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相关论文: Preprint Serious Game Based Dysphonic Rehabilitati…

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Dysarthria is a motor speech disorder caused by neurological damage that affects the muscles used for speech production, leading to slurred, slow, or difficult-to-understand speech. It affects millions of individuals worldwide, including…

计算与语言 · 计算机科学 2024-10-18 Kaushal Attaluri , Anirudh CHVS , Sireesha Chittepu

Despite renewed awareness of the importance of articulation, it remains a challenge for instructors to handle the pronunciation needs of language learners. There are relatively scarce pedagogical tools for pronunciation teaching and…

计算机视觉与模式识别 · 计算机科学 2020-05-15 M. Hamed Mozaffari , Won-Sook Lee

Speech disorders can make communication hard or even impossible for those who develop them. Personalised Text-to-Speech is an attractive option as a communication aid. We attempt voice reconstruction using a large speech model, with which…

音频与语音处理 · 电气工程与系统科学 2025-09-26 Ariadna Sanchez , Simon King

Augmented reality games hold promise for rehabilitation, yet most remain confined to laboratory studies with limited clinical uptake. Recent advances in spatial computing, especially lightweight, glasses_form_factor AR, create a timely…

人机交互 · 计算机科学 2026-03-23 Binyan Xu , Wei Wu , Soonhyeon Kweon , Casper Harteveld , Leanne Chukoskie

This paper studies the Speech Enhancement based on Deep Neural Networks. The proposed architecture gradually follows the signal transformation during enhancement by means of a visualization probe at each network block. Alongside the…

音频与语音处理 · 电气工程与系统科学 2019-04-10 Jorge Llombart , Dayana Ribas , Antonio Miguel , Luis Vicente , Alfonso Ortega , Eduardo Lleida

In this work we apply deep reinforcement learning to the problems of navigating a three-dimensional environment and inferring the locations of human speaker audio sources within, in the case where the only available information is the raw…

声音 · 计算机科学 2021-11-30 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

In this paper, we present a deep-learning-based framework for audio-visual speech inpainting, i.e., the task of restoring the missing parts of an acoustic speech signal from reliable audio context and uncorrupted visual information. Recent…

音频与语音处理 · 电气工程与系统科学 2021-02-04 Giovanni Morrone , Daniel Michelsanti , Zheng-Hua Tan , Jesper Jensen

Physical rehabilitation plays a crucial role in restoring functional abilities, but traditional approaches often face challenges in terms of cost, accessibility, and personalized monitoring. Asynchronous physical rehabilitation has gained…

人机交互 · 计算机科学 2024-11-20 Mario De Lucas Garcia , Mark Roman Miller

Many researchers have developed VR systems for people with visual impairments by using various audio feedback techniques. However, there has been much less study of collaborative VR systems in which people with visual impairments and people…

人机交互 · 计算机科学 2021-04-01 Hojun Aan , Sangsun Han , Hyeonkyu Kim , Jimoon Kim , Pilhyoun Yoon , Kibum Kim

Speech time reversal refers to the process of reversing the entire speech signal in time, causing it to play backward. Such signals are completely unintelligible since the fundamental structures of phonemes and syllables are destroyed.…

音频与语音处理 · 电气工程与系统科学 2025-10-02 Ishan D. Biyani , Nirmesh J. Shah , Ashishkumar P. Gudmalwar , Pankaj Wasnik , Rajiv R. Shah

Text-based games are a natural challenge domain for deep reinforcement learning algorithms. Their state and action spaces are combinatorially large, their reward function is sparse, and they are partially observable: the agent is informed…

人工智能 · 计算机科学 2019-12-02 Vishal Jain , William Fedus , Hugo Larochelle , Doina Precup , Marc G. Bellemare

Age-related cognitive impairment is generally characterized by gradual memory loss and decision-making difficulties. The aim of this study is to investigate multi level support and suggest relevant helping means for the elderly with mild…

人机交互 · 计算机科学 2023-01-09 Fatemeh Ghorbani , Mahsa Farshi Taghavi , Mehdi Delrobaei

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

人工智能 · 计算机科学 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

Motivation to perform movement therapy and caregiver burnout are major challenges to post-stroke life. Serious games have been shown to support therapeutic tasks in people with stroke, but there are few activities that simultaneously…

Speech therapy is essential for rehabilitating speech disorders caused by neurological impairments such as stroke. However, traditional manual and computer-assisted systems are limited in real-time accessibility and articulatory motion…

声音 · 计算机科学 2025-11-03 Yudong Yang , Xiaokang Liu , Shaofeng zhao , Rongfeng Su , Nan Yan , Lan Wang

Enhancing the earthquake behavioral responses and post-earthquake evacuation preparedness of building occupants is beneficial to increasing their chances of survival and reducing casualties after the main shock of an earthquake.…

This study is concerned with the application of virtual reality (VR) in rehabilitation programs for faulty neck posture which is a primary source of neck pain (NP). The latter is a highly prevalent musculoskeletal disorder that is…

人机交互 · 计算机科学 2023-12-25 Aliaa Rehan Youssef , Mohammed Gumaa , Ahmad Al-Kabbany

Dysarthria is a speech disorder characterized by impaired intelligibility and reduced communicative effectiveness. Automatic dysarthria assessment provides a scalable, cost-effective approach for supporting the diagnosis and treatment of…

音频与语音处理 · 电气工程与系统科学 2025-11-05 Kaimeng Jia , Minzhu Tu , Zengrui Jin , Siyin Wang , Chao Zhang

Patients with articulatory disorders often have difficulty in speaking. These patients need several speech therapy sessions to enable them speak normally. These therapy sessions are conducted by a specialized speech therapist. The goal of…

计算机与社会 · 计算机科学 2016-01-13 Vinod K. Pandey , Arun Pande , Sunil Kumar Kopparapu

Learning good feature representations is important for deep reinforcement learning (RL). However, with limited experience, RL often suffers from data inefficiency for training. For un-experienced or less-experienced trajectories (i.e.,…

机器学习 · 计算机科学 2021-10-28 Tao Yu , Cuiling Lan , Wenjun Zeng , Mingxiao Feng , Zhizheng Zhang , Zhibo Chen