中文
相关论文

相关论文: Graphical Potential Games

200 篇论文

We study potential games on unimodular random graphs of bounded degree, where players interact through the underlying network. Using the unimodular measure, we define a well-posed global potential that captures both finite- and…

最优化与控制 · 数学 2026-04-17 Eyal Neuman , Sturmius Tuschmann

Facility location games have been a topic of major interest in economics, operations research and computer science, starting from the seminal work by Hotelling. Spatial facility location models have successfully predicted the outcome of…

计算机科学与博弈论 · 计算机科学 2017-10-10 Omer Ben-Porat , Moshe Tennenholtz

The model of congestion games is widely used to analyze games related to traffic and communication. A central property of these games is that they are potential games and hence posses a pure Nash equilibrium. In reality it is often the case…

计算机科学与博弈论 · 计算机科学 2011-11-17 Sergey Kuniavsky , Rann Smorodinsky

We study the class of potential games that are also graphical games with respect to a given graph $G$ of connections between the players. We show that, up to strategic equivalence, this class of games can be identified with the set of…

概率论 · 数学 2018-07-27 Yakov Babichenko , Omer Tamuz

Graphical games are a useful framework for modeling the interactions of (selfish) agents who are connected via an underlying topology and whose behaviors influence each other. They have wide applications ranging from computer science to…

计算机科学与博弈论 · 计算机科学 2021-04-27 Juho Hirvonen , Laura Schmid , Krishnendu Chatterjee , Stefan Schmid

This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…

计算机科学与博弈论 · 计算机科学 2024-05-13 Sina Arefizadeh , Angelia Nedich , Gautam Dasarathy

We consider the problem of designing distribution rules to share "welfare" (cost or revenue) among individually strategic agents. There are many known distribution rules that guarantee the existence of a (pure) Nash equilibrium in this…

计算机科学与博弈论 · 计算机科学 2014-02-18 Ragavendran Gopalakrishnan , Jason R. Marden , Adam Wierman

Fictitious Play (FP) is a simple and natural dynamic for repeated play with many applications in game theory and multi-agent reinforcement learning. It was introduced by Brown (1949,1951) and its convergence properties for two-player…

计算机科学与博弈论 · 计算机科学 2023-10-05 Ioannis Panageas , Nikolas Patris , Stratis Skoulakis , Volkan Cevher

We propose a general class of symmetric games called position-optimization games. Given a probability distribution $Q$ over a set of targets $\mathcal{Y}$, the $n$ players each choose a position in a space $\mathcal{X}$. A player's utility…

计算机科学与博弈论 · 计算机科学 2026-02-18 Rafael Frongillo , Melody Hsu , Mary Monroe , Anish Thilagar

We study the computation of approximate pure Nash equilibria in Shapley value (SV) weighted congestion games, introduced in [19]. This class of games considers weighted congestion games in which Shapley values are used as an alternative (to…

计算机科学与博弈论 · 计算机科学 2017-11-28 Matthias Feldotto , Martin Gairing , Grammateia Kotsialou , Alexander Skopalik

The use of game theoretic models has been quite successful in describing various cooperative and non-cooperative optimization problems in networks and other domains of computer systems. In this paper, we study an application of game…

网络与互联网体系结构 · 计算机科学 2013-05-16 Sandip Chakraborty , Soumyadip Majumder , Diganta Goswami

Following the work of Lloyd Shapley on the Shapley value, and tangentially the work of Guillermo Owen, we offer an alternative non-probabilistic formulation of part of the work of Robert J. Weber in his 1978 paper "Probabilistic values for…

理论经济学 · 经济学 2019-05-13 Jacob North Clark , Stephen Montgomery-Smith

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

计算机科学与博弈论 · 计算机科学 2013-04-09 Sunil Simon , Krzysztof R. Apt

A fundamental problem with the Nash equilibrium concept is the existence of certain "structurally deficient" equilibria that (i) lack fundamental robustness properties, and (ii) are difficult to analyze. The notion of a "regular" Nash…

最优化与控制 · 数学 2019-07-31 Brian Swenson , Ryan Murray , Soummya Kar

Congestion games are a classical type of games studied in game theory, in which n players choose a resource, and their individual cost increases with the number of other players choosing the same resource. In network congestion games…

计算机科学与博弈论 · 计算机科学 2020-09-30 Nathalie Bertrand , Nicolas Markey , Suman Sadhukhan , Ocan Sankur

Rosenthal (1973) introduced the class of congestion games and proved that they always possess a Nash equilibrium in pure strategies. Fotakis et al. (2005) introduce the notion of a greedy strategy tuple, where players sequentially and…

计算机科学与博弈论 · 计算机科学 2012-08-10 Sergey Kuniavsky , Rann Smorodinsky

Although dynamic games provide a rich paradigm for modeling agents' interactions, solving these games for real-world applications is often challenging. Many real-world interactive settings involve general nonlinear state and input…

机器人学 · 计算机科学 2023-08-08 Maulik Bhatt , Yixuan Jia , Negar Mehr

In 1964 Shapley devised a family of games for which fictitious play fails to converge to Nash equilibrium. The games are two-player non-zero-sum with 3 pure strategies per player. Shapley assumed that each player played a specific pure…

计算机科学与博弈论 · 计算机科学 2023-12-21 Sam Ganzfried

We introduce a new class of context dependent, incomplete information games to serve as structured prediction models for settings with significant strategic interactions. Our games map the input context to outcomes by first condensing the…

机器学习 · 计算机科学 2019-05-30 Vikas K. Garg , Tommi Jaakkola

In this work, we introduce graphical modelsfor multi-player game theory, and give powerful algorithms for computing their Nash equilibria in certain cases. An n-player game is given by an undirected graph on n nodes and a set of n local…

计算机科学与博弈论 · 计算机科学 2015-03-10 Michael Kearns , Michael L. Littman , Satinder Singh
‹ 上一页 1 2 3 10 下一页 ›