相关论文: Toward a structure theory for Lorenzen dialogue ga…
Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…
This paper presents a construction which transforms categorical models of additive-free propositional linear logic, closely based on de Paiva's dialectica categories and Oliva's functional interpretations of classical linear logic. The…
In the last few decades, numerous experiments have shown that humans do not always behave so as to maximize their material payoff. Cooperative behavior when non-cooperation is a dominant strategy (with respect to the material payoffs) is…
We study the relative succinctness and expressiveness of modal logics, and prove that these relationships can be as complex as any countable partial order. For this, we use two uniform formalisms to define modal operators, and obtain…
We study a game for recognising formal languages, in which two players with imperfect information need to coordinate on a common decision, given private input words correlated by a finite graph. The players have a joint objective to avoid…
An old dream of concurrency theory and programming language semantics has been to uncover the fundamental synchronization mechanisms which regulate situations as different as game semantics for higher-order programs, and Hoare logic for…
We study hedonic games with dichotomous preferences. Hedonic games are cooperative games in which players desire to form coalitions, but only care about the makeup of the coalitions of which they are members; they are indifferent about the…
Truth values of Modus Ponens and Modus Tollens rules for propositions having linguistic truth value that may be represented by lattice(Fig1, Fig2) are computed in this paper. The results show that the truth values are not always absolutely…
Game semantics is a rich and successful class of denotational models for programming languages. Most game models feature a rather intuitive setup, yet surprisingly difficult proofs of such basic results as associativity of composition of…
The note is devoted to an interactive game theoretic formalization of dialogues as psycholinguistic phenomena and the unraveling of a hidden dialogue structure of 2-person differential interactive games. In the field-theoretic description…
Language carries thought and coordination among humans but rarely reaches further along the spectrum of diverse intelligence. Yet non-neural systems -- from gene regulatory networks and microbial consortia to fungi -- are increasingly…
This paper discusses the processes by which conversants in a dialogue can infer whether their assertions and proposals have been accepted or rejected by their conversational partners. It expands on previous work by showing that logical…
In the typical framework for boolean games (BG) each player can change the truth value of some propositional atoms, while attempting to make her goal true. In standard BG goals are propositional formulas, whereas in iterated BG goals are…
Ludics is a logical framework in which types/formulas are modelled by sets of terms with the same computational behaviour. This paper investigates the representation of inductive data types and functional types in ludics. We study their…
The notions of symmetry and anonymity in strategic games have been formalized in different ways in the literature. We propose a combinatorial framework to analyze these notions, using group actions. Then, the same framework is used to…
We show that first-order logic can be translated into a very simple and weak logic, and thus set theory can be formalized in this weak logic. This weak logical system is equivalent to the equational theory of Boolean algebras with three…
I study dynamic network formation games in which agents meet stochastically and form links based on their valuation of the network. I show that these games can be represented in terms of the values agents assign to network sub-structures.…
Spoiler-Duplicator games are used in finite model theory to examine the expressive power of logics. Their strategies have recently been reformulated as coKleisli maps of game comonads over relational structures, providing new results in…
This paper presents a formal theory which describes propositional binary logic as a semantically closed formal language, and allows for syntactically and semantically well-formed formulae, formal proofs (demonstrability in Hilbertian…
We consider the coupled dynamics of the adaption of network structure and the evolution of strategies played by individuals occupying the network vertices. We propose a computational model in which each agent plays a $n$-round Prisoner's…