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Computational Intelligence algorithms have gained a lot of attention of researchers in the recent years due to their ability to deliver near optimal solutions.

神经与进化计算 · 计算机科学 2019-01-29 Satyarth Vaidya , Arshveer Kaur , Lavika Goel

This paper reviews an experiment in human-computer interaction, where interaction takes place when humans attempt to teach a computer to play a strategy board game. We show that while individually learned models can be shown to improve the…

人工智能 · 计算机科学 2009-11-06 Dimitris Kalles , Ilias Fykouras

In 2015, the CCC co-sponsored an industry round table that produced the document "The Future of Computing Research: Industry-Academic Collaborations". Since then, several important trends in computing research have emerged, and this…

计算机与社会 · 计算机科学 2019-10-10 Greg Morrisett , Shwetak Patel , Jennifer Rexford , Benjamin Zorn

Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

人工智能 · 计算机科学 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

Games have a long history as benchmarks for progress in artificial intelligence. Approaches using search and learning produced strong performance across many perfect information games, and approaches using game-theoretic reasoning and…

Algorithms for equilibrium computation generally make no attempt to ensure that the computed strategies are understandable by humans. For instance the strategies for the strongest poker agents are represented as massive binary files. In…

计算机科学与博弈论 · 计算机科学 2019-01-23 Sam Ganzfried , Farzana Yusuf

The boardgame Diplomacy is a challenging setting for communicative and cooperative artificial intelligence. The most prominent communicative Diplomacy AI, Cicero, has excellent strategic abilities, exceeding human players. However, the best…

From the beginning if the history of AI, there has been interest in games as a platform of research. As the field developed, human-level competence in complex games became a target researchers worked to reach. Only relatively recently has…

人工智能 · 计算机科学 2019-08-30 Rodrigo Canaan , Christoph Salge , Julian Togelius , Andy Nealen

Cybercriminals are rapidly developing new malicious tools that leverage artificial intelligence (AI) to enable new classes of adaptive and stealthy attacks. New defensive methods need to be developed to counter these threats. Some…

密码学与安全 · 计算机科学 2021-04-21 Neil Dhir , Henrique Hoeltgebaum , Niall Adams , Mark Briers , Anthony Burke , Paul Jones

The video game industry plays an essential role in the entertainment sphere of our society. However, from Monopoly to Flight Simulators, serious games have also been appealing tools for learning a new language, conveying values, or training…

人机交互 · 计算机科学 2023-07-06 Jaime Pérez , Mario Castro , Gregorio López

Recently, data mining studies are being successfully conducted to estimate several parameters in a variety of domains. Data mining techniques have attracted the attention of the information industry and society as a whole, due to a large…

The world of competitive Esports and video gaming has seen and continues to experience steady growth in popularity and complexity. Correspondingly, more research on the topic is being published, ranging from social network analyses to the…

机器学习 · 计算机科学 2020-02-18 Alfonso White , Daniela M. Romano

Poker is a multiplayer game of imperfect information and has been widely studied in game theory. Many popular variants of poker (e.g., Texas Hold'em and Omaha) at the edge of modern game theory research are large games. However, even toy…

计算机科学与博弈论 · 计算机科学 2020-11-10 Amanda Metzner , Daniel Zwillinger

Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…

人工智能 · 计算机科学 2024-06-05 Chengpeng Hu , Yunlong Zhao , Ziqi Wang , Haocheng Du , Jialin Liu

Computational reproducibility is a growing problem that has been extensively studied among computational researchers and within the signal processing and machine learning research community. However, with the changing landscape of signal…

信号处理 · 电气工程与系统科学 2022-02-16 Joseph Shenouda , Waheed U. Bajwa

With respect to digital games, older adults are a demographic that is often underserved due to an industry-wide focus on younger audiences' preferences and skill sets. Meanwhile, as artificial intelligence (AI) continues to expand into…

人机交互 · 计算机科学 2025-06-10 Yichi Zhang , Brandon Lyman , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

The history of humanhood has included competitive activities of many different forms. Sports have offered many benefits beyond that of entertainment. At the time of this article, there exists not a competitive ecosystem for cyber security…

密码学与安全 · 计算机科学 2017-03-16 Jovonni L. Pharr

Recent development in quantum computation and quantum information theory allows to extend the scope of game theory for the quantum world. The authors have recently proposed a quantum description of financial market in terms of quantum game…

量子物理 · 物理学 2007-05-23 Edward W. Piotrowski , Jan Sladkowski

This paper reviews the field of Game AI, which not only deals with creating agents that can play a certain game, but also with areas as diverse as creating game content automatically, game analytics, or player modelling. While Game AI was…

人工智能 · 计算机科学 2020-02-25 Sebastian Risi , Mike Preuss

Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

人工智能 · 计算机科学 2024-04-26 Ken Hasselmann , Quentin Lurkin