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相关论文: Condition Driven Adaptive Music Generation for Com…

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The generation of music that adapts dynamically to content and actions has an important role in building more immersive, memorable and emotive game experiences. To date, the development of adaptive music systems for video games is limited…

多媒体 · 计算机科学 2019-07-03 Patrick Hutchings , Jon McCormack

This paper presents an architecture for generating music for video games based on the Transformer deep learning model. Our motivation is to be able to customize the generation according to the taste of the player, who can select a corpus of…

In video game design, audio (both environmental background music and object sound effects) play a critical role. Sounds are typically pre-created assets designed for specific locations or objects in a game. However, user-generated content…

人机交互 · 计算机科学 2024-04-29 Thomas Marrinan , Pakeeza Akram , Oli Gurmessa , Anthony Shishkin

In this work, we address the task of video background music generation. Some previous works achieve effective music generation but are unable to generate melodious music tailored to a particular video, and none of them considers the…

多媒体 · 计算机科学 2021-11-17 Shangzhe Di , Zeren Jiang , Si Liu , Zhaokai Wang , Leyan Zhu , Zexin He , Hongming Liu , Shuicheng Yan

Procedural Music Generation (PMG) is an emerging field that algorithmically creates music content for video games. By leveraging techniques from simple rule-based approaches to advanced machine learning algorithms, PMG has the potential to…

声音 · 计算机科学 2025-12-16 Shangxuan Luo , Joshua Reiss

This paper introduces MetaBGM, a groundbreaking framework for generating background music that adapts to dynamic scenes and real-time user interactions. We define multi-scene as variations in environmental contexts, such as transitions in…

声音 · 计算机科学 2024-09-09 Haoxuan Liu , Zihao Wang , Haorong Hong , Youwei Feng , Jiaxin Yu , Han Diao , Yunfei Xu , Kejun Zhang

The matching of the soundtrack in a movie or a video can have an enormous influence in the message being conveyed and its impact, in the sense of involvement and engagement, and ultimately in their aesthetic and entertainment qualities. Art…

多媒体 · 计算机科学 2013-04-10 Jorge Gomes , Fernando Silva , Teresa Chambel

The burgeoning growth of video-to-music generation can be attributed to the ascendancy of multimodal generative models. However, there is a lack of literature that comprehensively combs through the work in this field. To fill this gap, this…

音频与语音处理 · 电气工程与系统科学 2025-12-23 Shulei Ji , Songruoyao Wu , Zihao Wang , Shuyu Li , Kejun Zhang

Game-playing AI research has focused for a long time on learning to play video games from visual input or symbolic information. However, humans benefit from a wider array of sensors which we utilise in order to navigate the world around us.…

人工智能 · 计算机科学 2019-06-12 Raluca D. Gaina , Matthew Stephenson

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

计算机科学与博弈论 · 计算机科学 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include…

声音 · 计算机科学 2023-12-06 Mark Levy , Bruno Di Giorgi , Floris Weers , Angelos Katharopoulos , Tom Nickson

Designed light is an established modality for live performance and music playback. Despite the growing availability of consumer smart lighting, the creation of designed light for music visualization remains limited to professional contexts…

人机交互 · 计算机科学 2026-02-10 Frederic Anthony Robinson , Vishnu Raj , David Cooper , Fan Du , David Gunawan

End-to-end generation of musical audio using deep learning techniques has seen an explosion of activity recently. However, most models concentrate on generating fully mixed music in response to abstract conditioning information. In this…

Sound and movement are closely coupled, particularly in dance. Certain audio features have been found to affect the way we move to music. Is this relationship between sound and movement something which can be modelled using machine…

声音 · 计算机科学 2020-11-30 Benedikte Wallace , Charles P. Martin , Jim Torresen , Kristian Nymoen

Music generation models can produce high-fidelity coherent accompaniment given complete audio input, but are limited to editing and loop-based workflows. We study real-time audio-to-audio accompaniment: as a model hears an input audio…

Videogames are nowadays one of the biggest entertainment industries in the world. Being part of this industry means competing against lots of other companies and developers, thus, making fanbases of vital importance. They are a group of…

人工智能 · 计算机科学 2020-07-15 Gabriel K. Sepulveda , Felipe Besoain , Nicolas A. Barriga

Generative AI has been transforming the way we interact with technology and consume content. In the next decade, AI technology will reshape how we create audio content in various media, including music, theater, films, games, podcasts, and…

声音 · 计算机科学 2024-11-25 Hao-Wen Dong

Spurred by the potential of deep learning, computational music generation has gained renewed academic interest. A crucial issue in music generation is that of user control, especially in scenarios where the music generation process is…

声音 · 计算机科学 2019-08-05 Stefan Lattner , Maarten Grachten

Cross-modal audio-visual perception has been a long-lasting topic in psychology and neurology, and various studies have discovered strong correlations in human perception of auditory and visual stimuli. Despite works in computational…

计算机视觉与模式识别 · 计算机科学 2017-04-28 Lele Chen , Sudhanshu Srivastava , Zhiyao Duan , Chenliang Xu

While recent generative models can produce engaging music, their utility is limited. The variation in the music is often left to chance, resulting in compositions that lack structure. Pieces extending beyond a minute can become incoherent…

声音 · 计算机科学 2023-11-01 Lilac Atassi
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