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相关论文: Artificial Persuasion in Pedagogical Games

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Current conversational agents (CA) have seen improvement in conversational quality in recent years due to the influence of large language models (LLMs) like GPT3. However, two key categories of problem remain. Firstly there are the unique…

计算与语言 · 计算机科学 2024-10-28 Alex Clay , Eduardo Alonso , Esther Mondragón

Providing Reinforcement Learning agents with expert advice can dramatically improve various aspects of learning. Prior work has developed teaching protocols that enable agents to learn efficiently in complex environments; many of these…

机器学习 · 计算机科学 2017-01-17 David Abel , John Salvatier , Andreas Stuhlmüller , Owain Evans

Psychological counseling is a fundamentally multimodal cognitive process in which clinicians integrate verbal content with visual and vocal cues to infer clients' mental states and respond empathically. However, most existing…

计算与语言 · 计算机科学 2026-02-05 Jiangnan Yang , Junjie Chen , Fei Wang , Yiqi Nie , Yuxin Liu , Zhangling Duan , Jie Chen

We introduce a kind of partial observability to the projective simulation (PS) learning method. It is done by adding a belief projection operator and an observability parameter to the original framework of the efficiency of the PS model. I…

人工智能 · 计算机科学 2023-05-08 Rasoul Kheiri

Interactive reinforcement learning has allowed speeding up the learning process in autonomous agents by including a human trainer providing extra information to the agent in real-time. Current interactive reinforcement learning research has…

人工智能 · 计算机科学 2021-09-06 Adam Bignold , Francisco Cruz , Richard Dazeley , Peter Vamplew , Cameron Foale

The growing ubiquity of artificial intelligence (AI), in particular large language models (LLMs), has profoundly altered the way in which learners gain knowledge and interact with learning material, with many claiming that AI positively…

人工智能 · 计算机科学 2025-07-18 Jarosław A. Chudziak , Adam Kostka

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

机器学习 · 计算机科学 2012-09-06 Christos Dimitrakakis

Ethical and explainable artificial intelligence is an interdisciplinary research area involving computer science, philosophy, logic, the social sciences, etc. For an ethical autonomous system, the ability to justify and explain its decision…

人工智能 · 计算机科学 2019-10-22 Beishui Liao , Michael Anderson , Susan Leigh Anderson

The iterated learning model is an agent model which simulates the transmission of of language from generation to generation. It is used to study how the language adapts to pressures imposed by transmission. In each iteration, a language…

计算与语言 · 计算机科学 2024-11-28 Jack Bunyan , Seth Bullock , Conor Houghton

Action advising is a knowledge transfer technique for reinforcement learning based on the teacher-student paradigm. An expert teacher provides advice to a student during training in order to improve the student's sample efficiency and…

人工智能 · 计算机科学 2023-06-19 Yue Guo , Joseph Campbell , Simon Stepputtis , Ruiyu Li , Dana Hughes , Fei Fang , Katia Sycara

Personalizing diffusion models using limited data presents significant challenges, including overfitting, loss of prior knowledge, and degradation of text alignment. Overfitting leads to shifts in the noise prediction distribution,…

计算机视觉与模式识别 · 计算机科学 2025-07-04 JungWoo Chae , Jiyoon Kim , JaeWoong Choi , Kyungyul Kim , Sangheum Hwang

Quantum computing instructors face a compounding problem: the concepts are counterintuitive, the mathematical formalism is dense, and qualified faculty are scarce outside a small number of well-resourced institutions. Our prior work…

计算机与社会 · 计算机科学 2026-04-29 Iizalaarab Elhaimeur , Nikos Chrisochoides

How to optimally persuade an agent who has a private type? When elicitation is feasible, this amounts to a fairly standard principal-agent-style mechanism design problem, where the persuader employs a mechanism to first elicit the agent's…

计算机科学与博弈论 · 计算机科学 2024-11-01 Jiarui Gan , Abheek Ghosh , Nicholas Teh

Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access…

机器学习 · 计算机科学 2023-02-21 Olivia Watkins , Trevor Darrell , Pieter Abbeel , Jacob Andreas , Abhishek Gupta

Timed automata are the formal model for real-time systems. Extensions with discrete probabilistic branching have been considered in the literature and successfully applied. Probabilistic timed automata (PTA) do require all branching…

计算机科学中的逻辑 · 计算机科学 2024-03-05 Darion Haase , Joost-Pieter Katoen

The reinforcement learning research area contains a wide range of methods for solving the problems of intelligent agent control. Despite the progress that has been made, the task of creating a highly autonomous agent is still a significant…

机器学习 · 计算机科学 2023-01-25 Artem Latyshev , Aleksandr I. Panov

Multi-agent reinforcement learning is a standard framework for modeling multi-agent interactions applied in real-world scenarios. Inspired by experience sharing in human groups, learning knowledge parallel reusing between agents can…

人工智能 · 计算机科学 2020-04-01 Yongyuan Liang , Bangwei Li

Generative social agents (GSAs) use artificial intelligence to autonomously communicate with human users in a natural and adaptive manner. Currently, there is a lack of theorizing regarding interactions with GSAs, and likewise, few…

人机交互 · 计算机科学 2026-02-13 Stephan Vonschallen , Friederike Eyssel , Theresa Schmiedel

In the empirical approach to game-theoretic analysis (EGTA), the model of the game comes not from declarative representation, but is derived by interrogation of a procedural description of the game environment. The motivation for developing…

计算机科学与博弈论 · 计算机科学 2025-02-21 Michael P. Wellman , Karl Tuyls , Amy Greenwald

The inputs and preferences of human users are important considerations in situations where these users interact with autonomous cyber or cyber-physical systems. In these scenarios, one is often interested in aligning behaviors of the system…

机器学习 · 计算机科学 2021-04-02 Bhaskar Ramasubramanian , Luyao Niu , Andrew Clark , Radha Poovendran