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We consider the problem of modeling competitive diffusion in real world social networks via the notion of ChoiceGAPs which combine choice logic programs due to Sacca` and Zaniolo and Generalized Annotated Programs due to Kifer and…

计算机科学中的逻辑 · 计算机科学 2016-06-09 Edoardo Serra , Francesca Spezzano , V. S. Subrahmanian

Negotiation is a process where agents aim to work through disputes and maximize their surplus. As the use of deep reinforcement learning in bargaining games is unexplored, this paper evaluates its ability to exploit, adapt, and cooperate to…

多智能体系统 · 计算机科学 2020-02-19 Ho-Chun Herbert Chang

This paper proposes a novel approach for locally stable convergence to Nash equilibrium in duopoly noncooperative games based on a distributed event-triggered control scheme. The proposed approach employs extremum seeking, with sinusoidal…

最优化与控制 · 数学 2024-04-12 Victor Hugo Pereira Rodrigues , Tiago Roux Oliveira , Miroslav Krstić , Tamer Başar

A selfish learner seeks to maximize their own success, disregarding others. When success is measured as payoff in a game played against another learner, mutual selfishness typically fails to produce the optimal outcome for a pair of…

种群与进化 · 定量生物学 2022-07-07 Alex McAvoy , Yoichiro Mori , Joshua B. Plotkin

In this paper a consensus has been constructed in a social network which is modeled by a stochastic differential game played by agents of that network. Each agent independently minimizes a cost function which represents their motives. A…

统计理论 · 数学 2021-07-13 Paramahansa Pramanik

We consider a repeatedly played generalized Nash equilibrium game. This induces a multi-agent online learning problem with joint constraints. An important challenge in this setting is that the feasible set for each agent depends on the…

机器学习 · 计算机科学 2024-10-04 Sarah Sachs , Hedi Hadiji , Tim van Erven , Mathias Staudigl

This paper considers information sharing in a multi-player repeated game. Every round, each player observes a subset of components of a random vector and then takes a control action. The utility earned by each player depends on the full…

最优化与控制 · 数学 2014-12-31 Michael J. Neely

The distributed computation of Nash equilibria is assuming growing relevance in engineering where such problems emerge in the context of distributed control. Accordingly, we present schemes for computing equilibria of two classes of static…

最优化与控制 · 数学 2017-10-17 Hao Jiang , Uday V. Shanbhag , Sean P. Meyn

We present multilinear and mixed-integer multilinear programs to find a Nash equilibrium in multi-player noncooperative games. We compare the formulations to common algorithms in Gambit, and conclude that a multilinear feasibility program…

最优化与控制 · 数学 2024-03-27 Miriam Fischer , Akshay Gupte

Designing optimal interdependent networks is important for the robustness and efficiency of national critical infrastructures. Here, we establish a two-person game-theoretic model in which two network designers choose to maximize the global…

社会与信息网络 · 计算机科学 2016-02-26 Juntao Chen , Quanyan Zhu

How can a social planner adaptively incentivize selfish agents who are learning in a strategic environment to induce a socially optimal outcome in the long run? We propose a two-timescale learning dynamics to answer this question in both…

计算机科学与博弈论 · 计算机科学 2022-04-13 Chinmay Maheshwari , Kshitij Kulkarni , Manxi Wu , Shankar Sastry

An individual's decisions are often guided by those of his or her peers, i.e., neighbors in a social network. Presumably, being privy to the experiences of others aids in learning and decision making, but how much advantage does an…

机器学习 · 计算机科学 2017-04-17 L. Elisa Celis , Farnood Salehi

Multiagent learning settings are inherently more difficult than single-agent learning because each agent interacts with other simultaneously learning agents in a shared environment. An effective approach in multiagent reinforcement learning…

计算机科学与博弈论 · 计算机科学 2022-10-31 Dong-Ki Kim , Matthew Riemer , Miao Liu , Jakob N. Foerster , Gerald Tesauro , Jonathan P. How

Inspired by successful biological collective decision mechanisms such as honey bees searching for a new colony or the collective navigation of fish schools, we consider a mean field games (MFG)-like scenario where a large number of agents…

系统与控制 · 计算机科学 2016-01-26 Rabih Salhab , Roland P. Malhamé , Jerome Le Ny

In this work, we study the system of interacting non-cooperative two Q-learning agents, where one agent has the privilege of observing the other's actions. We show that this information asymmetry can lead to a stable outcome of population…

机器学习 · 计算机科学 2021-01-26 Ezra Tampubolon , Haris Ceribasic , Holger Boche

We study a game between two firms in which each provide a service based on machine learning. The firms are presented with the opportunity to purchase a new corpus of data, which will allow them to potentially improve the quality of their…

计算机科学与博弈论 · 计算机科学 2019-05-24 Jinshuo Dong , Hadi Elzayn , Shahin Jabbari , Michael Kearns , Zachary Schutzman

This paper considers the problem of inverse reinforcement learning in zero-sum stochastic games when expert demonstrations are known to be not optimal. Compared to previous works that decouple agents in the game by assuming optimality in…

机器学习 · 统计学 2018-06-07 Xingyu Wang , Diego Klabjan

Most modern systems strive to learn from interactions with users, and many engage in exploration: making potentially suboptimal choices for the sake of acquiring new information. We initiate a study of the interplay between exploration and…

计算机科学与博弈论 · 计算机科学 2017-11-21 Yishay Mansour , Aleksandrs Slivkins , Zhiwei Steven Wu

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

计算机科学与博弈论 · 计算机科学 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

A social network population engages in collective actions as a direct result of forming a particular opinion. The strategic interactions among the individuals acting independently and selfishly naturally portray a noncooperative game. Nash…

社会与信息网络 · 计算机科学 2024-02-23 Hossein B. Jond
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