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Competitive online games use rating systems for matchmaking; progression-based algorithms that estimate the skill level of players with interpretable ratings in terms of the outcome of the games they played. However, the overall experience…

机器学习 · 计算机科学 2022-07-04 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

Cooperative game theory has diverse applications in contemporary artificial intelligence, including domains like interpretable machine learning, resource allocation, and collaborative decision-making. However, specifying a cooperative game…

计算机科学与博弈论 · 计算机科学 2024-12-05 Filip Úradník , David Sychrovský , Jakub Černý , Martin Černý

Many real-world games contain parameters which can affect payoffs, action spaces, and information states. For fixed values of the parameters, the game can be solved using standard algorithms. However, in many settings agents must act…

计算机科学与博弈论 · 计算机科学 2026-03-26 Sam Ganzfried

Many high-stakes decision-making problems, such as those found within cybersecurity and economics, can be modeled as competitive resource allocation games. In these games, multiple players must allocate limited resources to overcome their…

计算机科学与博弈论 · 计算机科学 2024-01-10 N'yoma Diamond , Fabricio Murai

Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…

社会与信息网络 · 计算机科学 2022-12-27 Lin Zhang , Rui Li

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

计算机科学与博弈论 · 计算机科学 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

A cooperative player invests effort into a common venture without knowing the partner's intention in advance. But this strategy can be implemented in various ways when a player is involved in different games simultaneously. Interestingly,…

物理与社会 · 物理学 2021-07-14 Hsuan-Wei Lee , Colin Cleveland , Attila Szolnoki

We study a modified version of the Naming Game, a recently introduced model which describes how shared vocabulary can emerge spontaneously in a population without any central control. In particular, we introduce a new mechanism that allows…

物理与社会 · 物理学 2009-11-13 Edgardo Brigatti

We apply decision theoretic techniques to construct non-player characters that are able to assist a human player in collaborative games. The method is based on solving Markov decision processes, which can be difficult when the game state is…

The research on coalitional games has focused on how to share the reward among a coalition such that players are incentivised to collaborate together. It assumes that the (deterministic or stochastic) characteristic function is known in…

计算机科学与博弈论 · 计算机科学 2019-10-28 Dengji Zhao , Yiqing Huang , Liat Cohen , Tal Grinshpoun

Recommender systems have emerged as a new weapon to help online firms to realize many of their strategic goals (e.g., to improve sales, revenue, customer experience etc.). However, many existing techniques commonly approach these goals by…

信息检索 · 计算机科学 2012-12-11 Shuang-Hong Yang

We seek measurable properties of AI agents that make them better or worse teammates from the subjective perspective of human collaborators. Our experiments use the cooperative card game Hanabi -- a common benchmark for AI-teaming research.…

人机交互 · 计算机科学 2025-03-21 Ho Chit Siu , Jaime D. Peña , Yutai Zhou , Ross E. Allen

We study the structural complexity of bimatrix games, formalized via rank, from an empirical perspective. We consider a setting where we have data on player behavior in diverse strategic situations, but where we do not observe the relevant…

计算机科学与博弈论 · 计算机科学 2013-05-16 Siddharth Barman , Umang Bhaskar , Federico Echenique , Adam Wierman

The computation of a solution concept of a cooperative game usually employs values of all coalitions. However, in some applications, the values of some of the coalitions might be unknown due to high costs associated with their determination…

计算机科学与博弈论 · 计算机科学 2023-03-31 Martin Cerny , Michel Grabisch

Recommender system has been deployed in a large amount of real-world applications, profoundly influencing people's daily life and production.Traditional recommender models mostly collect as comprehensive as possible user behaviors for…

信息检索 · 计算机科学 2022-11-03 Lei Wang , Xu Chen , Quanyu Dai , Zhenhua Dong

Cooperative game theory studies how to allocate the joint value generated by a set of players. These games are typically analyzed using the characteristic function form with transferable utility, which represents the value attainable by…

理论经济学 · 经济学 2025-12-18 Ata Atay , Christian Trudeau

In this paper we bring a novel approach to the theory of tournament rankings. We combine two different theories that are widely used to establish rankings of populations after a given tournament. First, we use the statistical approach of…

综合数学 · 数学 2007-05-23 M. Brozos-Vazquez , M. A. Campo-Cabana , J. C. Diaz-Ramos , J. Gonzalez-Diaz

We propose a player rating mechanism for Counter-Strike: Global Offensive (CS ), a popular e-sport, by analyzing players' Plus/Minus values. The Plus/Minus value represents the average point difference between a player's team and the…

应用统计 · 统计学 2024-09-10 Hongyu Xu , Sarat Moka

Recommender systems are aimed at generating a personalized ranked list of items that an end user might be interested in. With the unprecedented success of deep learning in computer vision and speech recognition, recently it has been a hot…

信息检索 · 计算机科学 2018-08-16 Bo Song , Xin Yang , Yi Cao , Congfu Xu

Teammate performance evaluation fundamentally shapes intervention design in video games. However, our current understanding stems primarily from competitive E-Sports contexts where individual performance directly impacts outcomes. This…

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