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The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…

组合数学 · 数学 2022-09-07 Lyuben Lichev , Dieter Mitsche , Pawel Pralat

We consider generalized Nash equilibrium (GNE) problems in games with strongly monotone pseudo-gradients and jointly linear coupling constraints. We establish the convergence rate of a payoff-based approach intended to learn a variational…

最优化与控制 · 数学 2024-11-14 Tatiana Tatarenko , Maryam Kamgarpour

We consider a track selection problem for multi-target tracking in a multifunction radar network from a game-theoretic perspective. The problem is formulated as a non-cooperative game. The radars are considered to be players in this game…

计算机科学与博弈论 · 计算机科学 2017-04-17 Nikola Bogdanovic , Hans Driessen , Alexander Yarovoy

A graph $G = (V,E)$ is said to be saturated with respect to a monotone increasing graph property ${\mathcal P}$, if $G \notin {\mathcal P}$ but $G \cup \{e\} \in {\mathcal P}$ for every $e \in \binom{V}{2} \setminus E$. The saturation game…

组合数学 · 数学 2015-05-29 Dan Hefetz , Michael Krivelevich , Alon Naor , Miloš Stojaković

This paper presents a general closed graph property for (randomized strategy) Nash equilibrium correspondence in large games. In particular, we show that for any large game with a convergent sequence of fiinite-player games, the limit of…

最优化与控制 · 数学 2024-10-30 Enxian Chen , Bin Wu , Hanping Xu

We consider a cops and robber game where the cops are blocking edges of a graph, while the robber occupies its vertices. At each round of the game, the cops choose some set of edges to block and right after the robber is obliged to move to…

离散数学 · 计算机科学 2020-09-09 Stratis Limnios , Christophe Paul , Joanny Perret , Dimitrios M. Thilikos

The model of congestion games is widely used to analyze games related to traffic and communication. A central property of these games is that they are potential games and hence posses a pure Nash equilibrium. In reality it is often the case…

计算机科学与博弈论 · 计算机科学 2011-11-17 Sergey Kuniavsky , Rann Smorodinsky

Various social contexts ranging from public goods provision to information collection can be depicted as games of strategic interactions, where a player's well-being depends on her own action as well as on the actions taken by her…

物理与社会 · 物理学 2015-04-01 Giulio Cimini , Claudio Castellano , Angel Sánchez

In this paper, a track selection problem for multi-target tracking in a multifunction radar network is studied using the concepts from game theory. The problem is formulated as a non-cooperative game, and specifically as an…

多智能体系统 · 计算机科学 2016-02-08 Nikola Bogdanović , Hans Driessen , Alexander Yarovoy

A temporal graph ${\cal G}$ is a graph that changes with time. More specifically, it is a pair $(G, \lambda)$ where $G$ is a graph and $\lambda$ is a function on the edges of $G$ that describes when each edge $e\in E(G)$ is active. Given…

组合数学 · 数学 2022-08-16 Allen Ibiapina , Ana Silva

A \emph{proper $t$-edge-coloring} of a graph $G$ is a mapping $\alpha: E(G)\rightarrow \{1,\ldots,t\}$ such that all colors are used, and $\alpha(e)\neq \alpha(e^{\prime})$ for every pair of adjacent edges $e,e^{\prime}\in E(G)$. If $\alpha…

组合数学 · 数学 2017-01-31 Petros A. Petrosyan , Hrant H. Khachatrian

We study the family of \emph{derangement action digraphs}, which are a subfamily of the group action graphs introduced in [Fred Annexstein, Marc Baumslag, and Arnold L. Rosenberg, Group action graphs and parallel architectures, \emph{SIAM…

组合数学 · 数学 2018-04-05 Moharram N. Iradmusa , Cheryl E. Praeger

An incidence of a graph $G$ is a pair $(v,e)$ where $v$ is a vertex of $G$ and $e$ an edge incident to $v$. Two incidences $(v,e)$ and $(w,f)$ are adjacent whenever $v = w$, or $e = f$, or $vw = e$ or $f$. The incidence coloring game [S.D.…

离散数学 · 计算机科学 2013-06-04 Clément Charpentier , Eric Sopena

Recently, a new model extending the standard replicator equation to a finite set of players connected on an arbitrary graph was developed in evolutionary game dynamics. The players are interpreted as subpopulations of multipopulations…

计算机科学与博弈论 · 计算机科学 2021-11-16 Jean Carlo Moraes

The cop throttling number of a graph, introduced in 2018 by Breen et al., optimizes the balance between the number of cops used and the number of rounds required to catch the robber in a game of Cops and Robbers. In 2019, Cox and Sanaei…

This paper proposes a distributed algorithm to find the Nash equilibrium in a class of non-cooperative convex games with partial-decision information. Our method employs a distributed projected gradient play approach alongside consensus…

计算机科学与博弈论 · 计算机科学 2024-12-13 Duong Thuy Anh Nguyen , Duong Tung Nguyen , Angelia Nedić

Motivated by optimization oracles in bandits with network interference, we study the Neighborhood-Aware Graph Labeling (NAGL) problem. Given a graph $G = (V,E)$, a label set of size $L$, and local reward functions $f_v$ accessed via…

数据结构与算法 · 计算机科学 2026-02-23 Mohammad Shahverdikondori , Sepehr Elahi , Patrick Thiran , Negar Kiyavash

The pressing game on black-and-white graphs is the following: Given a graph $G(V,E)$ with its vertices colored with black and white, any black vertex $v$ can be pressed, which has the following effect: (a) all neighbors of $v$ change color,…

离散数学 · 计算机科学 2013-03-28 Eliot Bixby , Toby Flint , István Miklós

This paper considers a networked aggregative game (NAG) where the players are distributed over a communication network. By only communicating with a subset of players, the goal of each player in the NAG is to minimize an individual cost…

最优化与控制 · 数学 2021-05-13 Rongping Zhu , Jiaqi Zhang , Keyou You

In this paper we present a novel generic mapping between Graphical Games and Markov Random Fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Thus, the problem of deciding whether a…

计算机科学与博弈论 · 计算机科学 2007-05-23 Constantinos Daskalakis