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相关论文: Measuring the Size of Large No-Limit Poker Games

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Poker has become a popular pastime all over the world. At any given moment one can find tens, if not hundreds, of thousands of players playing poker via their computers on the major on-line gaming sites. Indeed, according to the Vancouver,…

量子物理 · 物理学 2009-02-13 Steven A. Bleiler

Poker is a large complex game of imperfect information, which has been singled out as a major AI challenge problem. Recently there has been a series of breakthroughs culminating in agents that have successfully defeated the strongest human…

人工智能 · 计算机科学 2022-06-28 Sam Ganzfried , Max Chiswick

Algorithms for equilibrium computation generally make no attempt to ensure that the computed strategies are understandable by humans. For instance the strategies for the strongest poker agents are represented as massive binary files. In…

计算机科学与博弈论 · 计算机科学 2019-01-23 Sam Ganzfried , Farzana Yusuf

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

计算机科学与博弈论 · 计算机科学 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality.…

计算机科学与博弈论 · 计算机科学 2020-10-29 Sam Ganzfried

Understanding the properties of games played under computational constraints remains challenging. For example, how do we expect rational (but computationally bounded) players to play games with a prohibitively large number of states, such…

计算机科学与博弈论 · 计算机科学 2021-05-20 Thomas Orton

Poker is a family of card games that includes many variations. We hypothesize that most poker games can be solved as a pattern matching problem, and propose creating a strong poker playing system based on a unified poker representation. Our…

人工智能 · 计算机科学 2015-09-23 Nikolai Yakovenko , Liangliang Cao , Colin Raffel , James Fan

Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect information. Poker is the quintessential game of imperfect…

Quantitative measures of randomness in games are useful for game design and have implications for gambling law. We treat the outcome of a game as a random variable and derive a closed-form expression and estimator for the variance in the…

其他统计学 · 统计学 2020-09-11 Alex Cloud , Eric Laber

Dominance is a fundamental concept in game theory. In normal-form games dominated strategies can be identified in polynomial time. As a consequence, iterative removal of dominated strategies can be performed efficiently as a preprocessing…

计算机科学与博弈论 · 计算机科学 2026-03-26 Sam Ganzfried

Poker is in the family of imperfect information games unlike other games such as chess, connect four, etc which are perfect information game instead. While many perfect information games have been solved, no non-trivial imperfect…

计算机科学与博弈论 · 计算机科学 2024-01-15 Prathamesh Sonawane , Arav Chheda

Game theory is the study of tractable games which may be used to model more complex systems. Board games, video games and sports, however, are intractable by design, so "ludological" theories about these games as complex phenomena should be…

应用统计 · 统计学 2018-11-05 Daniel E. Gilbert , Martin T. Wells

Poker is a multiplayer game of imperfect information and has been widely studied in game theory. Many popular variants of poker (e.g., Texas Hold'em and Omaha) at the edge of modern game theory research are large games. However, even toy…

计算机科学与博弈论 · 计算机科学 2020-11-10 Amanda Metzner , Daniel Zwillinger

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

计算机科学中的逻辑 · 计算机科学 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

Using methods from the statistical mechanics of disordered systems we analyze the properties of bimatrix games with random payoffs in the limit where the number of pure strategies of each player tends to infinity. We analytically calculate…

无序系统与神经网络 · 物理学 2009-10-31 Johannes Berg

Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model…

计算机科学与博弈论 · 计算机科学 2011-06-08 Krishnendu Chatterjee , Nathanaël Fijalkow

In many countries poker is one of the most popular card games. Although each variant of poker has its own rules, all involve the use of money to make the challenge meaningful. Nowadays, in the collective consciousness, some variants of…

物理与社会 · 物理学 2016-06-02 Marco Alberto Javarone

The development of competitive artificial Poker playing agents has proven to be a challenge, because agents must deal with unreliable information and deception which make it essential to model the opponents in order to achieve good results.…

人工智能 · 计算机科学 2013-01-28 Luís Filipe Teófilo , Luis Paulo Reis

Automatic chess problem or puzzle composition typically involves generating and testing various different positions, sometimes using particular piece sets. Once a position has been generated, it is then usually tested for positional…

人工智能 · 计算机科学 2018-03-05 Azlan Iqbal

Games, in their mathematical sense, are everywhere (game industries, economics, defense, education, chemistry, biology, ...).Search algorithms in games are artificial intelligence methods for playing such games. Unfortunately, there is no…

人工智能 · 计算机科学 2025-05-16 Quentin Cohen-Solal
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