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Cooperative games with nonempty core are called balanced, and the set of balanced games is a polyhedron. Given a game with empty core, we look for the closest balanced game, in the sense of the (weighted) Euclidean distance, i.e., the…

计算机科学与博弈论 · 计算机科学 2026-01-23 Pedro García-Segador , Michel Grabisch , Dylan Laplace Mermoud , Pedro Miranda

The classical Feedback Vertex Set problem asks, for a given undirected graph G and an integer k, to find a set of at most k vertices that hits all the cycles in the graph G. Feedback Vertex Set has attracted a large amount of research in…

数据结构与算法 · 计算机科学 2011-08-02 Marek Cygan , Marcin Pilipczuk , Michal Pilipczuk , Jakub Onufry Wojtaszczyk

We extend the classic regret minimization framework for approximating equilibria in normal-form games by greedily weighing iterates based on regrets observed at runtime. Theoretically, our method retains all previous convergence rate…

计算机科学与博弈论 · 计算机科学 2022-04-12 Hugh Zhang , Adam Lerer , Noam Brown

The area of computing with uncertainty considers problems where some information about the input elements is uncertain, but can be obtained using queries. For example, instead of the weight of an element, we may be given an interval that is…

数据结构与算法 · 计算机科学 2021-01-15 Thomas Erlebach , Michael Hoffmann , Murilo S. de Lima

The classical, linear-time solvable Feedback Edge Set problem is concerned with finding a minimum number of edges intersecting all cycles in a (static, unweighted) graph. We provide a first study of this problem in the setting of temporal…

离散数学 · 计算机科学 2021-09-13 Roman Haag , Hendrik Molter , Rolf Niedermeier , Malte Renken

A classic result of Williamson, Goemans, Mihail, and Vazirani [STOC 1993: 708-717] states that the problem of covering an uncrossable set family by a min-cost edge set admits approximation ratio $2$, by a primal-dual algorithm with a…

数据结构与算法 · 计算机科学 2024-04-02 Zeev Nutov

We consider a natural variant of the well-known Feedback Vertex Set problem, namely the problem of deleting a small subset of vertices or edges to a full binary tree. This version of the problem is motivated by real-world scenarios that are…

数据结构与算法 · 计算机科学 2020-01-01 Pratyush Dayal , Neeldhara Misra

Last-iterate convergence of learning dynamics in games has attracted significant recent attention. In two-player zero-sum games with bandit feedback, where only the loss of the selected action pair is observed, Fiegel et al. (2025) show a…

机器学习 · 计算机科学 2026-05-12 Soumita Hait , Ping Li , Haipeng Luo , Mengxiao Zhang

We study the problem of computing the minimum vertex cover on k-uniform k-partite hypergraphs when the k-partition is given. On bipartite graphs (k = 2), the minimum vertex cover can be computed in polynomial time. For general k, the…

计算复杂性 · 计算机科学 2011-05-24 Sushant Sachdeva , Rishi Saket

An $n$-tournament $T$ with vertex set $V$ is simple if there is no subset $M$ of $V$ such that $2\leq \left \vert M\right \vert \leq n-1$ and for every $x\in V\setminus M$, either $M\rightarrow x$ or $x \rightarrow M$. The simplicity index…

组合数学 · 数学 2021-07-28 Abderrahim Boussaïri , Soufiane Lakhlifi , Imane Talbaoui

A tournament organizer must select one of $n$ possible teams as the winner of a competition after observing all $\binom{n}{2}$ matches between them. The organizer would like to find a tournament rule that simultaneously satisfies the…

计算机科学与博弈论 · 计算机科学 2024-07-26 David Mikšaník , Ariel Schvartzman , Jan Soukup

We present a deterministic distributed $2$-approximation algorithm for the Minimum Weight Vertex Cover problem in the CONGEST model whose round complexity is $O(\log n \log \Delta / \log^2 \log \Delta)$. This improves over the currently…

分布式、并行与集群计算 · 计算机科学 2018-05-24 Ran Ben-Basat , Guy Even , Ken-ichi Kawarabayashi , Gregory Schwartzman

The paper describes a simple deterministic parallel/distributed (2+epsilon)-approximation algorithm for the minimum-weight vertex-cover problem and its dual (edge/element packing).

数据结构与算法 · 计算机科学 2015-06-02 Samir Khuller , Uzi Vishkin , Neal Young

The art gallery problem enquires about the least number of guards that are sufficient to ensure that an art gallery, represented by a polygon $P$, is fully guarded. In 1998, the problems of finding the minimum number of point guards, vertex…

计算几何 · 计算机科学 2016-05-03 Pritam Bhattacharya , Subir Kumar Ghosh , Bodhayan Roy

In this paper, we study the problem of learning in quantum games - and other classes of semidefinite games - with scalar, payoff-based feedback. For concreteness, we focus on the widely used matrix multiplicative weights (MMW) algorithm…

计算机科学与博弈论 · 计算机科学 2023-11-07 Kyriakos Lotidis , Panayotis Mertikopoulos , Nicholas Bambos , Jose Blanchet

Game theory is widely used as a behavioral model for strategic interactions in biology and social science. It is common practice to assume that players quickly converge to an equilibrium, e.g. a Nash equilibrium. This can be studied in…

物理与社会 · 物理学 2018-09-20 Marco Pangallo , Torsten Heinrich , J Doyne Farmer

We consider generalized Nash equilibrium (GNE) problems in games with strongly monotone pseudo-gradients and jointly linear coupling constraints. We establish the convergence rate of a payoff-based approach intended to learn a variational…

最优化与控制 · 数学 2024-11-14 Tatiana Tatarenko , Maryam Kamgarpour

We consider the following NP-hard problem: in a weighted graph, find a minimum cost set of vertices whose removal leaves a graph in which no two cycles share an edge. We obtain a constant-factor approximation algorithm, based on the…

数据结构与算法 · 计算机科学 2015-05-14 Samuel Fiorini , Gwenaël Joret , Ugo Pietropaoli

We introduce and study the Minimum Feasible Tileset problem: Given a set of symbols and subsets of these symbols (scenarios), find a smallest possible number of pairs of symbols (tiles) such that each scenario can be formed by selecting at…

计算复杂性 · 计算机科学 2017-10-26 Yann Disser , Stefan Kratsch , Manuel Sorge

We present a simple deterministic distributed $(2+\epsilon)$-approximation algorithm for minimum weight vertex cover, which completes in $O(\log{\Delta}/\epsilon\log\log{\Delta})$ rounds, where $\Delta$ is the maximum degree in the graph,…

分布式、并行与集群计算 · 计算机科学 2016-02-15 Reuven Bar-Yehuda , Keren Censor-Hillel , Gregory Schwartzman
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