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We design two mechanisms that ensure that the majority preferred option wins in all equilibria. The first one is a simultaneous game where agents choose other agents to cooperate with on top of the vote for an alternative, thus overcoming…

理论经济学 · 经济学 2023-10-12 Kirneva Margarita , Núñez Matías

Ultimate Tic-Tac-Toe is a variant of the popular Tic-Tac-Toe game. Two players compete to win three aligned "fields," with each field constituting its own miniature tic-tac-toe game. Each move determines which field the next player must…

历史与综述 · 数学 2023-06-09 Justin Diamond

We study the $b$-biased Oriented-cycle game where two players, OMaker and OBreaker, take turns directing the edges of $K_n$ (the complete graph on $n$ vertices). In each round, OMaker directs one previously undirected edge followed by…

组合数学 · 数学 2025-03-24 Anita Liebenau , Abdallah Saffidine , Jeffrey Yang

We study the problem of optimal games for the solo and coop modes of the board game Room 25 (season 1). We show that the game cannot be won in a single turn for any starting configuration, but that it can be done in two for some…

计算机科学与博弈论 · 计算机科学 2024-01-19 Pierre Lafourcade

We study so-called invariant games played with a fixed number $d$ of heaps of matches. A game is described by a finite list $\mathcal{M}$ of integer vectors of length $d$ specifying the legal moves. A move consists in changing the current…

计算复杂性 · 计算机科学 2012-02-06 Urban Larsson , Johan Wästlund

In the domination game studied here, Dominator and Staller alternately choose a vertex of a graph $G$ and take it into a set $D$. The number of vertices dominated by the set $D$ must increase in each single turn and the game ends when $D$…

组合数学 · 数学 2014-04-08 Csilla Bujtás

For a finite set $X$, a family of sets ${\mathcal F} \subseteq 2^X$ and a positive integer $q$, we consider two types of two player, perfect information games with no chance moves. In each round of the $(1 : q)$ Waiter-Client game $(X,…

组合数学 · 数学 2015-10-15 Dan Hefetz , Michael Krivelevich , Wei En Tan

We study a variation of the minority game. There are N agents. Each has to choose between one of two alternatives everyday, and there is reward to each member of the smaller group. The agents cannot communicate with each other, but try to…

交易与市场微观结构 · 定量金融 2015-05-27 Deepak Dhar , V. Sasidevan , Bikas K. Chakrabarti

Two players alternate tossing a biased coin where the probability of getting heads is p. The current player is awarded alpha points for tails and alpha+beta for heads. The first player reaching n points wins. For a completely unfair coin…

概率论 · 数学 2011-12-15 Robert W. Chen , Burton Rosenberg

In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled…

组合数学 · 数学 2025-03-28 Florian Galliot , Valentin Gledel , Aline Parreau

Suppose that the outcomes of a roulette table are not entirely random, in the sense that there exists a successful betting strategy. Is there a successful `separable' strategy, in the sense that it does not use the winnings from betting on…

逻辑 · 数学 2019-04-18 George Barmpalias , Nan Fang , Andrew Lewis-Pye

We study the positional game where two players, Maker and Breaker, alternately select respectively $1$ and $b$ previously unclaimed edges of $K_n$. Maker wins if she succeeds in claiming all edges of some odd cycle in $K_n$ and Breaker wins…

组合数学 · 数学 2019-06-11 Jan Corsten , Adva Mond , Alexey Pokrovskiy , Christoph Spiegel , Tibor Szabó

Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by…

计算机科学中的逻辑 · 计算机科学 2022-12-14 Paolo Baldan , Richard Eggert , Barbara König , Tommaso Padoan

AI research in chess has been primarily focused on producing stronger agents that can maximize the probability of winning. However, there is another aspect to chess that has largely gone unexamined: its aesthetic appeal. Specifically, there…

人工智能 · 计算机科学 2024-08-06 Kamron Zaidi , Michael Guerzhoy

In the game "Super Six", after successfully getting rid of a stick by rolling with the die a number that is not occupied, the player has the choice to continue to roll the die or to stop and to hand over the die to their opponent. The…

综合数学 · 数学 2021-10-08 Rüdiger Jehn

In a Take-Away Game on hypergraphs, two players take turns to remove the vertices and the hyperedges of the hypergraphs. In each turn, a player must remove either a single vertex or a hyperedge. When a player chooses to remove one vertex,…

组合数学 · 数学 2022-03-21 T. H. Molena

We study the biased $(1:b)$ Maker--Breaker positional games, played on the edge set of the complete graph on $n$ vertices, $K_n$. Given Breaker's bias $b$, possibly depending on $n$, we determine the bounds for the minimal number of moves,…

组合数学 · 数学 2023-06-22 Mirjana Mikalački , Miloš Stojaković

We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…

计算机科学与博弈论 · 计算机科学 2025-04-09 Guy Avni , Pranav Ghorpade , Shibashis Guha

Circular Nim is a two-player impartial combinatorial game consisting of $n$ stacks of tokens placed in a circle. A move consists of choosing $k$ consecutive stacks and taking at least one token from one or more of the stacks. The last…

组合数学 · 数学 2024-04-11 Matthieu Dufour , Silvia Heubach

We apply several quantization schemes to simple versions of the Chinos game. Classically, for two players with one coin each, there is a symmetric stable strategy that allows each player to win half of the times on average. A partial…

量子物理 · 物理学 2009-11-07 F. Guinea , M. A. Martin-Delgado