents the development, test, and application of Large Language Models (LLMs) for automated text analysis, with a specific focus on gambling-like elements in digital games, such as lootboxes. The project aimed not only to…

综合经济学 · 经济学 2024-12-13 Thomas Krause , Steffen Otterbach , Johannes Singer

Underlying relationships among multiagent systems (MAS) in hazardous scenarios can be represented as game-theoretic models. In adversarial environments, the adversaries can be intentional or unintentional based on their needs and…

机器人学 · 计算机科学 2022-06-03 Qin Yang , Ramviyas Parasuraman

The development of Internet technologies enables software developers to build virtual worlds such as Massively Multi-Player Online Role-Playing Games (MMORPGs). The population of such games shows super-linear growing tendency. It is…

网络与互联网体系结构 · 计算机科学 2013-02-05 Juhoon Kim , Nikolaos Chatzis , Matthias Siebke , Anja Feldmann

Contemporary social coding platforms such as GitHub facilitate collaborative distributed software development. Developers engaged in these platforms often use machine accounts (bots) for automating effort-intensive or repetitive activities.…

软件工程 · 计算机科学 2022-04-01 Natarajan Chidambaram , Alexandre Decan , Mehdi Golzadeh

The exchange of digital goods has become a significant aspect of the global economy, with digital products offering inexpensive reproduction and distribution. In-game objects, a type of digital currency, have emerged as tradable commodities…

人机交互 · 计算机科学 2024-07-09 Georg Arbesser-Rastburg , Thomas Olip , Johanna Pirker

This research investigated how online criminal activities can be better understood and connected using data-driven machine learning methods. Many illegal activities, such as human trafficking and illicit trade, have moved to online…

计算与语言 · 计算机科学 2026-05-07 Vageesh Kumar Saxena

Android, being the most widespread mobile operating systems is increasingly becoming a target for malware. Malicious apps designed to turn mobile devices into bots that may form part of a larger botnet have become quite common, thus posing…

密码学与安全 · 计算机科学 2020-07-02 Suleiman Y. Yerima , Mohammed K. Alzaylaee

Financial fraud is an issue with far reaching consequences in the finance industry, government, corporate sectors, and for ordinary consumers. Increasing dependence on new technologies such as cloud and mobile computing in recent years has…

密码学与安全 · 计算机科学 2015-10-27 J. West , Maumita Bhattacharya , R. Islam

While social media are a key source of data for computational social science, their ease of manipulation by malicious actors threatens the integrity of online information exchanges and their analysis. In this Chapter, we focus on malicious…