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How is efficiency affected when demand excesses over supply are signalled through waiting in queues? We consider a class of congestion games with a nonatomic set of players of a constant mass, based on a formulation of generic linear…

计算机科学与博弈论 · 计算机科学 2020-11-18 Costas Courcoubetis , Antonis Dimakis

Weighted timed games are played by two players on a timed automaton equipped with weights: one player wants to minimise the accumulated weight while reaching a target, while the other has an opposite objective. Used in a reactive synthesis…

计算机科学与博弈论 · 计算机科学 2017-02-01 Damien Busatto-Gaston , Benjamin Monmege , Pierre-Alain Reynier

We consider a strategic game, where players submit jobs to a machine that executes all jobs in a way that minimizes energy while respecting the given deadlines. The energy consumption is then charged to the players in some way. Each player…

计算机科学与博弈论 · 计算机科学 2017-07-11 Christoph Dürr , Łukasz Jeż , Óscar C. Vásquez

This paper introduces a unified framework for battery energy arbitrage under uncertain market prices that integrates chance-constrained terminal state-of-charge requirements with online threshold policies. We first cast the multi-interval…

系统与控制 · 电气工程与系统科学 2026-01-21 Tomás Tapia , Yury Dvorkin

We consider non-cooperative unsplittable congestion games where players share resources, and each player's strategy is pure and consists of a subset of the resources on which it applies a fixed weight. Such games represent unsplittable…

计算机科学与博弈论 · 计算机科学 2013-08-20 Rajgopal Kannan , Costas Busch , Paul Spirakis

As many sensor network applications require deployment in remote and hard-to-reach areas, it is critical to ensure that such networks are capable of operating unattended for long durations. Consequently, the concept of using nodes with…

网络与互联网体系结构 · 计算机科学 2012-09-06 Rahul Srivastava , Can Emre Koksal

We describe a social game that we designed for encouraging energy efficient behavior amongst building occupants with the aim of reducing overall energy consumption in the building. Occupants vote for their desired lighting level and win…

Electric storage units constitute a key element in the emerging smart grid system. In this paper, the interactions and energy trading decisions of a number of geographically distributed storage units are studied using a novel framework…

计算机科学与博弈论 · 计算机科学 2013-10-08 Yunpeng Wang , Walid Saad , Zhu Han , H. Vincent Poor , Tamer Başar

We study a class of deterministic mean field games on finite and infinite time horizons arising in models of optimal exploitation of exhaustible resources. The main characteristic of our game is an absorption constraint on the players'…

综合经济学 · 经济学 2021-04-14 Paulwin Graewe , Ulrich Horst , Ronnie Sircar

We study stochastic games with energy-parity objectives, which combine quantitative rewards with a qualitative $\omega$-regular condition: The maximizer aims to avoid running out of energy while simultaneously satisfying a parity condition.…

计算机科学与博弈论 · 计算机科学 2021-01-19 Richard Mayr , Sven Schewe , Patrick Totzke , Dominik Wojtczak

Energy games, which model quantitative consumption of a limited resource, e.g., time or energy, play a central role in quantitative models for reactive systems. Reactive synthesis constructs a controller which satisfies a given…

计算机科学中的逻辑 · 计算机科学 2016-11-24 Shahar Maoz , Or Pistiner , Jan Oliver Ringert

This work tackles the problem of energy-efficient distributed power control in wireless networks with a large number of transmitters. The problem is modeled by a dynamic game. Each transmitter-receiver communication is characterized by a…

信息论 · 计算机科学 2013-01-30 François Mériaux , Vineeth Varma , Samson Lasaulce

This work uses game theory as a mathematical framework to address interaction modeling in multi-agent motion forecasting and control. Despite its interpretability, applying game theory to real-world robotics, like automated driving, faces…

机器学习 · 计算机科学 2023-12-05 Christopher Diehl , Tobias Klosek , Martin Krüger , Nils Murzyn , Timo Osterburg , Torsten Bertram

An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to…

计算机科学与博弈论 · 计算机科学 2020-01-16 Marcin Jurdzinski , Ashutosh Trivedi

In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…

计算机科学与博弈论 · 计算机科学 2018-07-10 Maximilian Drees , Matthias Feldotto , Sören Riechers , Alexander Skopalik

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

计算机科学中的逻辑 · 计算机科学 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge

We investigate the ability of a homogeneous collection of deferrable energy loads to behave as a battery; that is, to absorb and release energy in a controllable fashion up to fixed and predetermined limits on volume, charge rate and…

系统与控制 · 计算机科学 2016-11-14 Daria Madjidian , Mardavij Roozbehani , Munther A. Dahleh

Quantitative extensions of parity games have recently attracted significant interest. These extensions include parity games with energy and payoff conditions as well as finitary parity games and their generalization to parity games with…

计算机科学与博弈论 · 计算机科学 2023-06-22 Sven Schewe , Alexander Weinert , Martin Zimmermann

We consider simple stochastic games $\mathcal G$ with energy-parity objectives, a combination of quantitative rewards with a qualitative parity condition. The Maximizer tries to avoid running out of energy while simultaneously satisfying a…

计算机科学与博弈论 · 计算机科学 2023-07-13 Mohan Dantam , Richard Mayr

We design a novel algorithm for solving Mean-Payoff Games (MPGs). Besides solving an MPG in the usual sense, our algorithm computes more information about the game, information that is important with respect to applications. The weights of…

计算机科学与博弈论 · 计算机科学 2010-06-09 Luboš Brim , Jakub Chaloupka