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We obtain global, non-asymptotic convergence guarantees for independent learning algorithms in competitive reinforcement learning settings with two agents (i.e., zero-sum stochastic games). We consider an episodic setting where in each…

机器学习 · 计算机科学 2021-01-13 Constantinos Daskalakis , Dylan J. Foster , Noah Golowich

We consider a finite state, finite action, zero-sum stochastic games with data defining the game lying in the ordered field of algebraic numbers. In both the discounted and the limiting average versions of these games we prove that the…

最优化与控制 · 数学 2017-12-18 K. Avrachenkov , V. Ejov , J. A. Filar , A. Moghaddam

In game theory, the concept of Nash equilibrium reflects the collective stability of some individual strategies chosen by selfish agents. The concept pertains to different classes of games, e.g. the sequential games, where the agents play…

逻辑 · 数学 2015-07-01 Stephane Le Roux

In this note we prove the uniqueness of solutions to a class of Mean Field Games systems subject to possibly degenerate individual noise. Our results hold true for arbitrary long time horizons and for general non-separable Hamiltonians that…

偏微分方程分析 · 数学 2023-08-23 Alpár R. Mészáros , Chenchen Mou

This paper introduces the concept of perfect monotone equilibrium in Bayesian games, which refines the standard monotone equilibrium by accounting for the possibility of unintended moves (trembling hand) and thereby enhancing robustness to…

理论经济学 · 经济学 2025-10-16 Wei He , Yeneng Sun , Hanping Xu

We study minority games in efficient regime. By incorporating the utility function and aggregating agents with similar strategies we develop an effective mesoscale notion of state of the game. Using this approach, the game can be…

适应与自组织系统 · 物理学 2011-12-06 Karol Wawrzyniak , Wojciech Wislicki

We consider game theory from the perspective of quantum algorithms. Strategies in classical game theory are either pure (deterministic) or mixed (probabilistic). We introduce these basic ideas in the context of a simple example, closely…

量子物理 · 物理学 2009-10-31 David A. Meyer

Complex reasoning problems are most clearly and easily specified using logical rules, but require recursive rules with aggregation such as count and sum for practical applications. Unfortunately, the meaning of such rules has been a…

数据库 · 计算机科学 2023-08-29 Yanhong A. Liu , Scott D. Stoller

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

计算机科学与博弈论 · 计算机科学 2012-07-03 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

A retrospective analysis process for the mean field games system (MFGS) is considered. For the first time, Carleman estimates are applied to the analysis of the MFGS. Two new Carleman estimates are derived. They allow to obtain the…

数学物理 · 物理学 2023-11-13 Michael V. Klibanov , Yurii Averboukh

We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…

量子物理 · 物理学 2013-10-17 Richard Cleve , Rajat Mittal

We study two-player zero-sum repeated games with incomplete information on one side, where the payoff function is tail measurable (and not necessarily the long-run average payoff). We show that the maxmin value equals the concavification of…

最优化与控制 · 数学 2025-12-02 Gil Bar Castellon Koltun , Ehud Lehrer , Eilon Solan

We introduce a contractive abstract dynamic programming framework and related policy iteration algorithms, specifically designed for sequential zero-sum games and minimax problems with a general structure. Aside from greater generality, the…

计算机科学与博弈论 · 计算机科学 2021-10-22 Dimitri Bertsekas

I discuss classical and quantum recurrence theorems in a unified manner, treating both as generalisations of the fact that a system with a finite state space only has so many places to go. Along the way I prove versions of the recurrence…

量子物理 · 物理学 2013-06-18 David Wallace

We study games with finitely many participants, each having finitely many choices. We consider the following categories of participants: (I) populations: sets of nonatomic agents, (II) atomic splittable players, (III) atomic non splittable…

最优化与控制 · 数学 2015-10-22 Sylvain Sorin , Cheng Wan

Game theory provides a mathematical framework for analysing strategic situations involving at least two players. Normal-form games model situations where the players simultaneously pick their moves. In this thesis we explore the strategic…

组合数学 · 数学 2019-05-03 Nicholas Ham

We define and analyze the notion of variational Wardrop equilibrium for nonatomic aggregative games with an infinity of players types. These equilibria are characterized through an infinite-dimensional variational inequality. We show, under…

最优化与控制 · 数学 2019-06-06 Paulin Jacquot , Cheng Wan

We prove that the family of embezzlement states defined by van Dam and Hayden [vanDamHayden2002] is universal for both quantum and classical entangled two-prover non-local games with an arbitrary number of rounds. More precisely, we show…

量子物理 · 物理学 2010-09-07 Mateus de Oliveira Oliveira

Consider a very simple class of (finite) games: after an initial move by nature, each player makes one move. Moreover, the players have common interests: at each node, all the players get the same payoff. We show that the problem of…

计算机科学与博弈论 · 计算机科学 2007-05-23 Francis Chu , Joseph Y. Halpern

We present a strong parallel repetition theorem for the entangled value of multi-player, one-round free games (games where the inputs come from a product distribution). Our result is the first parallel repetition theorem for entangled games…

量子物理 · 物理学 2015-01-06 Kai-Min Chung , Xiaodi Wu , Henry Yuen
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