相关论文: Tollan-Xicocotitlan: A reconstructed City by augme…
The integration of Digital Twins with Extended Reality technologies, such as Virtual Reality and Augmented Reality, is transforming industries by enabling more immersive, interactive experiences and enhancing real time decision making. User…
The study examines the problem of using augmented and virtual reality in the process of blended learning in general secondary education. The study analyzes the meaning of the concept of "blended learning". The conceptual principles of…
The demand for mobile robots has rapidly increased in recent years due to the flexibility and high variety of application fields comparing to static robots. To deal with complex tasks such as navigation, they work with high amounts of…
"Cultural Windows" is a research initiative designed to enrich cross-cultural understanding through immersive extended reality (XR) experiences. This project proposes a workflow for deploying AR and VR platforms, allowing users to explore…
Immersive technologies, such as virtual and augmented reality, are transforming digital heritage by enabling users to explore and interact with culturally significant sites. It is now possible to view and augment digital twins, or digitally…
Navigation has been a popular area of research in both academia and industry. Combined with maps, and different localization technologies, navigation systems have become robust and more usable. By combining navigation with augmented…
This study showcases an augmented reality (AR) experience designed to promote gender justice and increase awareness of sexual violence in Taiwan. By leveraging AR, this project overcomes the limitations of offline exhibitions on social…
In accordance with the urban reconstruction problem proposed by the DFC23 Track 2 Contest, this paper attempts a multitask-learning method of building extraction and height estimation using both optical and radar satellite imagery. Contrary…
Augmented Reality (AR) systems add visual information to the world by using advanced display techniques. The advances in miniaturization and reduced costs make some of these systems feasible for applications in a wide set of fields. We…
In this paper we present the first published end-to-end production computer-vision system for powering city-scale shared augmented reality experiences on mobile devices. In doing so we propose a new formulation for an experience-based…
This report describes the IRXCT Windows application for reconstruction and visualization of tomography tasks.
A cost-effective augmented reality (AR) system is presented for visualising three-dimensional magnetic field structures and charged-particle trajectories in magnetically confined fusion plasmas. The system presented in this study integrates…
As technology advances, the integration of physical, virtual, and social worlds has led to a complex landscape of ``Realities'' such as Virtual Reality (VR), Augmented Reality (AR), metaverse, spatial computing, and other emerging…
Developers are usually unaware of the impact of code changes to the performance of software systems. Although developers can analyze the performance of a system by executing, for instance, a performance test to compare the performance of…
The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…
In the Architecture, Engineering and Construction (AEC) sector, data extracted from building information modelling (BIM) can be used to create a digital twin (DT). The algorithms of a BIM-based DT can facilitate the retrieval of…
In this paper, we present the findings of a user study that evaluated the social acceptance of eXtended Reality (XR) agent technology, focusing on a remotely accessible, web-based XR training system developed for journalists. This system…
The ability of Augmented Reality to overcome the bias of single stories through multidimensionality is explored in the artifacts of a youth gun violence prevention project and its goal of narrative change.
The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…
We created an augmented reality platform for spatial exploration that recognizes buildings facades and displays various multimedia for different time points. In order to provide the user with the best user experience fast recognition and…