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Most education and workplace learning takes place in classroom contexts far removed from laboratories or field sites with special arrangements for scientific research. But digital online resources provide a novel opportunity for large scale…

计算机与社会 · 计算机科学 2015-02-17 Joseph Jay Williams , Juho Kim , Brian C. Keegan

Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…

The rise of social media and AI tools has reshaped how students engage with learning, process information, and build trust in educational content. This generation prefers short, visual materials and fast feedback but often struggles with…

计算机与社会 · 计算机科学 2025-05-06 Sepinoud Azimi

Math is the backbone of any field. Still its a night mare for many. Recent survey proves that many students become dropouts from their higher education due to math courses. ICT is an enchanted word in the contemporary educational…

计算机与社会 · 计算机科学 2015-04-09 R. D. Balaji , V. Veeramani , Malathi Balaji

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

计算机与社会 · 计算机科学 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

One of the key skills of a researcher is noticing what's going on. Both in the experiment one's performing and in one's data: is there something interesting, reason to doubt one's data or suspect that one's theoretical description is…

物理教育 · 物理学 2025-07-08 K. Dunnett , M. H. Magnusson

This paper proposes the use of notebooks for the design documentation and tool interaction in the rigorous design of embedded systems. Conventionally, a notebook is a sequence of cells alternating between (textual) code and prose to form a…

软件工程 · 计算机科学 2018-11-28 Spencer Park , Emil Sekerinski

The aim of the work presented in this paper is to develop and evaluate an integrated system that provides automated lecture style evaluation, allowing teachers to get instant feedback related to the goodness of their lecturing style. The…

计算机与社会 · 计算机科学 2023-12-29 Eleni Dimitriadou , Andreas Lanitis

The rise of AI, especially Large Language Models, presents challenges and opportunities to integrate such technology into the classroom. AI has the potential to revolutionize education by helping teaching staff with various tasks, such as…

人机交互 · 计算机科学 2025-07-01 Jarne Thys , Sebe Vanbrabant , Davy Vanacken , Gustavo Rovelo Ruiz

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

计算机与社会 · 计算机科学 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

We describe our workflow to create an engaging remote learning experience for a university course, while minimizing the post-production time of the educators. We make use of ubiquitous and commonly free services and platforms, so that our…

人机交互 · 计算机科学 2021-10-15 Sebastian Hofstätter , Sophia Althammer , Mete Sertkan , Allan Hanbury

There is general agreement that creativity and innovation are desirable traits in the toolbox of 21\textsuperscript{st} century engineers, as well as in the future workforce in general. However, there is a dearth of exemplars, pedagogical…

物理教育 · 物理学 2013-08-13 F. V. Kowalski , S. E. Kowalski , P. B. Kohl , V. H. Kuo

Classroom discussions in English Language Arts have a positive effect on students' reading, writing and reasoning skills. Although prior work has largely focused on teacher talk and student-teacher interactions, we focus on three…

计算与语言 · 计算机科学 2019-09-09 Luca Lugini , Diane Litman , Amanda Godley , Christopher Olshefski

Nowadays, the student community is growing up with mobile devices and it has becomes an integral part of their life. Devices such as smartphones, tablets, and e-book readers connect users to access information and enabling instant…

计算机与社会 · 计算机科学 2015-04-07 Ramkumar Lakshminarayanan , Rajasekar Ramalingam , Shimaz Khan Shaik

We carried out a qualitative study to identify the "missing pieces" in current computing devices and technologies that are preventing people from eliminating paper from their lives. Most of the existing literature has looked into the work…

人机交互 · 计算机科学 2016-11-11 Joey Chakraborty

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

人机交互 · 计算机科学 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela

Instant e-Teaching is a new concept that supplements e-Teaching and e-Learning environment in providing a full and comprehensive modern education styles. The e-Learning technology depicts the concept of enabling self-learning among students…

计算机与社会 · 计算机科学 2011-07-26 Suhailan Safei , Mat Atar Mat Amin , Ahmad Nazari Mohd Rose , Mohd Nordin Abdul Rahman

The use of lab notebooks for scientific documentation is a ubiquitous part of physics research. However, it is common for undergraduate physics laboratory courses not to emphasize the development of documentation skills, despite the fact…

物理教育 · 物理学 2017-05-12 Jacob T. Stanley , H. J. Lewandowski

Assistive technology is a prerequisite for making a high-quality lecture video. It is therefore imperative to edit the lecture video after recording. In this study, we aim to reduce the cumbersome task of lecture video editing by developing…

人机交互 · 计算机科学 2021-10-13 Yuma Ito , Masato Kikuchi , Tadachika Ozono , Toramatsu Shintani