相关论文: Equilibrium existence results for a class of disco…
This paper provides sufficient conditions for the existence of solutions for two-person zero-sum games with inf/sup-compact payoff functions and with possibly noncompact decision sets for both players. Payoff functions may be unbounded, and…
In this paper, we introduce a framework of new mathematical representation of Game Theory, including static classical game and static quantum game. The idea is to find a set of base vectors in every single-player strategy space and to…
By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…
The known results regarding two-player zero-sum games are naturally generalized in complex space and are presented through a complete compact theory. The payoff function is defined by the real part of the payoff function in the real case,…
Fixed points represent equilibrium states, stability, and solutions to a range of problems. It has been an active field of research. In this paper, we provide an overview of the main branches of fixed point theory. We discuss the key…
Most of atoms and molecule found in nature are capable of evolving towards and staying at their ground states, the lowest energy states. This paper offers a global optimization approach to understand the ground state as the equilibrium…
In this paper, we introduce the new concepts of subcompatibility and subsequential continuity which are respectively weaker than occasionally weak compatibilty and reciprocal continuity. With them, we establish several common fixed point…
We introduce a zero-sum game problem of mean-field type as an extension of the classical zero-sum Dynkin game problem to the case where the payoff processes might depend on the value of the game and its probability law. We establish…
We derive a system of fixed-point equations for the equilibrium transfers in a class of one-to-one matching models with linear transferable utility. We then show that, when the degree of substitution between alternatives is bounded from…
We consider $\epsilon$-equilibria notions for constant value of $\epsilon$ in $n$-player $m$-actions games where $m$ is a constant. We focus on the following question: What is the largest grid size over the mixed strategies such that…
Evidence games study situations where a sender persuades a receiver by selectively disclosing hard evidence about an unknown state of the world. Evidence games often have multiple equilibria. Hart et al. (2017) propose to focus on…
Recently Feinberg et al. [arXiv:1609.03990] established results on continuity properties of minimax values and solution sets for a function of two variables depending on a parameter. Such minimax problems appear in games with perfect…
Leveraging tools from the study of linear fractional transformations and algebraic Riccati equations, a local characterization of consistent conjectural variations equilibrium is given for two player games on continuous action spaces with…
In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower…
The stable cooperation ratio of spatial evolutionary games has been widely studied using simulations or approximate analysis methods. However, sometimes such ``stable'' cooperation ratios obtained via approximate methods might not be…
We study incentive design when multiple principals simultaneously design mechanisms for their respective teams in environments with strategic spillovers. In this environment, each principal's set of incentive-compatible mechanisms--those…
We prove that differential Nash equilibria are generic amongst local Nash equilibria in continuous zero-sum games. That is, there exists an open-dense subset of zero-sum games for which local Nash equilibria are non-degenerate differential…
This paper presents a general closed graph property for (randomized strategy) Nash equilibrium correspondence in large games. In particular, we show that for any large game with a convergent sequence of fiinite-player games, the limit of…
Mean Field Game systems describe equilibrium configurations in differential games with infinitely many infinitesimal interacting agents. We introduce a learning procedure (similar to the Fictitious Play) for these games and show its…
Bayesian regression games are a special class of two-player general-sum Bayesian games in which the learner is partially informed about the adversary's objective through a Bayesian prior. This formulation captures the uncertainty in regard…