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相关论文: Artificial Persuasion in Pedagogical Games

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Recent advancements in AI have highlighted its application in captology, the field of using computers as persuasive technologies. We hypothesized that the "conformity effect," where individuals align with others' actions, also occurs with…

人机交互 · 计算机科学 2025-10-20 Rikuo Sasaki , Michimasa Inaba

The GPT (Generative Pre-trained Transformer) language models are an artificial intelligence and natural language processing technology that enables automatic text generation. There is a growing interest in applying GPT language models to…

计算机与社会 · 计算机科学 2024-03-25 Manuel de Buenaga , Francisco Javier Bueno

Classical Bayesian persuasion studies how a sender influences receivers through carefully designed signaling policies within a single strategic interaction. In many real-world environments, such interactions are repeated across multiple…

计算机科学与博弈论 · 计算机科学 2026-03-24 Ata Poyraz Turna , Asrin Efe Yorulmaz , Tamer Başar

Persuasion is a key aspect of what it means to be human, and is central to business, politics, and other endeavors. Advancements in artificial intelligence (AI) have produced AI systems that are capable of persuading humans to buy products,…

计算机与社会 · 计算机科学 2023-03-16 Matthew Burtell , Thomas Woodside

The development of intelligent tutoring system has greatly influenced the way students learn and practice, which increases their learning efficiency. The intelligent tutoring system must model learners' mastery of the knowledge before…

机器学习 · 计算机科学 2021-05-25 Junhao Zeng , Qingchun Zhang , Ning Xie , Bochun Yang

Recent vision-language models have strong perceptual ability but their implicit reasoning is hard to explain and easily generates hallucinations on complex queries. Compositional methods improve interpretability, but most rely on a single…

人工智能 · 计算机科学 2026-01-28 Zhixi Cai , Fucai Ke , Kevin Leo , Sukai Huang , Maria Garcia de la Banda , Peter J. Stuckey , Hamid Rezatofighi

This paper presents the Artificial Agency Program (AAP), a position and research agenda for building AI systems as reality embedded, resource-bounded agents whose development is driven by curiosity-as-learning-progress under physical and…

人工智能 · 计算机科学 2026-03-02 Richard Csaky

Artificial agents are increasingly central to complex interactions and decision-making tasks, yet aligning their behaviors with desired human values remains an open challenge. In this work, we investigate how human-like personality traits…

计算与语言 · 计算机科学 2025-06-03 Seungwon Lim , Seungbeen Lee , Dongjun Min , Youngjae Yu

When deploying autonomous agents in the real world, we need effective ways of communicating objectives to them. Traditional skill learning has revolved around reinforcement and imitation learning, each with rigid constraints on the format…

人工智能 · 计算机科学 2019-11-21 Mark Woodward , Chelsea Finn , Karol Hausman

Conversational agents are becoming increasingly popular for supporting and facilitating learning. Conventional pedagogical agents are designed to play the role of human teachers by giving instructions to the students. In this paper, we…

人机交互 · 计算机科学 2019-10-01 Nalin Chhibber , Edith Law

This paper explores the potential of generative AI in creating adaptive educational simulations. By leveraging a system of multiple AI agents, simulations can provide personalized learning experiences, offering students the opportunity to…

计算机与社会 · 计算机科学 2024-07-19 Ethan Mollick , Lilach Mollick , Natalie Bach , LJ Ciccarelli , Ben Przystanski , Daniel Ravipinto

Conversational teachable agents offer a promising platform to support learning, both in the classroom and in remote settings. In this context, the agent takes the role of the novice, while the student takes on the role of teacher. This…

人机交互 · 计算机科学 2024-10-28 Rachel Love , Edith Law , Philip R. Cohen , Dana Kulić

Advanced persistent threats (APT) combine a variety of different attack forms ranging from social engineering to technical exploits. The diversity and usual stealthiness of APT turns them into a central problem of contemporary practical…

密码学与安全 · 计算机科学 2022-05-03 Stefan Rass , Sandra König , Stefan Schauer

This paper develops a natural-language agent-based model of argumentation (ABMA). Its artificial deliberative agents (ADAs) are constructed with the help of so-called neural language models recently developed in AI and computational…

计算与语言 · 计算机科学 2022-01-26 Gregor Betz

Procedural activity assistants potentially support humans in a variety of settings, from our daily lives, e.g., cooking or assembling flat-pack furniture, to professional situations, e.g., manufacturing or biological experiments. Despite…

计算与语言 · 计算机科学 2025-10-02 Kimihiro Hasegawa , Wiradee Imrattanatrai , Masaki Asada , Ken Fukuda , Teruko Mitamura

Policy advice is a transfer learning method where a student agent is able to learn faster via advice from a teacher. However, both this and other reinforcement learning transfer methods have little theoretical analysis. This paper formally…

机器学习 · 计算机科学 2016-04-15 Yusen Zhan , Haitham Bou Ammar , Matthew E. taylor

Persuasive dialogue generation plays a vital role in decision-making, negotiation, counseling, and behavior change, yet it remains a challenging problem. In complex persuasion where the persuadee's internal states are not expressed clearly,…

计算与语言 · 计算机科学 2026-05-19 Dingyi Zhang , Ziqing Zhuang , Linhai Zhang , Ziyang Gao , Deyu Zhou

The enactive approach to cognition is typically proposed as a viable alternative to traditional cognitive science. Enactive cognition displaces the explanatory focus from the internal representations of the agent to the direct sensorimotor…

机器学习 · 计算机科学 2018-10-11 Rafik Hadfi

The application of advanced generative artificial intelligence in education is often constrained by the lack of real-time adaptability, personalization, and reliability of the content. To address these challenges, we propose ExpertAgent -…

人工智能 · 计算机科学 2025-10-10 Binrong Zhu , Guiran Liu , Nina Jiang

While current deep learning systems excel at tasks such as object classification, language processing, and gameplay, few can construct or modify a complex system such as a tower of blocks. We hypothesize that what these systems lack is a…