相关论文: Toward a structure theory for Lorenzen dialogue ga…
Differential game logic (dGL) is a logic for specifying and verifying properties of hybrid games, i.e. games that combine discrete, continuous, and adversarial dynamics. Unlike hybrid systems, hybrid games allow choices in the system…
Besides the better-known Nelson's Logic and Paraconsistent Nelson's Logic, in "Negation and separation of concepts in constructive systems" (1959), David Nelson introduced a logic called S with the aim of analyzing the constructive content…
Convincing someone of the truth value of a premise requires understanding and articulating the core logical structure of the argument which proves or disproves the premise. Understanding the logical structure of an argument refers to…
Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…
Argumentation is one of the most popular approaches of defining a~non-monotonic formalism and several argumentation based semantics were proposed for defeasible logic programs. Recently, a new approach based on notions of conflict…
In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…
This paper investigates formal logics for reasoning about determinacy and independence. Propositional Dependence Logic D and Propositional Independence Logic I are recently developed logical systems, based on team semantics, that provide a…
Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…
We propose a two-agent game wherein a questioner must be able to conjure discerning questions between sentences, incorporate responses from an answerer, and keep track of a hypothesis state. The questioner must be able to understand the…
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…
The number of quantifiers needed to express first-order properties is captured by two-player combinatorial games called multi-structural (MS) games. We play these games on linear orders and strings, and introduce a technique we call…
Large language models (LLMs) offer a new empirical setting in which long-standing theories of linguistic meaning can be examined. This paper contrasts two broad approaches: social constructivist accounts associated with language games, and…
The article introduces a notion of a stochastic game with failure states and proposes two logical systems with modality "coalition has a strategy to transition to a non-failure state with a given probability while achieving a given goal."…
Coalition Logic is an important logic in logical studies of strategic reasoning, whose models are concurrent game models. In this paper, first, we systematically discuss three assumptions of concurrent game models and argue that they are…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…
In this paper, we deal with the problem of putting together modal worlds that operate in different logic systems. When evaluating a modal sentence $\Box \varphi$, we argue that it is not sufficient to inspect the truth of $\varphi$ in…
Multi-agent systems utilizing large language models (LLMs) have shown great promise in achieving natural dialogue. However, smooth dialogue control and autonomous decision making among agents still remain challenges. In this study, we focus…
We present a family of minimal modal logics (namely, modal logics based on minimal propositional logic) corresponding each to a different classical modal logic. The minimal modal logics are defined based on their classical counterparts in…
We propose a new version of formula size game for modal logic. The game characterizes the equivalence of pointed Kripke-models up to formulas of given numbers of modal operators and binary connectives. Our game is similar to the well-known…
We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…