相关论文: Simplification paths in the Pachner graphs of clos…
This paper develops an algorithm that identifies and decomposes a median graph of a triangulation of a 2-dimensional (2D) oriented bordered surface and in addition restores all corresponding triangulation whenever they exist. The algorithm…
We give an asymptotic formula for the minimum number of edges contained in triangles in a graph having n vertices and e edges. Our main tool is a generalization of Zykov's symmetrization method that can be applied for several graphs…
We give upper and lower bounds on the maximum and minimum number of geometric configurations of various kinds present (as subgraphs) in a triangulation of $n$ points in the plane. Configurations of interest include \emph{convex polygons},…
Gay and Kirby recently introduced the concept of a trisection for arbitrary smooth, oriented closed 4-manifolds, and with it a new topological invariant, called the trisection genus. This paper improves and implements an algorithm due to…
Let $P$ be a set of $n$ points in the plane. A crossing-free structure on $P$ is a plane graph with vertex set $P$. Examples of crossing-free structures include triangulations of $P$, spanning cycles of $P$, also known as polygonalizations…
Shapes of four dimensional spaces can be studied effectively via maps to standard surfaces. We explain, and illustrate by quintessential examples, how to simplify such generic maps on 4-manifolds topologically, in order to derive simple…
This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be…
Folding is emerging as a promising manufacturing process to transform flat materials into functional structures, offering efficiency by reducing the need for welding, gluing, and molding, while minimizing waste and enabling automation.…
A notion of "radially monotone" cut paths is introduced as an effective choice for finding a non-overlapping edge-unfolding of a convex polyhedron. These paths have the property that the two sides of the cut avoid overlap locally as the cut…
We present a practical algorithm to test whether a 3-manifold given by a triangulation or an ideal triangulation contains a closed essential surface. This property has important theoretical and algorithmic consequences. As a testament to…
We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…
We define an invariant, which we call surface-complexity, of closed 3-manifolds by means of Dehn surfaces. The surface-complexity of a manifold is a natural number measuring how much the manifold is complicated. We prove that it fulfils…
The currently most efficient algorithm for inference with a probabilistic network builds upon a triangulation of a network's graph. In this paper, we show that pre-processing can help in finding good triangulations forprobabilistic…
Finding, counting and/or listing triangles (three vertices with three edges) in large graphs are natural fundamental problems, which received recently much attention because of their importance in complex network analysis. We provide here a…
We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…
This paper deals with triangulations of the 2-torus with the vertex labeled general octahedral graph $O_4$ which is isomorphic to the complete four-partite graph $K_{2,2,2,2}$; it is known that there exist precisely twelve such…
Normal and almost normal surfaces are essential tools for algorithmic 3-manifold topology, but to use them requires exponentially slow enumeration algorithms in a high-dimensional vector space. The quadrilateral coordinates of Tollefson…
We extend Matveev's complexity of 3-manifolds to PL compact manifolds of arbitrary dimension, and we study its properties. The complexity of a manifold is the minimum number of vertices in a simple spine. We study how this quantity changes…
We prove that any finite polyhedral manifold in 3D can be continuously flattened into 2D while preserving intrinsic distances and avoiding crossings, answering a 19-year-old open problem, if we extend standard folding models to allow for…
Heegaard splittings provide a natural representation of closed 3-manifolds by gluing two handlebodies along a common surface. These splittings can be equivalently given by two finite sets of meridians lying on the surface, which define a…